My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Elixir Golem Goblin Barrel Lava Hound
Giant Snowball
Bats Minions Goblin Barrel Princess Lava Hound
Zap
Bats Minions Goblin Barrel Princess Lava Hound
Barbarian Barrel
Elixir Golem Goblin Barrel Princess
The Log
Elixir Golem Goblin Barrel Princess
Earthquake
Elixir Golem Goblin Barrel
Arrows
Bats Minions Goblin Barrel Princess Lava Hound
Royal Delivery
Bats Minions Elixir Golem Goblin Barrel Princess Lava Hound
Fireball
Minions Elixir Golem Goblin Barrel Princess Lava Hound
Poison
Bats Minions Elixir Golem Princess Lava Hound
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Rage Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Minions Elixir Golem Goblin Barrel Tornado Princess Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Minions Elixir Golem

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Minions Elixir Golem Rage Goblin Barrel
Minions
Rage Lava Hound Bats Elixir Golem
Elixir Golem
Rage Bats Minions Goblin Barrel Tornado
Rage
Minions Elixir Golem Bats
Goblin Barrel
Bats Elixir Golem Princess Lava Hound
Tornado
Elixir Golem Princess
Princess
Goblin Barrel Tornado
Lava Hound
Bats Minions Goblin Barrel

Defense Synergies 0 2

Bats
Minions
Minions
Bats
Elixir Golem
Rage
Goblin Barrel
Tornado
Princess
Princess
Tornado
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Bats Minions
Tornado Bats Minions
Bats Minions
Tornado Princess
Tornado Bats Minions
Bats Minions Tornado Princess
Minions Tornado Princess
Tornado
Bats Minions Tornado Princess
Minions Bats Tornado Princess
Bats Minions
Bats Minions Tornado Princess
Tornado
Bats Minions Tornado
Bats Minions Tornado
Tornado Bats Minions Princess
Tornado
Bats Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bats Minions
Bats Tornado
Bats Minions Tornado Princess
Bats Minions
Bats Minions Tornado
Bats Minions
Tornado
Princess
Bats Minions Tornado
Bats Minions Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess
Bats Minions Tornado Princess
Tornado Princess
Tornado Princess
Tornado
Bats Minions Tornado
Tornado Princess
Tornado Princess
Princess
Minions Princess
Princess
Princess
Princess
Tornado
Bats Minions
Princess
Tornado Princess
Minions
Tornado Princess
Tornado
Tornado Princess
Tornado Princess
Tornado Princess
Tornado
Bats Tornado Princess
Bats Minions
Princess
Princess
Bats Minions Princess
Tornado Princess
Princess
Princess
Tornado
Bats Minions Tornado Princess
Bats Tornado Princess
Tornado Princess

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