My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Minions
Royal Delivery
Minions Valkyrie Hog Rider Wizard P.E.K.K.A
Fireball
Minions Hog Rider Inferno Tower Wizard
Poison
Minions Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tornado Fireball Valkyrie Hog Rider Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Tornado Fireball Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie P.E.K.K.A
Fireball
Hog Rider Tornado
Valkyrie
Hog Rider Minions Wizard Tornado P.E.K.K.A
Hog Rider
Minions Fireball Valkyrie Wizard Tornado
Inferno Tower
Wizard
Tornado Valkyrie Hog Rider P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Valkyrie Hog Rider
P.E.K.K.A
Tornado Minions Valkyrie Wizard

Defense Synergies 4 10

Minions
Valkyrie Inferno Tower P.E.K.K.A
Fireball
Tornado Valkyrie Inferno Tower
Valkyrie
Minions Fireball Inferno Tower Wizard Tornado P.E.K.K.A
Hog Rider
Inferno Tower
Minions Fireball Valkyrie Tornado
Wizard
Tornado Valkyrie P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Valkyrie Inferno Tower
P.E.K.K.A
Tornado Minions Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Inferno Tower Wizard
Inferno Tower P.E.K.K.A Minions Valkyrie
Inferno Tower Tornado P.E.K.K.A Minions Valkyrie
Inferno Tower P.E.K.K.A Minions Valkyrie
Fireball Valkyrie Tornado P.E.K.K.A
Fireball Tornado Minions Valkyrie
Minions Inferno Tower Tornado Fireball Wizard
Fireball Valkyrie Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Minions Tornado
Tornado Valkyrie Inferno Tower
Minions Valkyrie Fireball Wizard Tornado
Minions Inferno Tower Fireball Wizard Tornado
Inferno Tower P.E.K.K.A Minions Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Minions Tornado P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Tornado Fireball P.E.K.K.A
Wizard Minions Fireball Valkyrie Inferno Tower Tornado P.E.K.K.A
Fireball Valkyrie Minions Wizard Tornado
Valkyrie Wizard Tornado Minions Fireball
P.E.K.K.A Inferno Tower Tornado
Valkyrie Wizard Minions Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower P.E.K.K.A
Fireball Valkyrie Wizard
P.E.K.K.A Minions Valkyrie Inferno Tower
Valkyrie P.E.K.K.A Fireball Inferno Tower Tornado
Inferno Tower P.E.K.K.A Valkyrie
Fireball Wizard Minions Tornado
P.E.K.K.A Minions Fireball Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie
P.E.K.K.A Minions Fireball Valkyrie Inferno Tower Tornado
Inferno Tower P.E.K.K.A
P.E.K.K.A Minions Valkyrie Inferno Tower
P.E.K.K.A Fireball Valkyrie Tornado
P.E.K.K.A Fireball Valkyrie Inferno Tower Wizard
Wizard Fireball Valkyrie
Inferno Tower Minions Fireball Valkyrie Tornado P.E.K.K.A
Minions Valkyrie Fireball Inferno Tower Wizard P.E.K.K.A
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Minions Tornado
Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Minions Fireball Tornado
Fireball Valkyrie Wizard Tornado
Fireball Wizard Tornado
Fireball
Minions Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado
Minions
Fireball Wizard
Fireball Valkyrie Wizard Tornado
Minions Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Wizard
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado
Minions Fireball Wizard
Fireball
Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Minions Fireball
Fireball Wizard Tornado
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Tornado
P.E.K.K.A
Minions Fireball Tornado
Fireball Tornado
Fireball Tornado
P.E.K.K.A
Fireball Wizard

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