My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Battle Ram Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Skeleton King
Giant Snowball
Minions Battle Ram Skeleton King
Zap
Minions Firecracker Battle Ram Skeleton King
Barbarian Barrel
Firecracker Tesla Valkyrie Battle Ram Skeleton King
The Log
Firecracker Battle Ram Skeleton King
Earthquake
Firecracker Tesla Skeleton King
Arrows
Minions Firecracker Skeleton King
Royal Delivery
Minions Firecracker Valkyrie Battle Ram Skeleton King
Fireball
Minions Firecracker Tesla Battle Ram Skeleton King
Poison
Minions Firecracker Skeleton King
Lightning
Tesla Valkyrie Battle Ram Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Tesla Valkyrie Battle Ram Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Firecracker Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Firecracker Valkyrie Battle Ram Skeleton King
Firecracker
Minions Valkyrie Battle Ram Mega Knight
Tesla
Valkyrie
Minions Firecracker Battle Ram
Battle Ram
The Log Minions Firecracker Valkyrie
The Log
Battle Ram Mega Knight
Mega Knight
Minions Firecracker The Log
Skeleton King
Minions

Defense Synergies 4 9

Minions
Valkyrie Firecracker Tesla The Log Mega Knight
Firecracker
Valkyrie The Log Minions Tesla Mega Knight
Tesla
The Log Minions Firecracker Valkyrie
Valkyrie
Minions Firecracker Tesla The Log
Battle Ram
The Log
Firecracker Tesla Minions Valkyrie Mega Knight
Mega Knight
Minions Firecracker The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Tesla Valkyrie The Log
Minions Firecracker Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Minions Valkyrie
Tesla Minions Firecracker Valkyrie Mega Knight Skeleton King
Firecracker Valkyrie The Log Mega Knight
The Log Minions Firecracker Tesla Valkyrie Mega Knight
Minions Tesla Firecracker
Tesla Valkyrie The Log Mega Knight
Tesla Minions Skeleton King
Firecracker Tesla Valkyrie Mega Knight
Minions Valkyrie Firecracker Tesla The Log Mega Knight Skeleton King
Minions Tesla Firecracker
Tesla Mega Knight Minions Valkyrie The Log
Valkyrie Mega Knight Minions Firecracker Tesla The Log Skeleton King
Tesla Mega Knight Skeleton King
Tesla The Log Mega Knight
Tesla Mega Knight Minions Firecracker Valkyrie
Tesla Valkyrie Mega Knight Minions Firecracker The Log
Valkyrie The Log Minions Firecracker Tesla Mega Knight
Tesla
Valkyrie Mega Knight Minions Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla
Firecracker Tesla Valkyrie The Log Mega Knight
Mega Knight Minions Valkyrie The Log
Valkyrie Mega Knight Tesla The Log
Tesla Valkyrie Mega Knight
Firecracker Minions Tesla
Minions Tesla Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Minions Firecracker Valkyrie The Log
Tesla
Mega Knight Minions Tesla Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Tesla Valkyrie Skeleton King
Firecracker Tesla Valkyrie Mega Knight
Tesla Minions Firecracker Valkyrie The Log Skeleton King
Minions Valkyrie Mega Knight Firecracker Tesla The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker Minions
Firecracker The Log
The Log Firecracker
The Log Firecracker
Minions
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Minions Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Minions
Firecracker The Log Mega Knight
Firecracker Valkyrie The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker
Minions Firecracker
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Minions
Firecracker
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker Skeleton King
Firecracker Mega Knight
Minions Firecracker The Log Skeleton King
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: