My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Baby Dragon Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel
Giant Snowball
Minions Hog Rider Zappies Goblin Barrel Baby Dragon Lumberjack
Zap
Minions Firecracker Zappies Goblin Barrel
Barbarian Barrel
Firecracker Zappies Goblin Barrel Lumberjack
The Log
Firecracker Hog Rider Zappies Goblin Barrel Lumberjack
Earthquake
Firecracker Hog Rider Zappies Goblin Barrel
Arrows
Minions Firecracker Zappies Goblin Barrel
Royal Delivery
Minions Firecracker Hog Rider Zappies Goblin Barrel Baby Dragon Lumberjack
Fireball
Minions Firecracker Hog Rider Zappies Goblin Barrel Baby Dragon Lumberjack
Poison
Minions Firecracker Zappies
Lightning
Baby Dragon Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Goblin Barrel Hog Rider Zappies Baby Dragon Lumberjack Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Goblin Barrel Hog Rider

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Baby Dragon Lumberjack
Firecracker
Hog Rider Minions Zappies Goblin Barrel Baby Dragon Lumberjack
Hog Rider
Minions Firecracker Zappies Goblin Barrel Baby Dragon Lumberjack Golden Knight
Zappies
Firecracker Hog Rider Goblin Barrel Baby Dragon Lumberjack
Goblin Barrel
Firecracker Hog Rider Zappies Baby Dragon Lumberjack Golden Knight
Baby Dragon
Minions Firecracker Hog Rider Zappies Goblin Barrel Lumberjack
Lumberjack
Minions Firecracker Hog Rider Zappies Goblin Barrel Baby Dragon
Golden Knight
Hog Rider Goblin Barrel

Defense Synergies 0 12

Minions
Firecracker Zappies Baby Dragon Lumberjack Golden Knight
Firecracker
Minions Zappies Baby Dragon Lumberjack Golden Knight
Hog Rider
Zappies
Minions Firecracker Lumberjack Golden Knight
Goblin Barrel
Baby Dragon
Minions Firecracker Lumberjack
Lumberjack
Minions Firecracker Zappies Baby Dragon
Golden Knight
Minions Firecracker Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Zappies Baby Dragon Golden Knight
Lumberjack Minions Firecracker Zappies
Lumberjack Minions Zappies
Lumberjack Minions Firecracker Zappies
Firecracker Lumberjack
Minions Firecracker Zappies Baby Dragon Lumberjack
Minions Firecracker Zappies Baby Dragon
Baby Dragon Golden Knight
Zappies Minions Lumberjack
Firecracker Zappies Lumberjack
Minions Firecracker Zappies Baby Dragon Lumberjack
Minions Firecracker Zappies Baby Dragon
Lumberjack Minions Zappies
Minions Firecracker Zappies Baby Dragon Lumberjack Golden Knight
Zappies Lumberjack
Zappies Lumberjack
Minions Firecracker Zappies Lumberjack
Minions Firecracker Zappies Baby Dragon Lumberjack Golden Knight
Baby Dragon Minions Firecracker Zappies Lumberjack
Zappies Lumberjack
Minions Firecracker Zappies Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zappies
Firecracker Baby Dragon Lumberjack
Zappies Lumberjack Minions Golden Knight
Lumberjack Zappies
Zappies Lumberjack
Firecracker Minions Zappies Baby Dragon
Minions Zappies Lumberjack
Zappies Lumberjack
Minions Firecracker Zappies Baby Dragon
Zappies
Minions Zappies Lumberjack Golden Knight
Zappies Lumberjack Golden Knight
Firecracker Zappies Baby Dragon
Zappies Minions Firecracker Baby Dragon Lumberjack Golden Knight
Minions Firecracker Zappies Baby Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon Golden Knight
Firecracker Baby Dragon Golden Knight
Baby Dragon
Firecracker
Firecracker Baby Dragon
Firecracker Minions Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Golden Knight
Minions Lumberjack
Firecracker Golden Knight
Firecracker Baby Dragon
Firecracker Baby Dragon Golden Knight
Minions Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Golden Knight
Firecracker Baby Dragon
Minions
Firecracker Baby Dragon
Firecracker Baby Dragon Golden Knight
Minions Baby Dragon
Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Golden Knight
Baby Dragon Golden Knight
Firecracker Baby Dragon Golden Knight
Firecracker Baby Dragon
Minions Firecracker Zappies
Firecracker Zappies
Firecracker
Minions Zappies
Firecracker Zappies Baby Dragon
Firecracker Baby Dragon Lumberjack
Firecracker Baby Dragon
Firecracker
Minions Firecracker Zappies Baby Dragon Golden Knight
Firecracker Zappies
Firecracker Baby Dragon Golden Knight
Firecracker

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