My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Bandit Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Dark Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Bandit Sparky
Giant Snowball
Minions Dart Goblin
Zap
Minions Dart Goblin Dark Prince Bandit Sparky
Barbarian Barrel
Dart Goblin Dark Prince Bandit Electro Wizard Sparky
The Log
Dart Goblin Dark Prince Bandit Sparky
Earthquake
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Dark Prince Bandit Electro Wizard Sparky
Fireball
Minions Dart Goblin Bandit Electro Wizard Sparky
Poison
Minions Dart Goblin Electro Wizard Sparky
Lightning
Dark Prince Bandit Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Dart Goblin Bandit Dark Prince Electro Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Dart Goblin Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Dark Prince Bandit Sparky
Dart Goblin
Dark Prince The Log Bandit Sparky Mega Knight
Dark Prince
Minions Dart Goblin Bandit Electro Wizard Sparky
The Log
Dart Goblin Bandit Sparky Mega Knight
Bandit
Minions Dart Goblin Dark Prince The Log Electro Wizard Mega Knight
Electro Wizard
Dark Prince Bandit Sparky Mega Knight
Sparky
Minions Dart Goblin Dark Prince The Log Electro Wizard
Mega Knight
Minions Dart Goblin The Log Bandit Electro Wizard

Defense Synergies 0 21

Minions
Dart Goblin Dark Prince The Log Bandit Electro Wizard Mega Knight
Dart Goblin
Minions Dark Prince The Log Bandit Electro Wizard Mega Knight
Dark Prince
Minions Dart Goblin The Log Bandit Electro Wizard
The Log
Minions Dart Goblin Dark Prince Bandit Electro Wizard Sparky Mega Knight
Bandit
Minions Dart Goblin Dark Prince The Log Electro Wizard Mega Knight
Electro Wizard
Minions Dart Goblin Dark Prince The Log Bandit Mega Knight
Sparky
The Log
Mega Knight
Minions Dart Goblin The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin The Log Electro Wizard Sparky
Sparky Minions Dart Goblin Dark Prince The Log Bandit Electro Wizard Mega Knight
Sparky Mega Knight Minions Dart Goblin Dark Prince Bandit Electro Wizard
Sparky Minions Dart Goblin Dark Prince Bandit Electro Wizard Mega Knight
Dark Prince The Log Sparky Mega Knight
The Log Minions Dart Goblin Dark Prince Bandit Electro Wizard Mega Knight
Minions Dart Goblin Electro Wizard
Dart Goblin The Log Bandit Electro Wizard Sparky Mega Knight
Sparky Minions
Dart Goblin Dark Prince Bandit Electro Wizard Sparky Mega Knight
Minions Dart Goblin Electro Wizard Dark Prince The Log Bandit Mega Knight
Minions Dart Goblin Electro Wizard
Sparky Mega Knight Minions Dark Prince The Log Bandit Electro Wizard
Sparky Mega Knight Minions Dart Goblin Dark Prince The Log Electro Wizard
Sparky Bandit Electro Wizard Mega Knight
The Log Bandit Electro Wizard Sparky Mega Knight
Sparky Mega Knight Minions Dark Prince Electro Wizard
Mega Knight Minions Dart Goblin Dark Prince The Log Bandit Electro Wizard
The Log Minions Dart Goblin Dark Prince Bandit Electro Wizard Mega Knight
Sparky Dart Goblin Electro Wizard
Dark Prince Mega Knight Minions Dart Goblin The Log Bandit Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Bandit Electro Wizard Sparky
Bandit Electro Wizard The Log Mega Knight
Bandit Mega Knight Minions Dark Prince The Log Electro Wizard Sparky
Dark Prince Mega Knight The Log Bandit Electro Wizard Sparky
Dark Prince Bandit Sparky Mega Knight
Minions Dart Goblin Electro Wizard
Dark Prince Sparky Minions Dart Goblin Bandit Electro Wizard
Mega Knight Dark Prince Sparky
Electro Wizard Mega Knight Minions Dark Prince The Log Bandit Sparky
Dart Goblin Sparky
Mega Knight Minions Dart Goblin Dark Prince Sparky
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Bandit Sparky
Dart Goblin Sparky Mega Knight
Electro Wizard Sparky Minions Dart Goblin Dark Prince The Log
Minions Mega Knight Dart Goblin Dark Prince The Log Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Bandit Sparky
Dart Goblin The Log Bandit Electro Wizard
Dart Goblin The Log Bandit Sparky
Dart Goblin Dark Prince The Log Sparky
Dark Prince The Log Sparky Mega Knight
Minions Dart Goblin
Dart Goblin The Log Sparky
The Log Dart Goblin
The Log Dart Goblin Bandit
Minions Electro Wizard Sparky
Dart Goblin Dark Prince The Log Bandit Electro Wizard Sparky
Dart Goblin
Dart Goblin The Log Bandit Sparky
Minions Dart Goblin Bandit
Dart Goblin The Log Sparky
Dart Goblin The Log Bandit Sparky
Dart Goblin The Log Bandit Sparky Mega Knight
Sparky
Minions Sparky
Dart Goblin Dark Prince The Log Bandit Electro Wizard Sparky Mega Knight
Dart Goblin The Log Mega Knight
Minions The Log Sparky Mega Knight
The Log Sparky
The Log
The Log Dark Prince Sparky Mega Knight
The Log Dart Goblin Bandit Electro Wizard Sparky
The Log Bandit Sparky Mega Knight
Dart Goblin The Log Bandit Sparky
Dart Goblin Electro Wizard Sparky
Electro Wizard Minions Dart Goblin
Sparky
Dart Goblin The Log Bandit Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
The Log Sparky
Electro Wizard Minions Dart Goblin Dark Prince Bandit
Dart Goblin Electro Wizard
The Log
Dart Goblin Dark Prince Electro Wizard Sparky Mega Knight
The Log Dart Goblin
Sparky
Dart Goblin Dark Prince Sparky Mega Knight
Minions Dart Goblin The Log Electro Wizard Sparky
Dart Goblin Electro Wizard
Dart Goblin Dark Prince The Log Bandit Electro Wizard Sparky Mega Knight
Sparky
Dart Goblin Sparky Mega Knight

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