My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Goblin Hut Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Hut Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Minions Goblin Gang Goblin Hut Goblin Barrel Witch Princess
Zap
Minions Goblin Gang Royal Giant Goblin Hut Goblin Barrel Witch Princess
Barbarian Barrel
Goblin Gang Goblin Hut Goblin Barrel Witch Princess
The Log
Goblin Gang Royal Giant Goblin Hut Goblin Barrel Witch Princess
Earthquake
Goblin Gang Goblin Hut Goblin Barrel Witch
Arrows
Minions Goblin Gang Goblin Hut Goblin Barrel Witch Princess
Royal Delivery
Minions Goblin Gang Goblin Hut Goblin Barrel Witch Princess
Fireball
Minions Goblin Gang Goblin Hut Goblin Barrel Witch Princess
Poison
Minions Goblin Gang Goblin Hut Witch Princess
Lightning
Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Goblin Barrel Princess Goblin Hut Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant
Goblin Gang
Goblin Barrel Royal Giant Goblin Hut Princess
Royal Giant
Minions Goblin Barrel Goblin Gang Goblin Hut Witch The Log Princess
Goblin Hut
Goblin Gang Royal Giant Goblin Barrel The Log
Goblin Barrel
Goblin Gang Royal Giant Goblin Hut Princess
Witch
Royal Giant
The Log
Royal Giant Goblin Hut Princess
Princess
Goblin Gang Royal Giant Goblin Barrel The Log

Defense Synergies 0 6

Minions
The Log
Goblin Gang
Goblin Hut The Log Princess
Royal Giant
Goblin Hut
Goblin Gang
Goblin Barrel
Witch
The Log
The Log
Minions Goblin Gang Witch Princess
Princess
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Hut The Log
Minions Goblin Gang Goblin Hut Witch The Log
Goblin Gang Goblin Hut Witch Minions
Goblin Hut Witch Minions Goblin Gang
The Log Princess
Goblin Gang The Log Minions
Minions Goblin Gang Goblin Hut Witch Princess
The Log
Witch Minions Goblin Gang Goblin Hut Princess
Goblin Gang
Minions Goblin Gang Witch Goblin Hut The Log Princess
Minions Goblin Gang Goblin Hut Witch Princess
Goblin Hut Minions Goblin Gang Witch The Log
Minions Goblin Gang Goblin Hut Witch The Log Princess
Goblin Gang Goblin Hut
Goblin Gang Goblin Hut The Log
Minions Goblin Gang Goblin Hut Witch
Minions Goblin Gang Goblin Hut Witch The Log
Witch The Log Minions Goblin Hut Princess
Goblin Hut
Goblin Gang Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Witch
Goblin Gang The Log
Goblin Gang Minions Goblin Hut Witch The Log
Goblin Gang The Log
Goblin Gang Goblin Hut Witch
Minions Goblin Gang Goblin Hut Witch Princess
Goblin Gang Minions Goblin Hut Witch
Minions Goblin Hut Witch The Log
Witch Goblin Gang Goblin Hut
Minions Goblin Hut Witch
The Log
Goblin Gang Witch
Witch Princess
Goblin Gang Goblin Hut Witch Minions The Log
Minions Goblin Hut Witch The Log Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
Goblin Hut The Log
The Log
The Log
Minions Witch Princess
Witch The Log Princess
The Log Princess
The Log
Minions Goblin Gang
The Log Princess
Princess
Goblin Hut The Log Princess
Minions Princess
Princess Goblin Hut The Log
Goblin Hut Witch The Log Princess
Goblin Hut The Log Princess
Minions
The Log Princess
Witch The Log Princess
Minions The Log
Princess
The Log
The Log
The Log Witch Princess
Witch
The Log Witch Princess
Witch The Log Princess
The Log
Witch Princess
Minions Goblin Hut Witch
The Log
Princess
The Log Princess
Minions Goblin Gang Goblin Hut Witch Princess
Witch Princess
The Log
Goblin Gang Princess
The Log Princess
Minions Goblin Gang Witch The Log Princess
Witch Princess
Witch The Log Princess

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