My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Barbarian Hut Baby Dragon P.E.K.K.A Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Baby Dragon
Zap
Minions Firecracker
Barbarian Barrel
Firecracker Wizard Barbarian Hut
The Log
Firecracker Barbarian Hut
Earthquake
Firecracker Barbarian Hut
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Wizard Baby Dragon P.E.K.K.A
Fireball
Minions Firecracker Wizard Barbarian Hut Baby Dragon
Poison
Minions Firecracker Wizard Barbarian Hut
Lightning
Wizard Barbarian Hut Baby Dragon
Rocket
Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Baby Dragon Wizard Barbarian Hut Lightning P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Firecracker Baby Dragon Wizard

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Barbarian Hut Baby Dragon P.E.K.K.A Golem
Firecracker
Minions Barbarian Hut Baby Dragon P.E.K.K.A Golem
Wizard
P.E.K.K.A Golem
Barbarian Hut
Minions Firecracker Baby Dragon
Baby Dragon
Golem Minions Firecracker Barbarian Hut Lightning P.E.K.K.A
Lightning
Golem Baby Dragon
P.E.K.K.A
Minions Firecracker Wizard Baby Dragon
Golem
Baby Dragon Lightning Minions Firecracker Wizard

Defense Synergies 1 9

Minions
Barbarian Hut Firecracker Baby Dragon P.E.K.K.A
Firecracker
Minions Barbarian Hut Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A
Barbarian Hut
Minions Firecracker Baby Dragon
Baby Dragon
Minions Firecracker Barbarian Hut P.E.K.K.A
Lightning
P.E.K.K.A
Minions Firecracker Wizard Baby Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Minions Firecracker Wizard Baby Dragon
Barbarian Hut P.E.K.K.A Minions Firecracker
Barbarian Hut P.E.K.K.A Minions Lightning
Barbarian Hut P.E.K.K.A Minions Firecracker
Lightning Firecracker P.E.K.K.A
Minions Firecracker Baby Dragon
Minions Lightning Firecracker Wizard Barbarian Hut Baby Dragon
Barbarian Hut Lightning Baby Dragon P.E.K.K.A
Barbarian Hut P.E.K.K.A Minions
Firecracker
Minions Firecracker Wizard Baby Dragon
Minions Firecracker Wizard Barbarian Hut Baby Dragon
Barbarian Hut P.E.K.K.A Minions Wizard Lightning
Wizard Barbarian Hut Minions Firecracker Baby Dragon P.E.K.K.A
Barbarian Hut P.E.K.K.A
Barbarian Hut Lightning P.E.K.K.A
Wizard Barbarian Hut Minions Firecracker P.E.K.K.A
Minions Firecracker Wizard Barbarian Hut Baby Dragon
Wizard Baby Dragon Minions Firecracker Barbarian Hut
Barbarian Hut P.E.K.K.A
Wizard Minions Firecracker Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut P.E.K.K.A
Firecracker Wizard Baby Dragon Lightning
P.E.K.K.A Minions Barbarian Hut Lightning
Lightning P.E.K.K.A Barbarian Hut
Barbarian Hut P.E.K.K.A
Firecracker Wizard Minions Baby Dragon
P.E.K.K.A Minions Barbarian Hut Lightning
P.E.K.K.A Barbarian Hut
Lightning P.E.K.K.A Minions Firecracker Barbarian Hut Baby Dragon
P.E.K.K.A Barbarian Hut
P.E.K.K.A Minions
Lightning P.E.K.K.A
Lightning P.E.K.K.A Wizard Barbarian Hut
Wizard Firecracker Barbarian Hut Baby Dragon
Minions Firecracker Barbarian Hut Baby Dragon Lightning P.E.K.K.A
Minions Firecracker Wizard Barbarian Hut Baby Dragon P.E.K.K.A
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Barbarian Hut Baby Dragon
Firecracker Baby Dragon
Lightning Barbarian Hut Baby Dragon
Lightning Firecracker Barbarian Hut
Wizard Firecracker Baby Dragon
Firecracker Wizard Minions Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Wizard Barbarian Hut Baby Dragon Lightning
Firecracker Wizard Lightning
Lightning Minions
Firecracker Lightning Wizard
Lightning Firecracker Wizard Baby Dragon
Lightning Firecracker Barbarian Hut Baby Dragon
Lightning Minions Firecracker Baby Dragon
Lightning Firecracker Barbarian Hut Baby Dragon
Lightning Firecracker Wizard Barbarian Hut Baby Dragon
Lightning Firecracker Wizard Barbarian Hut Baby Dragon
Lightning
Minions Lightning
Lightning Firecracker Wizard Baby Dragon
Lightning Firecracker Wizard Baby Dragon
Lightning Minions Baby Dragon
Lightning Wizard
Lightning
Lightning Barbarian Hut Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Lightning
Lightning Wizard Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Firecracker Wizard Baby Dragon
Lightning Minions Firecracker Wizard
Lightning
Lightning Wizard
Lightning Firecracker
P.E.K.K.A
Firecracker Wizard Lightning
Lightning Minions Barbarian Hut
Lightning Firecracker Wizard Baby Dragon
Lightning Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Lightning
Lightning
Firecracker P.E.K.K.A
Minions Firecracker Baby Dragon Lightning
Firecracker Lightning
Lightning Firecracker Baby Dragon
P.E.K.K.A
Lightning Firecracker Wizard

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