My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Bandit
Giant Snowball
Minions Goblin Gang Musketeer
Zap
Minions Goblin Gang Firecracker Bandit
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Bandit
The Log
Goblin Gang Firecracker Elite Barbarians Musketeer Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Bandit
Fireball
Minions Goblin Gang Firecracker Elite Barbarians Musketeer Bandit
Poison
Minions Goblin Gang Firecracker Musketeer
Lightning
Elite Barbarians Musketeer Valkyrie Bandit
Rocket
Elite Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Firecracker Bandit Musketeer Valkyrie Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Firecracker Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Elite Barbarians Valkyrie Bandit
Goblin Gang
Firecracker Valkyrie Bandit
Firecracker
Minions Goblin Gang Elite Barbarians Valkyrie Bandit
Elite Barbarians
Valkyrie Minions Firecracker Bandit
Musketeer
Valkyrie Bandit
Valkyrie
Elite Barbarians Musketeer Minions Goblin Gang Firecracker Bandit
Rocket
Bandit
Minions Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie

Defense Synergies 5 10

Minions
Valkyrie Firecracker Musketeer Bandit
Goblin Gang
Musketeer Firecracker Valkyrie Bandit
Firecracker
Valkyrie Minions Goblin Gang Musketeer Bandit
Elite Barbarians
Valkyrie
Musketeer
Goblin Gang Valkyrie Minions Firecracker Bandit
Valkyrie
Minions Firecracker Elite Barbarians Musketeer Goblin Gang Bandit
Rocket
Bandit
Minions Goblin Gang Firecracker Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Firecracker Musketeer Valkyrie
Elite Barbarians Minions Goblin Gang Firecracker Musketeer Valkyrie Bandit
Goblin Gang Rocket Minions Elite Barbarians Musketeer Valkyrie Bandit
Elite Barbarians Minions Goblin Gang Firecracker Musketeer Valkyrie Bandit
Firecracker Elite Barbarians Valkyrie Rocket
Goblin Gang Minions Firecracker Musketeer Valkyrie Bandit
Minions Musketeer Rocket Goblin Gang Firecracker
Rocket Musketeer Valkyrie Bandit
Minions Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Firecracker Musketeer Valkyrie Bandit
Minions Goblin Gang Valkyrie Firecracker Musketeer Bandit
Minions Musketeer Goblin Gang Firecracker
Minions Goblin Gang Elite Barbarians Musketeer Valkyrie Rocket Bandit
Valkyrie Rocket Minions Goblin Gang Firecracker
Elite Barbarians Goblin Gang Bandit
Rocket Goblin Gang Elite Barbarians Bandit
Minions Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie
Valkyrie Minions Goblin Gang Firecracker Elite Barbarians Musketeer Bandit
Valkyrie Minions Firecracker Musketeer Bandit
Elite Barbarians Musketeer
Goblin Gang Valkyrie Minions Firecracker Elite Barbarians Musketeer Bandit
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Bandit
Bandit Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Rocket
Goblin Gang Bandit Minions Elite Barbarians Musketeer Valkyrie Rocket
Goblin Gang Valkyrie Rocket Elite Barbarians Musketeer Bandit
Goblin Gang Elite Barbarians Musketeer Valkyrie Bandit
Firecracker Rocket Minions Goblin Gang Musketeer
Goblin Gang Rocket Minions Elite Barbarians Musketeer Valkyrie Bandit
Elite Barbarians Valkyrie
Rocket Minions Firecracker Elite Barbarians Valkyrie Bandit
Goblin Gang Musketeer
Minions Elite Barbarians Musketeer Valkyrie
Rocket Elite Barbarians Valkyrie
Elite Barbarians Rocket Goblin Gang Valkyrie Bandit
Firecracker Musketeer Valkyrie
Goblin Gang Elite Barbarians Minions Firecracker Musketeer Valkyrie Rocket
Minions Valkyrie Firecracker Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Valkyrie Rocket Bandit
Firecracker Musketeer Bandit
Rocket Bandit
Firecracker Musketeer Valkyrie Rocket
Rocket Firecracker Valkyrie
Firecracker Minions Musketeer Rocket
Firecracker Musketeer
Firecracker
Firecracker Bandit
Rocket Minions Goblin Gang Elite Barbarians Musketeer
Firecracker Rocket Musketeer Valkyrie Bandit
Firecracker Musketeer Rocket
Rocket Firecracker Elite Barbarians Musketeer Bandit
Minions Firecracker Musketeer Rocket Bandit
Firecracker Elite Barbarians Musketeer
Rocket Firecracker Musketeer Bandit
Firecracker Musketeer Rocket Bandit
Rocket
Minions Rocket
Rocket Firecracker Musketeer Bandit
Rocket Firecracker Valkyrie
Rocket Minions Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer
Firecracker Valkyrie
Firecracker Musketeer Bandit
Musketeer Bandit
Rocket Firecracker Musketeer Bandit
Elite Barbarians Firecracker Musketeer
Rocket Minions Firecracker Musketeer
Elite Barbarians
Musketeer Rocket Bandit
Rocket Firecracker
Rocket Firecracker
Minions Goblin Gang Musketeer Rocket Bandit
Rocket Firecracker Musketeer
Goblin Gang Firecracker Musketeer Valkyrie Rocket
Firecracker Musketeer
Rocket
Firecracker Elite Barbarians Musketeer
Minions Goblin Gang Firecracker Elite Barbarians Musketeer Rocket
Firecracker Musketeer Rocket
Firecracker Musketeer Rocket Bandit
Firecracker Rocket

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