My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Sparky
Giant Snowball
Minions Goblin Gang Battle Ram
Zap
Minions Goblin Gang Battle Ram Sparky
Barbarian Barrel
Goblin Gang Battle Ram Sparky
The Log
Goblin Gang Mini P.E.K.K.A Battle Ram Sparky
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Battle Ram Sparky
Fireball
Minions Goblin Gang Battle Ram Sparky
Poison
Minions Goblin Gang Sparky
Lightning
Mini P.E.K.K.A Battle Ram Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Tornado Fireball Mini P.E.K.K.A Battle Ram Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Tornado

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Battle Ram Sparky
Goblin Gang
Mini P.E.K.K.A Battle Ram Sparky
Fireball
Tornado Battle Ram The Log Sparky
Mini P.E.K.K.A
Sparky Minions Goblin Gang Tornado The Log
Battle Ram
The Log Minions Goblin Gang Fireball Tornado
Tornado
Fireball Sparky Mini P.E.K.K.A Battle Ram The Log
The Log
Battle Ram Fireball Mini P.E.K.K.A Tornado Sparky
Sparky
Mini P.E.K.K.A Tornado Minions Goblin Gang Fireball The Log

Defense Synergies 4 9

Minions
The Log
Goblin Gang
Mini P.E.K.K.A The Log Sparky
Fireball
Tornado The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Goblin Gang Fireball Tornado
Battle Ram
Tornado
Fireball Sparky Mini P.E.K.K.A The Log Sparky
The Log
Fireball Mini P.E.K.K.A Minions Goblin Gang Tornado Sparky
Sparky
Tornado Goblin Gang Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log Sparky
Mini P.E.K.K.A Sparky Minions Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Tornado Sparky Minions
Mini P.E.K.K.A Sparky Minions Goblin Gang
Fireball Mini P.E.K.K.A Tornado The Log Sparky
Goblin Gang Fireball Tornado The Log Minions
Minions Tornado Goblin Gang Fireball
Fireball The Log Sparky
Mini P.E.K.K.A Sparky Minions Goblin Gang Tornado
Goblin Gang Tornado Mini P.E.K.K.A Sparky
Minions Goblin Gang Fireball Tornado The Log
Minions Goblin Gang Fireball Tornado
Mini P.E.K.K.A Sparky Minions Goblin Gang Fireball The Log
Fireball Sparky Minions Goblin Gang Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A Sparky Goblin Gang
Tornado Goblin Gang Fireball Mini P.E.K.K.A The Log Sparky
Sparky Minions Goblin Gang Fireball Mini P.E.K.K.A Tornado
Fireball Minions Goblin Gang Tornado The Log
Tornado The Log Minions Fireball
Mini P.E.K.K.A Sparky Tornado
Goblin Gang Minions Fireball Mini P.E.K.K.A The Log Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball Sparky
Fireball Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Minions Mini P.E.K.K.A The Log Sparky
Goblin Gang Mini P.E.K.K.A Fireball Tornado The Log Sparky
Goblin Gang Mini P.E.K.K.A Sparky
Fireball Minions Goblin Gang Tornado
Goblin Gang Mini P.E.K.K.A Sparky Minions Fireball
Mini P.E.K.K.A Sparky
Minions Fireball Mini P.E.K.K.A Tornado The Log Sparky
Goblin Gang Sparky
Minions Mini P.E.K.K.A Sparky
Fireball Tornado The Log
Mini P.E.K.K.A Goblin Gang Fireball Sparky
Fireball Sparky
Goblin Gang Sparky Minions Fireball Mini P.E.K.K.A Tornado The Log
Minions Fireball Mini P.E.K.K.A The Log Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball Tornado The Log
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Minions Tornado
Tornado The Log Sparky
Fireball The Log Tornado
Fireball The Log Tornado
Minions Goblin Gang Fireball Mini P.E.K.K.A Tornado Sparky
Fireball Tornado The Log Sparky
Fireball Tornado
Fireball The Log Sparky
Minions Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Tornado Sparky
Minions Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A The Log Sparky
Fireball Tornado The Log
Minions Fireball The Log Sparky
Fireball Tornado
Tornado The Log Sparky
Fireball The Log
Tornado The Log Fireball Sparky
Fireball The Log Tornado Sparky
Fireball Tornado The Log Sparky
Fireball Tornado The Log Sparky
Fireball Tornado Sparky
Minions Fireball
Fireball Mini P.E.K.K.A Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Minions Goblin Gang Fireball
Fireball Tornado
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A Sparky
The Log Fireball
Fireball Tornado Sparky
Sparky
Minions Goblin Gang Fireball Tornado The Log Sparky
Fireball Tornado
Fireball Tornado The Log Sparky
Sparky
Fireball Sparky

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