My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Giant Skeleton
Giant Snowball
Minions Hog Rider Lumberjack
Zap
Minions Firecracker
Barbarian Barrel
Firecracker Giant Skeleton Electro Wizard Lumberjack
The Log
Firecracker Hog Rider Giant Skeleton Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Hog Rider Giant Skeleton Electro Wizard Lumberjack
Fireball
Minions Firecracker Hog Rider Electro Wizard Lumberjack
Poison
Minions Firecracker Electro Wizard
Lightning
Electro Wizard Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Hog Rider Electro Wizard Lumberjack Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Firecracker Hog Rider

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Firecracker Giant Skeleton Lumberjack
Firecracker
Hog Rider Minions Giant Skeleton Lumberjack Mega Knight
Hog Rider
Minions Firecracker The Log Giant Skeleton Electro Wizard Lumberjack Mega Knight
Giant Skeleton
Minions Firecracker Hog Rider The Log Electro Wizard Lumberjack
The Log
Hog Rider Giant Skeleton Lumberjack Mega Knight
Electro Wizard
Hog Rider Giant Skeleton Lumberjack Mega Knight
Lumberjack
Minions Firecracker Hog Rider Giant Skeleton The Log Electro Wizard Mega Knight
Mega Knight
Minions Firecracker Hog Rider The Log Electro Wizard Lumberjack

Defense Synergies 1 18

Minions
Firecracker Giant Skeleton The Log Electro Wizard Lumberjack Mega Knight
Firecracker
The Log Minions Giant Skeleton Electro Wizard Lumberjack Mega Knight
Hog Rider
Giant Skeleton
Minions Firecracker The Log Electro Wizard Lumberjack
The Log
Firecracker Minions Giant Skeleton Electro Wizard Lumberjack Mega Knight
Electro Wizard
Minions Firecracker Giant Skeleton The Log Lumberjack Mega Knight
Lumberjack
Minions Firecracker Giant Skeleton The Log Electro Wizard
Mega Knight
Minions Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker The Log Electro Wizard
Lumberjack Minions Firecracker The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Minions Giant Skeleton Electro Wizard
Lumberjack Minions Firecracker Electro Wizard Mega Knight
Firecracker Giant Skeleton The Log Lumberjack Mega Knight
The Log Minions Firecracker Electro Wizard Lumberjack Mega Knight
Minions Electro Wizard Firecracker
Giant Skeleton The Log Electro Wizard Mega Knight
Minions Lumberjack
Firecracker Giant Skeleton Electro Wizard Lumberjack Mega Knight
Minions Electro Wizard Firecracker Giant Skeleton The Log Lumberjack Mega Knight
Minions Firecracker Electro Wizard
Lumberjack Mega Knight Minions Giant Skeleton The Log Electro Wizard
Mega Knight Minions Firecracker The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Minions Firecracker Electro Wizard Lumberjack
Mega Knight Minions Firecracker The Log Electro Wizard Lumberjack
The Log Minions Firecracker Giant Skeleton Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Mega Knight Minions Firecracker Giant Skeleton The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Giant Skeleton Electro Wizard
Electro Wizard Firecracker The Log Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight Minions The Log Electro Wizard
Giant Skeleton Lumberjack Mega Knight The Log Electro Wizard
Giant Skeleton Lumberjack Mega Knight
Firecracker Minions Electro Wizard
Minions Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton Mega Knight Lumberjack
Giant Skeleton Electro Wizard Mega Knight Minions Firecracker The Log
Mega Knight Minions Giant Skeleton Lumberjack
Mega Knight Giant Skeleton The Log Electro Wizard
Giant Skeleton Mega Knight Lumberjack
Firecracker Mega Knight
Electro Wizard Minions Firecracker Giant Skeleton The Log Lumberjack
Minions Mega Knight Firecracker Giant Skeleton The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton The Log
Firecracker The Log Electro Wizard
Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Firecracker The Log Mega Knight
Firecracker Minions
Firecracker The Log
The Log Firecracker
The Log Firecracker
Minions Electro Wizard Lumberjack
Firecracker The Log Electro Wizard
Firecracker
Firecracker The Log
Minions Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Minions
Firecracker The Log Electro Wizard Mega Knight
Firecracker The Log Mega Knight
Minions Giant Skeleton The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log Electro Wizard
The Log Mega Knight
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Minions Firecracker
The Log Mega Knight
Firecracker Electro Wizard
Giant Skeleton Mega Knight
Firecracker The Log
Electro Wizard Minions
Firecracker Electro Wizard
The Log
Firecracker Electro Wizard Lumberjack Mega Knight
The Log Firecracker
Giant Skeleton
Firecracker Mega Knight
Minions Firecracker Giant Skeleton The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Giant Skeleton The Log Electro Wizard Mega Knight
Firecracker Mega Knight

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