My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Demolisher Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Hog Rider Goblin Demolisher
Giant Snowball
Minions Royal Recruits Hog Rider
Zap
Minions
Barbarian Barrel
Royal Recruits Hunter
The Log
Royal Recruits Hog Rider Goblin Demolisher Hunter
Earthquake
Hog Rider
Arrows
Minions Royal Recruits
Royal Delivery
Minions Royal Recruits Hog Rider Battle Healer Goblin Demolisher Hunter
Fireball
Minions Hog Rider Battle Healer Hunter
Poison
Minions Royal Recruits Battle Healer Hunter
Lightning
Battle Healer Hunter
Rocket
Hog Rider Battle Healer Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Goblin Demolisher Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Healer Goblin Demolisher

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fireball Hog Rider Battle Healer Goblin Demolisher Hunter Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Fireball Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Royal Recruits Battle Healer
Royal Recruits
Minions Hog Rider Battle Healer Goblin Demolisher
Fireball
Hog Rider The Log
Hog Rider
Minions Fireball The Log Royal Recruits Battle Healer Goblin Demolisher Hunter
Battle Healer
Minions Royal Recruits Hog Rider Goblin Demolisher Hunter
Goblin Demolisher
Royal Recruits Hog Rider Battle Healer
Hunter
Hog Rider Battle Healer
The Log
Hog Rider Fireball

Defense Synergies 1 11

Minions
Royal Recruits Battle Healer Hunter The Log
Royal Recruits
Minions Goblin Demolisher The Log
Fireball
The Log Battle Healer
Hog Rider
Battle Healer
Minions Fireball Hunter The Log
Goblin Demolisher
Royal Recruits The Log
Hunter
Minions Battle Healer The Log
The Log
Fireball Minions Royal Recruits Battle Healer Goblin Demolisher Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Fireball Goblin Demolisher The Log
Hunter Minions Royal Recruits Battle Healer The Log
Hunter Minions Royal Recruits
Royal Recruits Hunter Minions
Royal Recruits Fireball Battle Healer Goblin Demolisher The Log
Fireball The Log Minions Goblin Demolisher Hunter
Minions Hunter Fireball
Royal Recruits Fireball Battle Healer The Log
Hunter Minions Royal Recruits
Royal Recruits Battle Healer Hunter
Minions Royal Recruits Fireball Goblin Demolisher Hunter The Log
Minions Hunter Fireball
Royal Recruits Hunter Minions Fireball Battle Healer The Log
Fireball Minions Royal Recruits Goblin Demolisher Hunter The Log
Royal Recruits Hunter
Royal Recruits Fireball Hunter The Log
Minions Royal Recruits Fireball Hunter
Fireball Minions Royal Recruits Battle Healer Goblin Demolisher Hunter The Log
Hunter The Log Minions Royal Recruits Fireball Battle Healer Goblin Demolisher
Royal Recruits Hunter
Royal Recruits Goblin Demolisher Minions Fireball Battle Healer Hunter The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Battle Healer
Fireball Battle Healer Hunter The Log
Royal Recruits Minions Battle Healer Hunter The Log
Royal Recruits Hunter Fireball Battle Healer The Log
Royal Recruits Battle Healer Hunter
Fireball Minions Goblin Demolisher Hunter
Royal Recruits Minions Fireball Battle Healer Hunter
Royal Recruits Battle Healer Hunter
Royal Recruits Minions Fireball The Log
Royal Recruits
Minions Royal Recruits Hunter
Royal Recruits Fireball The Log
Royal Recruits Fireball Hunter
Royal Recruits Fireball Goblin Demolisher
Royal Recruits Minions Fireball Battle Healer Hunter The Log
Minions Royal Recruits Fireball Battle Healer Hunter The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits The Log
Fireball The Log
Fireball The Log
Royal Recruits Fireball The Log
Fireball Goblin Demolisher The Log
Fireball Minions Hunter
Goblin Demolisher The Log
Fireball The Log Goblin Demolisher Hunter
Fireball The Log
Minions Fireball
Royal Recruits Fireball The Log
Fireball
Fireball Hunter The Log
Minions Fireball
Fireball The Log
Fireball Goblin Demolisher Hunter The Log
Royal Recruits Fireball Goblin Demolisher The Log
Fireball
Minions
Fireball Goblin Demolisher Hunter The Log
Fireball Goblin Demolisher The Log
Minions Fireball The Log
Fireball
The Log
Royal Recruits Fireball The Log
Goblin Demolisher The Log Fireball Hunter
Fireball The Log Hunter
Fireball The Log
Fireball The Log
Fireball Hunter
Minions Fireball
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Minions Royal Recruits Fireball
Fireball Hunter
The Log Fireball
Fireball Hunter
The Log Fireball
Fireball
Royal Recruits
Minions Royal Recruits Fireball The Log
Fireball
Royal Recruits Fireball The Log
Fireball

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