My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Drill
Giant Snowball
Minions Musketeer Goblin Drill
Zap
Minions Inferno Tower Goblin Drill
Barbarian Barrel
Musketeer Inferno Tower Goblin Drill
The Log
Musketeer Goblin Drill
Earthquake
Inferno Tower Goblin Drill
Arrows
Minions Goblin Drill
Royal Delivery
Minions Musketeer Battle Healer Goblin Drill
Fireball
Minions Musketeer Battle Healer Inferno Tower Goblin Drill
Poison
Minions Musketeer Battle Healer Inferno Tower Goblin Drill
Lightning
Ice Golem Musketeer Battle Healer Inferno Tower
Rocket
Musketeer Battle Healer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Healer Inferno Tower Rage Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Minions Void Musketeer Battle Healer Goblin Drill Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Minions Void

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Ice Golem Battle Healer Goblin Drill
Ice Golem
Musketeer Minions Goblin Drill
Musketeer
Ice Golem Battle Healer
Battle Healer
Rage Minions Musketeer
Inferno Tower
Rage
Minions Battle Healer
Void
Goblin Drill
Minions Ice Golem

Defense Synergies 4 9

Minions
Ice Golem Musketeer Battle Healer Inferno Tower Goblin Drill
Ice Golem
Minions Musketeer Inferno Tower Battle Healer
Musketeer
Ice Golem Battle Healer Minions Inferno Tower Goblin Drill
Battle Healer
Musketeer Minions Ice Golem Inferno Tower
Inferno Tower
Ice Golem Minions Musketeer Battle Healer Goblin Drill
Rage
Void
Goblin Drill
Minions Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem Musketeer Inferno Tower Void
Inferno Tower Minions Musketeer Battle Healer Goblin Drill
Inferno Tower Minions Musketeer Void Goblin Drill
Inferno Tower Minions Musketeer Goblin Drill
Battle Healer
Minions Musketeer
Minions Musketeer Inferno Tower Void
Ice Golem Musketeer Battle Healer Inferno Tower Void
Inferno Tower Minions Musketeer Goblin Drill
Ice Golem Musketeer Battle Healer Inferno Tower
Minions Ice Golem Musketeer Goblin Drill
Minions Musketeer Inferno Tower
Inferno Tower Goblin Drill Minions Musketeer Battle Healer
Minions Goblin Drill
Inferno Tower Goblin Drill
Inferno Tower Goblin Drill
Minions Musketeer Inferno Tower Goblin Drill
Minions Musketeer Battle Healer Goblin Drill
Goblin Drill Minions Ice Golem Musketeer Battle Healer
Musketeer Inferno Tower Goblin Drill
Minions Musketeer Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Battle Healer Inferno Tower Void
Void Ice Golem Musketeer Battle Healer
Minions Ice Golem Musketeer Battle Healer Inferno Tower
Ice Golem Musketeer Battle Healer Inferno Tower
Inferno Tower Musketeer Battle Healer Goblin Drill
Minions Ice Golem Musketeer
Minions Ice Golem Musketeer Battle Healer Inferno Tower Void
Inferno Tower Battle Healer
Void Minions Ice Golem Inferno Tower
Inferno Tower Musketeer Goblin Drill
Minions Musketeer Inferno Tower
Void
Ice Golem Inferno Tower
Musketeer
Inferno Tower Minions Ice Golem Musketeer Battle Healer Goblin Drill
Minions Ice Golem Musketeer Battle Healer Inferno Tower
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Ice Golem Musketeer Goblin Drill
Void Musketeer
Void Goblin Drill
Ice Golem Musketeer Void
Minions Ice Golem Musketeer
Musketeer
Ice Golem
Void
Minions Musketeer Void
Void Musketeer
Void Musketeer
Ice Golem Musketeer Void
Minions Musketeer Void
Ice Golem Musketeer
Musketeer Goblin Drill
Musketeer
Minions
Void Musketeer
Void
Minions Musketeer Void
Void
Void Musketeer
Musketeer Void Goblin Drill
Ice Golem
Void Musketeer
Void Musketeer
Void Musketeer
Ice Golem Musketeer Void
Minions Musketeer Void
Void
Void Musketeer
Void
Minions Musketeer Void
Musketeer
Void Musketeer
Ice Golem Musketeer
Void
Musketeer
Minions Musketeer
Musketeer Void
Void Musketeer
Void
Void

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