My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Elixir Collector Cannon Cart Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Healer Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Cannon Cart Sparky
Giant Snowball
Minions
Zap
Minions Cannon Cart Sparky
Barbarian Barrel
Cannon Cart Sparky
The Log
Cannon Cart Sparky
Earthquake
Elixir Collector
Arrows
Minions
Royal Delivery
Minions Battle Healer Cannon Cart Sparky
Fireball
Minions Battle Healer Elixir Collector Cannon Cart Sparky
Poison
Minions Battle Healer Elixir Collector Sparky
Lightning
Ice Golem Battle Healer Elixir Collector Cannon Cart Sparky
Rocket
Battle Healer Elixir Collector Cannon Cart Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Healer Elixir Collector Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Minions Earthquake Battle Healer Cannon Cart Elixir Collector Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Minions Earthquake

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Ice Golem Battle Healer Cannon Cart Sparky
Ice Golem
Minions Cannon Cart Sparky
Earthquake
The Log Sparky
Battle Healer
Minions Cannon Cart Sparky
Elixir Collector
Cannon Cart
The Log Minions Ice Golem Battle Healer
The Log
Cannon Cart Earthquake Sparky
Sparky
Minions Ice Golem Earthquake Battle Healer The Log

Defense Synergies 1 14

Minions
Ice Golem Battle Healer Cannon Cart The Log
Ice Golem
Minions Earthquake Battle Healer Cannon Cart The Log Sparky
Earthquake
Ice Golem The Log Sparky
Battle Healer
Minions Ice Golem Cannon Cart The Log Sparky
Elixir Collector
Cannon Cart
Minions Ice Golem Battle Healer
The Log
Minions Ice Golem Earthquake Battle Healer Sparky
Sparky
Ice Golem Earthquake Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Minions Ice Golem The Log Sparky
Sparky Minions Battle Healer Cannon Cart The Log
Sparky Minions Cannon Cart
Sparky Minions Cannon Cart
Earthquake Battle Healer The Log Sparky
The Log Minions Earthquake Cannon Cart
Minions
Earthquake Ice Golem Battle Healer Cannon Cart The Log Sparky
Sparky Minions
Ice Golem Battle Healer Cannon Cart Sparky
Minions Ice Golem Earthquake Cannon Cart The Log
Minions
Sparky Minions Earthquake Battle Healer Cannon Cart The Log
Sparky Minions Earthquake Cannon Cart The Log
Sparky Cannon Cart
The Log Sparky
Sparky Minions Cannon Cart
Minions Battle Healer Cannon Cart The Log
Earthquake The Log Minions Ice Golem Battle Healer Cannon Cart
Sparky Cannon Cart
Minions Earthquake Battle Healer Cannon Cart The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Battle Healer Cannon Cart Sparky
Ice Golem Battle Healer Cannon Cart The Log
Minions Ice Golem Battle Healer Cannon Cart The Log Sparky
Ice Golem Battle Healer Cannon Cart The Log Sparky
Battle Healer Cannon Cart Sparky
Minions Ice Golem
Sparky Minions Ice Golem Battle Healer Cannon Cart
Battle Healer Cannon Cart Sparky
Minions Ice Golem Cannon Cart The Log Sparky
Sparky
Minions Cannon Cart Sparky
The Log
Cannon Cart Ice Golem Sparky
Cannon Cart Sparky
Sparky Minions Ice Golem Battle Healer Cannon Cart The Log
Minions Ice Golem Earthquake Battle Healer Cannon Cart The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem The Log Sparky
The Log
Earthquake Cannon Cart The Log Sparky
Earthquake Cannon Cart Ice Golem The Log Sparky
Earthquake The Log Sparky
Minions Ice Golem
Earthquake The Log Sparky
Earthquake The Log Ice Golem
The Log
Minions Sparky
Earthquake Cannon Cart The Log Sparky
Earthquake Ice Golem Cannon Cart The Log Sparky
Earthquake Minions Cannon Cart
Earthquake Ice Golem Cannon Cart The Log Sparky
Earthquake Cannon Cart The Log Sparky
Earthquake Cannon Cart The Log Sparky
Earthquake Sparky
Minions Sparky
Earthquake The Log Sparky
Earthquake The Log
Minions Earthquake The Log Sparky
The Log Sparky
Earthquake Cannon Cart The Log
Ice Golem Earthquake The Log Sparky
The Log Earthquake Sparky
The Log Sparky
The Log Sparky
Ice Golem Sparky
Minions
Sparky
Earthquake The Log Sparky
Sparky
Sparky
Earthquake The Log Sparky
Earthquake Minions Cannon Cart
The Log
Cannon Cart Sparky
The Log Ice Golem Earthquake
Sparky
Cannon Cart Sparky
Minions The Log Sparky
Cannon Cart The Log Sparky
Cannon Cart Sparky
Sparky

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