My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Guards Prince
Giant Snowball
Minions Cannon Goblin Barrel Guards Witch
Zap
Minions Cannon Goblin Barrel Guards Witch Prince
Barbarian Barrel
Cannon Valkyrie Goblin Barrel Guards Witch
The Log
Cannon Goblin Barrel Guards Witch Prince
Earthquake
Cannon Goblin Barrel Guards Witch
Arrows
Minions Goblin Barrel Guards Witch
Royal Delivery
Minions Valkyrie Goblin Barrel Guards Witch Prince
Fireball
Minions Cannon Goblin Barrel Witch
Poison
Minions Cannon Guards Witch
Lightning
Cannon Valkyrie Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Cannon Goblin Barrel Guards Valkyrie Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Cannon Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Prince
Cannon
Valkyrie
Goblin Barrel Prince Minions Witch
Goblin Barrel
Valkyrie Prince Guards
Guards
Goblin Barrel The Log
Witch
Valkyrie Prince
Prince
Valkyrie Goblin Barrel Minions Witch The Log
The Log
Guards Prince

Defense Synergies 3 15

Minions
Valkyrie Cannon Prince The Log
Cannon
The Log Minions Valkyrie Guards Witch Prince
Valkyrie
Minions Cannon Witch Prince The Log
Goblin Barrel
Guards
Cannon Witch Prince The Log
Witch
Cannon Valkyrie Guards Prince The Log
Prince
The Log Minions Cannon Valkyrie Guards Witch
The Log
Cannon Prince Minions Valkyrie Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Valkyrie The Log
Minions Cannon Valkyrie Witch Prince The Log
Cannon Witch Prince Minions Valkyrie
Cannon Witch Prince Minions Valkyrie Guards
Valkyrie Prince The Log
The Log Minions Cannon Valkyrie Guards
Minions Cannon Witch
Cannon Valkyrie The Log
Cannon Witch Minions Prince
Guards Cannon Valkyrie Prince
Minions Valkyrie Guards Witch Cannon The Log
Minions Witch
Cannon Prince Minions Valkyrie Guards Witch The Log
Valkyrie Minions Cannon Guards Witch Prince The Log
Cannon Prince
Cannon Prince The Log
Minions Cannon Valkyrie Witch Prince
Cannon Valkyrie Minions Guards Witch Prince The Log
Valkyrie Witch The Log Minions Cannon Guards
Cannon Prince
Valkyrie Minions Cannon Guards Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch Prince
Valkyrie Prince The Log
Guards Minions Valkyrie Witch Prince The Log
Valkyrie Guards Prince The Log
Cannon Valkyrie Guards Witch Prince
Minions Witch
Guards Prince Minions Valkyrie Witch
Valkyrie Prince
Minions Valkyrie Witch Prince The Log
Witch Cannon Guards
Minions Valkyrie Guards Witch Prince
Valkyrie Guards Prince The Log
Prince Cannon Valkyrie Guards Witch
Cannon Valkyrie Witch
Guards Witch Minions Valkyrie Prince The Log
Minions Valkyrie Cannon Witch The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards The Log
The Log
The Log
Valkyrie Guards Prince The Log
Valkyrie The Log
Minions Witch
Witch The Log
The Log
The Log
Minions Guards Prince
Valkyrie Prince The Log
The Log
Minions
Prince The Log
Witch The Log
The Log
Minions
Prince The Log
Valkyrie Witch The Log
Minions Prince The Log
Prince The Log
The Log
The Log Valkyrie Witch
Witch
The Log Witch
Witch Prince The Log
The Log
Witch
Minions Guards Witch
The Log
Prince
The Log
Minions Guards Witch Prince
Witch
The Log
Valkyrie Prince
The Log
Prince
Minions Guards Witch The Log
Witch
Witch Prince The Log
Prince

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