My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Executioner P.E.K.K.A Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers Fisherman
Giant Snowball
Minions Three Musketeers Fisherman Lumberjack
Zap
Minions Three Musketeers Fisherman
Barbarian Barrel
Three Musketeers Executioner Lumberjack
The Log
Three Musketeers Fisherman Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Three Musketeers Executioner P.E.K.K.A Fisherman Lumberjack
Fireball
Minions Three Musketeers Executioner Fisherman Lumberjack
Poison
Minions Three Musketeers Executioner Fisherman
Lightning
Three Musketeers Executioner Fisherman Lumberjack
Rocket
Three Musketeers Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Void Fisherman Fireball Lumberjack Executioner P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Void Fisherman Fireball

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
P.E.K.K.A Fisherman Lumberjack
Fireball
Three Musketeers
Void
Executioner
P.E.K.K.A
P.E.K.K.A
Minions Executioner Fisherman Lumberjack
Fisherman
Minions P.E.K.K.A
Lumberjack
Minions P.E.K.K.A

Defense Synergies 0 6

Minions
P.E.K.K.A Fisherman Lumberjack
Fireball
Lumberjack
Three Musketeers
Void
Executioner
Lumberjack
P.E.K.K.A
Minions Fisherman
Fisherman
Minions P.E.K.K.A
Lumberjack
Minions Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Void Executioner
P.E.K.K.A Lumberjack Minions Three Musketeers Executioner Fisherman
Three Musketeers P.E.K.K.A Fisherman Lumberjack Minions Void Executioner
Three Musketeers P.E.K.K.A Lumberjack Minions Fisherman
Fireball P.E.K.K.A Lumberjack
Fireball Minions Executioner Lumberjack
Minions Three Musketeers Fireball Void Executioner
Fireball Void P.E.K.K.A
Three Musketeers P.E.K.K.A Minions Fisherman Lumberjack
Fisherman Lumberjack
Minions Executioner Fireball Fisherman Lumberjack
Minions Three Musketeers Executioner Fireball
P.E.K.K.A Lumberjack Minions Fireball Three Musketeers
Fireball Three Musketeers Executioner Minions P.E.K.K.A Lumberjack
P.E.K.K.A Three Musketeers Lumberjack
Fireball Three Musketeers P.E.K.K.A Fisherman Lumberjack
Three Musketeers Minions Fireball Executioner P.E.K.K.A Fisherman Lumberjack
Fireball Minions Three Musketeers Executioner Fisherman Lumberjack
Executioner Minions Fireball Fisherman Lumberjack
P.E.K.K.A Three Musketeers Fisherman Lumberjack
Minions Fireball Executioner P.E.K.K.A Fisherman Lumberjack
P.E.K.K.A Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Void P.E.K.K.A Fisherman
Fireball Void Executioner Fisherman Lumberjack
P.E.K.K.A Lumberjack Minions Fisherman
P.E.K.K.A Lumberjack Fireball Fisherman
P.E.K.K.A Three Musketeers Executioner Fisherman Lumberjack
Fireball Executioner Minions Three Musketeers
P.E.K.K.A Minions Fireball Void Lumberjack
P.E.K.K.A Fisherman Lumberjack
Void P.E.K.K.A Minions Fireball
P.E.K.K.A Three Musketeers
P.E.K.K.A Minions Lumberjack
P.E.K.K.A Fireball Void
P.E.K.K.A Fireball Three Musketeers Executioner Lumberjack
Fireball Three Musketeers Executioner
Minions Fireball Three Musketeers Executioner P.E.K.K.A Fisherman Lumberjack
Minions Executioner Fireball P.E.K.K.A
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void
Fireball Void Executioner Fisherman
Fireball Void
Fireball Void
Fireball Executioner
Fireball Executioner Minions
Executioner
Fireball Executioner
Fireball Void Fisherman
Minions Fireball Three Musketeers Void Fisherman Lumberjack
Void Fireball Fisherman
Fireball Void Executioner
Fireball Three Musketeers Void Executioner Fisherman
Minions Fireball Void Fisherman
Fireball Fisherman
Fireball Three Musketeers Executioner
Fireball Three Musketeers Executioner
Fireball Three Musketeers
Minions Fisherman
Void Fireball Three Musketeers Executioner Fisherman
Fireball Void
Minions Fireball Void
Fireball Void
Void Fisherman
Fireball Void
Fireball Executioner
Fisherman
Fireball Void Executioner Fisherman
Fireball Void Fisherman
Fireball Void Fisherman
Fireball Void Executioner
Minions Fireball Void
Fireball Void
Void Fireball
Void Fireball
P.E.K.K.A
Fireball
Minions Fireball Void
Fireball Three Musketeers Executioner
Fireball
Fireball Void Three Musketeers Executioner Lumberjack
Fireball Executioner
Void Fireball
Three Musketeers Executioner P.E.K.K.A
Minions Fireball
Fireball Void Executioner
Void Fireball Executioner
P.E.K.K.A
Fireball Void
Void Fisherman

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