My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Rune Giant P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Rune Giant P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Curse
Giant Snowball
Minions Dart Goblin Goblin Curse Princess
Zap
Minions Dart Goblin Goblin Curse Princess
Barbarian Barrel
Dart Goblin Wizard Goblin Curse Princess
The Log
Dart Goblin Mini P.E.K.K.A Goblin Curse Princess
Earthquake
Arrows
Minions Dart Goblin Goblin Curse Princess
Royal Delivery
Minions Dart Goblin Mini P.E.K.K.A Wizard P.E.K.K.A Princess
Fireball
Minions Dart Goblin Wizard Princess
Poison
Minions Dart Goblin Wizard Goblin Curse Princess
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Curse Rune Giant P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Minions Dart Goblin Princess Mini P.E.K.K.A Rune Giant Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Minions Dart Goblin Princess

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Rune Giant P.E.K.K.A
Dart Goblin
Rune Giant P.E.K.K.A Princess
Mini P.E.K.K.A
Minions Wizard Princess
Wizard
Mini P.E.K.K.A P.E.K.K.A
Goblin Curse
Rune Giant
Minions Dart Goblin
P.E.K.K.A
Minions Dart Goblin Wizard Princess
Princess
Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 0 9

Minions
Dart Goblin P.E.K.K.A
Dart Goblin
Minions Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A
Dart Goblin Wizard Princess
Wizard
Mini P.E.K.K.A P.E.K.K.A
Goblin Curse
Rune Giant
P.E.K.K.A
Minions Dart Goblin Wizard Princess
Princess
Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Princess
Minions Dart Goblin
Minions Dart Goblin Wizard Goblin Curse Princess
Dart Goblin P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions Goblin Curse Princess
Dart Goblin Mini P.E.K.K.A
Minions Dart Goblin Goblin Curse Wizard Princess
Minions Dart Goblin Wizard Goblin Curse Princess
Mini P.E.K.K.A P.E.K.K.A Minions Wizard Goblin Curse
Wizard Minions Dart Goblin Mini P.E.K.K.A Goblin Curse P.E.K.K.A Princess
Mini P.E.K.K.A P.E.K.K.A Goblin Curse
Mini P.E.K.K.A Goblin Curse P.E.K.K.A
Wizard Minions Mini P.E.K.K.A P.E.K.K.A
Minions Dart Goblin Wizard
Wizard Minions Dart Goblin Goblin Curse Princess
Mini P.E.K.K.A P.E.K.K.A Dart Goblin Goblin Curse
Wizard Minions Dart Goblin Mini P.E.K.K.A Goblin Curse P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Wizard
P.E.K.K.A Minions Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Goblin Curse
Wizard Minions Dart Goblin Goblin Curse Princess
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Goblin Curse
P.E.K.K.A Minions Mini P.E.K.K.A
P.E.K.K.A Dart Goblin Goblin Curse
P.E.K.K.A Minions Dart Goblin Mini P.E.K.K.A
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Wizard Goblin Curse
Wizard Dart Goblin Goblin Curse Princess
Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Minions Dart Goblin Mini P.E.K.K.A Wizard Goblin Curse P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin
Dart Goblin Goblin Curse Princess
Dart Goblin
Dart Goblin
Wizard Goblin Curse
Wizard Minions Dart Goblin Goblin Curse Princess
Dart Goblin Wizard Princess
Dart Goblin Wizard Goblin Curse Princess
Dart Goblin Wizard
Minions Mini P.E.K.K.A
Dart Goblin Wizard Princess
Dart Goblin Wizard Goblin Curse Princess
Dart Goblin Princess
Minions Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Minions Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard Princess
Dart Goblin Wizard Goblin Curse Princess
Minions
Wizard Princess
Goblin Curse Wizard Princess
Dart Goblin Wizard Princess
Wizard Princess
Dart Goblin Goblin Curse
Dart Goblin Wizard Goblin Curse Princess
Minions Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard
Princess
P.E.K.K.A
Wizard Goblin Curse Princess
Minions Dart Goblin Princess
Dart Goblin Wizard Goblin Curse Princess
Dart Goblin Mini P.E.K.K.A Wizard Princess
Dart Goblin Wizard Princess
Dart Goblin P.E.K.K.A
Minions Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
P.E.K.K.A
Dart Goblin Wizard

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