My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Goblin Hut Bowler Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Goblin Drill
Giant Snowball
Minions Battle Ram Goblin Hut Goblin Drill Princess
Zap
Minions Battle Ram Goblin Hut Goblin Drill Princess
Barbarian Barrel
Battle Ram Goblin Hut Goblin Drill Princess
The Log
Battle Ram Goblin Hut Goblin Drill Princess
Earthquake
Goblin Hut Goblin Drill
Arrows
Minions Goblin Hut Goblin Drill Princess
Royal Delivery
Minions Battle Ram Goblin Hut Goblin Drill Bowler Princess
Fireball
Minions Battle Ram Goblin Hut Goblin Drill Bowler Princess
Poison
Minions Goblin Hut Goblin Drill Princess
Lightning
Ice Golem Battle Ram Goblin Hut Bowler
Rocket
Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bowler The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Ram Goblin Drill Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Minions Princess Battle Ram Goblin Drill Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Minions Princess

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Ice Golem Battle Ram Goblin Drill Bowler
Ice Golem
Battle Ram Minions Goblin Hut Goblin Drill
Battle Ram
Ice Golem The Log Minions Goblin Hut Princess
Goblin Hut
Ice Golem Battle Ram Bowler The Log
Goblin Drill
Minions Ice Golem The Log Princess
Bowler
Minions Goblin Hut The Log Princess
The Log
Battle Ram Goblin Hut Goblin Drill Bowler Princess
Princess
Battle Ram Goblin Drill Bowler The Log

Defense Synergies 2 11

Minions
Ice Golem Goblin Drill Bowler The Log
Ice Golem
Minions Goblin Hut Bowler The Log Princess
Battle Ram
Goblin Hut
Ice Golem Bowler
Goblin Drill
Minions The Log Princess
Bowler
The Log Minions Ice Golem Goblin Hut
The Log
Bowler Minions Ice Golem Goblin Drill Princess
Princess
Ice Golem Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Ice Golem Goblin Hut The Log
Minions Goblin Hut Goblin Drill The Log
Goblin Hut Bowler Minions Goblin Drill
Goblin Hut Minions Goblin Drill Bowler
Bowler The Log Princess
Bowler The Log Minions
Minions Goblin Hut Princess
Bowler Ice Golem The Log
Minions Goblin Hut Goblin Drill Princess
Ice Golem Bowler
Minions Ice Golem Goblin Hut Goblin Drill Bowler The Log Princess
Minions Goblin Hut Princess
Goblin Hut Goblin Drill Bowler Minions The Log
Bowler Minions Goblin Hut Goblin Drill The Log Princess
Goblin Hut Goblin Drill
Goblin Hut Goblin Drill Bowler The Log
Minions Goblin Hut Goblin Drill Bowler
Minions Goblin Hut Goblin Drill Bowler The Log
Goblin Drill The Log Minions Ice Golem Goblin Hut Bowler Princess
Goblin Hut Goblin Drill
Bowler Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Goblin Hut Bowler
Ice Golem Bowler The Log
Minions Ice Golem Goblin Hut Bowler The Log
Bowler Ice Golem The Log
Goblin Hut Goblin Drill Bowler
Minions Ice Golem Goblin Hut Princess
Minions Ice Golem Goblin Hut Bowler
Minions Ice Golem Goblin Hut The Log
Goblin Hut Goblin Drill
Minions Goblin Hut Bowler
Bowler The Log
Bowler Ice Golem
Bowler Princess
Goblin Hut Minions Ice Golem Goblin Drill Bowler The Log
Minions Bowler Ice Golem Goblin Hut The Log Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Goblin Drill The Log
Bowler The Log Princess
Goblin Hut Goblin Drill The Log
Ice Golem The Log
Bowler The Log
Minions Ice Golem Princess
Bowler The Log Princess
The Log Ice Golem Bowler Princess
The Log
Minions Bowler
Bowler The Log Princess
Princess
Ice Golem Goblin Hut Bowler The Log Princess
Minions Princess
Princess Ice Golem Goblin Hut The Log
Goblin Hut Goblin Drill Bowler The Log Princess
Goblin Hut Bowler The Log Princess
Minions
Bowler The Log Princess
Bowler The Log Princess
Minions Bowler The Log
Princess
Bowler The Log
Goblin Drill The Log
Ice Golem The Log Bowler Princess
The Log Bowler Princess
Bowler The Log Princess
The Log
Ice Golem Princess
Minions Goblin Hut
Bowler
The Log
Princess
Bowler The Log Princess
Minions Goblin Hut Princess
Princess
The Log
Bowler Princess
The Log Ice Golem Bowler Princess
Minions Bowler The Log Princess
Princess
Bowler The Log Princess
Bowler

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