My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince P.E.K.K.A Magic Archer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dark Prince P.E.K.K.A Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Skeleton King
Giant Snowball
Minions Skeleton King
Zap
Minions Firecracker Mortar Dark Prince Skeleton King
Barbarian Barrel
Firecracker Mortar Dark Prince Magic Archer Skeleton King
The Log
Firecracker Dark Prince Skeleton King
Earthquake
Firecracker Mortar Skeleton King
Arrows
Minions Firecracker Skeleton King
Royal Delivery
Minions Firecracker Dark Prince P.E.K.K.A Magic Archer Skeleton King
Fireball
Minions Firecracker Mortar Magic Archer Skeleton King
Poison
Minions Firecracker Mortar Magic Archer Skeleton King
Lightning
Mortar Dark Prince Magic Archer Skeleton King
Rocket
Mortar Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Dark Prince Poison Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Mortar Dark Prince Poison Magic Archer Skeleton King P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Firecracker Mortar Dark Prince

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Mortar Dark Prince P.E.K.K.A Skeleton King
Firecracker
Minions Mortar Dark Prince P.E.K.K.A
Mortar
Minions Firecracker Dark Prince Skeleton King
Dark Prince
Minions Firecracker Mortar Poison Magic Archer
Poison
P.E.K.K.A Dark Prince
P.E.K.K.A
Poison Magic Archer Minions Firecracker
Magic Archer
P.E.K.K.A Dark Prince
Skeleton King
Minions Mortar

Defense Synergies 0 11

Minions
Firecracker Mortar Dark Prince P.E.K.K.A
Firecracker
Minions Mortar Dark Prince P.E.K.K.A
Mortar
Minions Firecracker Poison Skeleton King
Dark Prince
Minions Firecracker Poison Magic Archer
Poison
Mortar Dark Prince
P.E.K.K.A
Minions Firecracker
Magic Archer
Dark Prince
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Mortar Magic Archer
P.E.K.K.A Minions Firecracker Mortar Dark Prince
Mortar P.E.K.K.A Minions Dark Prince
P.E.K.K.A Minions Firecracker Mortar Dark Prince Skeleton King
Firecracker Dark Prince Poison P.E.K.K.A
Minions Firecracker Dark Prince Magic Archer
Minions Firecracker Mortar Poison Magic Archer
Poison P.E.K.K.A Magic Archer
P.E.K.K.A Minions Mortar Skeleton King
Firecracker Dark Prince
Minions Poison Firecracker Dark Prince Magic Archer Skeleton King
Minions Firecracker Poison Magic Archer
Mortar P.E.K.K.A Minions Dark Prince
Minions Firecracker Mortar Dark Prince Poison P.E.K.K.A Magic Archer Skeleton King
P.E.K.K.A Mortar Skeleton King
Mortar P.E.K.K.A
Minions Firecracker Mortar Dark Prince Poison P.E.K.K.A
Mortar Minions Firecracker Dark Prince Magic Archer
Mortar Poison Minions Firecracker Dark Prince Magic Archer
P.E.K.K.A Mortar
Dark Prince Minions Firecracker Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince P.E.K.K.A
Poison Firecracker Mortar Magic Archer
P.E.K.K.A Minions Dark Prince
Dark Prince P.E.K.K.A
P.E.K.K.A Dark Prince
Firecracker Poison Minions Magic Archer
Dark Prince P.E.K.K.A Minions
P.E.K.K.A Dark Prince
P.E.K.K.A Minions Firecracker Mortar Dark Prince Poison Magic Archer
P.E.K.K.A
P.E.K.K.A Minions Dark Prince
P.E.K.K.A Dark Prince Poison
Dark Prince P.E.K.K.A Skeleton King
Firecracker Magic Archer
Minions Firecracker Mortar Dark Prince Poison P.E.K.K.A Magic Archer Skeleton King
Minions Poison Firecracker Dark Prince P.E.K.K.A Magic Archer Skeleton King
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Mortar
Firecracker Mortar Poison Magic Archer
Poison Magic Archer
Firecracker Dark Prince Poison
Poison Firecracker Mortar Dark Prince Magic Archer
Firecracker Poison Minions Magic Archer
Firecracker Mortar Poison Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Mortar
Minions Poison
Firecracker Poison Mortar Dark Prince Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Mortar Magic Archer
Minions Firecracker Mortar Poison Magic Archer
Firecracker Mortar Poison Magic Archer
Firecracker Mortar Poison Magic Archer
Magic Archer Firecracker Mortar Poison
Mortar Poison
Minions
Firecracker Mortar Dark Prince Poison Magic Archer
Firecracker Mortar Poison Magic Archer
Minions Poison Magic Archer
Poison
Mortar Poison
Firecracker Poison Mortar Dark Prince Magic Archer
Firecracker Mortar Poison Magic Archer
Mortar Poison Magic Archer
Poison Firecracker Mortar Magic Archer
Poison Firecracker Magic Archer
Minions Firecracker Poison
Poison Mortar Magic Archer
Firecracker Poison Magic Archer
P.E.K.K.A
Firecracker Poison Magic Archer
Minions Dark Prince Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Dark Prince Magic Archer
Firecracker Mortar Poison Magic Archer Skeleton King
Poison
Firecracker Dark Prince P.E.K.K.A
Minions Firecracker Poison Magic Archer Skeleton King
Firecracker Poison Magic Archer
Poison Firecracker Mortar Dark Prince Magic Archer
P.E.K.K.A
Firecracker Mortar

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