My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Inferno Dragon
Giant Snowball
Minions Hog Rider Inferno Dragon
Zap
Minions Inferno Dragon
Barbarian Barrel
Wizard Magic Archer
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Hog Rider Wizard Inferno Dragon Magic Archer
Fireball
Minions Hog Rider Wizard Inferno Dragon Magic Archer
Poison
Minions Wizard Magic Archer
Lightning
Wizard Inferno Dragon Magic Archer
Rocket
Hog Rider Wizard Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tornado Hog Rider Inferno Dragon Magic Archer Golden Knight Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Tornado Hog Rider Inferno Dragon

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Inferno Dragon
Hog Rider
Minions Wizard Tornado Magic Archer Mega Knight Golden Knight
Wizard
Tornado Hog Rider Mega Knight
Tornado
Wizard Magic Archer Hog Rider Mega Knight
Inferno Dragon
Mega Knight Minions
Magic Archer
Tornado Hog Rider Mega Knight Golden Knight
Mega Knight
Minions Inferno Dragon Hog Rider Wizard Tornado Magic Archer
Golden Knight
Hog Rider Magic Archer

Defense Synergies 2 8

Minions
Mega Knight Golden Knight
Hog Rider
Wizard
Tornado Mega Knight Golden Knight
Tornado
Wizard Magic Archer Inferno Dragon Mega Knight
Inferno Dragon
Tornado Mega Knight
Magic Archer
Tornado Mega Knight
Mega Knight
Minions Wizard Tornado Inferno Dragon Magic Archer
Golden Knight
Minions Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Magic Archer Golden Knight
Inferno Dragon Minions Mega Knight
Tornado Mega Knight Minions Inferno Dragon
Inferno Dragon Minions Mega Knight
Tornado Mega Knight
Tornado Minions Magic Archer Mega Knight
Minions Tornado Inferno Dragon Wizard Magic Archer
Magic Archer Mega Knight Golden Knight
Inferno Dragon Minions Tornado
Tornado Mega Knight
Minions Wizard Tornado Magic Archer Mega Knight
Minions Inferno Dragon Wizard Tornado Magic Archer
Mega Knight Minions Wizard
Wizard Mega Knight Minions Tornado Magic Archer Golden Knight
Inferno Dragon Mega Knight
Tornado Inferno Dragon Mega Knight
Wizard Mega Knight Minions Tornado
Mega Knight Minions Wizard Tornado Magic Archer Golden Knight
Wizard Tornado Minions Inferno Dragon Magic Archer Mega Knight
Tornado Inferno Dragon
Wizard Mega Knight Minions
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Wizard Inferno Dragon Magic Archer Mega Knight
Mega Knight Minions Golden Knight
Mega Knight Tornado
Inferno Dragon Mega Knight
Wizard Minions Tornado Magic Archer
Minions
Mega Knight Inferno Dragon
Mega Knight Minions Tornado Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Mega Knight Minions Golden Knight
Mega Knight Tornado
Mega Knight Wizard Golden Knight
Wizard Magic Archer Mega Knight
Minions Tornado Inferno Dragon Magic Archer Golden Knight
Minions Mega Knight Wizard Inferno Dragon Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Golden Knight
Tornado Magic Archer Golden Knight
Magic Archer
Wizard Magic Archer Mega Knight
Wizard Minions Tornado Magic Archer
Wizard Tornado Magic Archer
Wizard Tornado Magic Archer
Wizard Tornado Golden Knight
Minions Tornado
Wizard Tornado Magic Archer Golden Knight
Wizard Tornado Magic Archer
Magic Archer Golden Knight
Minions Magic Archer
Magic Archer
Wizard Magic Archer Golden Knight
Magic Archer Wizard Mega Knight
Tornado
Minions
Wizard Magic Archer Mega Knight
Wizard Tornado Magic Archer Mega Knight Golden Knight
Minions Magic Archer Mega Knight
Wizard Tornado
Tornado
Tornado Wizard Magic Archer Mega Knight
Inferno Dragon
Wizard Tornado Magic Archer Golden Knight
Wizard Tornado Magic Archer Mega Knight Golden Knight
Tornado Magic Archer Golden Knight
Wizard Tornado Magic Archer
Minions Wizard
Wizard Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard Magic Archer
Minions Magic Archer
Wizard Tornado Magic Archer
Wizard Magic Archer Mega Knight
Wizard Magic Archer
Tornado
Mega Knight
Minions Tornado Magic Archer Golden Knight
Tornado Magic Archer
Tornado Magic Archer Mega Knight Golden Knight
Inferno Dragon
Wizard Mega Knight

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