My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Skeleton Army
Giant Snowball
Minions Skeleton Army Witch
Zap
Minions Royal Giant Skeleton Army Witch
Barbarian Barrel
Skeleton Army Witch Electro Wizard
The Log
Royal Giant Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Fireball
Minions Skeleton Army Witch Electro Wizard
Poison
Minions Skeleton Army Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Army Mini P.E.K.K.A Electro Wizard Golden Knight Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Mini P.E.K.K.A
Royal Giant
Minions Witch The Log Electro Wizard
Mini P.E.K.K.A
Minions The Log Electro Wizard
Skeleton Army
Witch
Royal Giant
The Log
Royal Giant Mini P.E.K.K.A
Electro Wizard
Royal Giant Mini P.E.K.K.A
Golden Knight

Defense Synergies 2 11

Minions
The Log Electro Wizard Golden Knight
Royal Giant
Mini P.E.K.K.A
The Log Electro Wizard Skeleton Army Witch
Skeleton Army
Mini P.E.K.K.A The Log Electro Wizard
Witch
Mini P.E.K.K.A The Log Electro Wizard
The Log
Mini P.E.K.K.A Minions Skeleton Army Witch Electro Wizard Golden Knight
Electro Wizard
Mini P.E.K.K.A Minions Skeleton Army Witch The Log
Golden Knight
Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Skeleton Army Minions Witch The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Minions Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Minions Electro Wizard
Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Minions Electro Wizard
Minions Electro Wizard Witch
The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Witch Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Electro Wizard
Minions Skeleton Army Witch Electro Wizard The Log
Minions Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Minions Witch The Log Electro Wizard
Skeleton Army Minions Mini P.E.K.K.A Witch The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Skeleton Army Electro Wizard
Skeleton Army Mini P.E.K.K.A The Log Electro Wizard
Minions Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Minions Skeleton Army Witch The Log Electro Wizard Golden Knight
Witch The Log Minions Electro Wizard
Mini P.E.K.K.A Electro Wizard
Skeleton Army Minions Mini P.E.K.K.A Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Electro Wizard Mini P.E.K.K.A The Log
Skeleton Army Minions Mini P.E.K.K.A Witch The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Skeleton Army The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch
Minions Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Minions Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army
Electro Wizard Minions Mini P.E.K.K.A Skeleton Army Witch The Log
Witch Skeleton Army
Minions Mini P.E.K.K.A Witch Golden Knight
Skeleton Army The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Golden Knight
Skeleton Army Witch
Skeleton Army Witch Electro Wizard Minions Mini P.E.K.K.A The Log Golden Knight
Minions Mini P.E.K.K.A Witch The Log Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Golden Knight
The Log Electro Wizard Golden Knight
The Log
The Log
The Log
Minions Witch
Witch The Log
The Log
The Log Golden Knight
Minions Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard Golden Knight
The Log Golden Knight
Minions
The Log
Witch The Log Golden Knight
The Log
Minions Mini P.E.K.K.A
Mini P.E.K.K.A The Log Electro Wizard
Witch The Log Golden Knight
Minions The Log
The Log
The Log
The Log Witch
Witch
The Log Witch Electro Wizard Golden Knight
Witch The Log Golden Knight
The Log Golden Knight
Witch Electro Wizard
Electro Wizard Minions Witch
Mini P.E.K.K.A
The Log
Electro Wizard
The Log
Electro Wizard Minions Skeleton Army Witch
Witch Electro Wizard
The Log
Mini P.E.K.K.A Electro Wizard
The Log
Minions Witch The Log Electro Wizard Golden Knight
Witch Electro Wizard
Witch The Log Electro Wizard Golden Knight

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