My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions
Barbarian Barrel
Valkyrie Wizard Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Hog Rider Wizard Executioner P.E.K.K.A
Fireball
Minions Hog Rider Wizard Executioner
Poison
Minions Wizard Executioner
Lightning
Mini P.E.K.K.A Valkyrie Wizard Executioner
Rocket
Valkyrie Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Mini P.E.K.K.A Valkyrie Hog Rider Poison Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Mini P.E.K.K.A Valkyrie Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mini P.E.K.K.A Valkyrie P.E.K.K.A
Mini P.E.K.K.A
Minions Valkyrie Hog Rider Wizard
Valkyrie
Hog Rider Minions Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Hog Rider
Minions Valkyrie Mini P.E.K.K.A Wizard Poison Executioner
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider P.E.K.K.A
Poison
P.E.K.K.A Hog Rider
Executioner
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Poison Minions Valkyrie Wizard Executioner

Defense Synergies 1 8

Minions
Valkyrie P.E.K.K.A
Mini P.E.K.K.A
Valkyrie Wizard Executioner
Valkyrie
Minions Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Poison
Executioner
Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Minions Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard Executioner
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Executioner
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Executioner
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Minions Valkyrie Executioner
Minions Wizard Poison Executioner
Valkyrie Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions
Mini P.E.K.K.A Valkyrie
Minions Valkyrie Poison Executioner Wizard
Minions Executioner Wizard Poison
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Wizard
Valkyrie Wizard Executioner Minions Mini P.E.K.K.A Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Valkyrie Poison Executioner P.E.K.K.A
Valkyrie Minions Wizard Executioner
Valkyrie Wizard Poison Executioner Minions
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Minions Mini P.E.K.K.A Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie P.E.K.K.A
Poison Mini P.E.K.K.A Valkyrie Wizard Executioner
P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Executioner
Wizard Poison Executioner Minions
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie Poison
P.E.K.K.A
P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Poison
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Executioner
Wizard Valkyrie Executioner
Minions Mini P.E.K.K.A Valkyrie Poison Executioner P.E.K.K.A
Minions Valkyrie Poison Executioner Mini P.E.K.K.A Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Executioner
Poison
Valkyrie Poison
Wizard Poison Executioner Valkyrie
Wizard Poison Executioner Minions
Wizard Poison Executioner
Poison Wizard Executioner
Poison Wizard
Minions Mini P.E.K.K.A Poison
Poison Valkyrie Wizard
Poison Wizard Executioner
Poison Executioner
Minions Poison
Poison
Wizard Poison Executioner
Wizard Poison Executioner
Poison
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison Executioner
Valkyrie Wizard Poison
Minions Poison
Wizard Poison
Poison
Poison Valkyrie Wizard Executioner
Poison Wizard Executioner
Wizard Poison
Poison
Poison Wizard Executioner
Minions Wizard Poison
Mini P.E.K.K.A
Poison Wizard
Poison
P.E.K.K.A
Wizard Poison
Minions
Poison Wizard Executioner
Poison Mini P.E.K.K.A Valkyrie Wizard Executioner
Wizard Poison Executioner
Poison
Executioner P.E.K.K.A
Minions Poison
Poison Executioner
Poison Executioner
P.E.K.K.A
Wizard

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