My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Hunter Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Wall Breakers Cannon Cart Miner
Giant Snowball
Minions Royal Recruits Wall Breakers Miner
Zap
Minions Wall Breakers Cannon Cart
Barbarian Barrel
Royal Recruits Wall Breakers Hunter Cannon Cart
The Log
Royal Recruits Wall Breakers Hunter Cannon Cart
Earthquake
Arrows
Minions Royal Recruits Wall Breakers
Royal Delivery
Minions Royal Recruits Wall Breakers Hunter Cannon Cart Miner
Fireball
Minions Wall Breakers Hunter Cannon Cart
Poison
Minions Royal Recruits Hunter
Lightning
Hunter Cannon Cart
Rocket
Hunter Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Minions Miner Fireball Hunter Cannon Cart Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Minions Miner

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Royal Recruits Wall Breakers Cannon Cart
Royal Recruits
Minions Wall Breakers Cannon Cart
Fireball
Wall Breakers The Log Miner
Wall Breakers
Miner Minions Royal Recruits Fireball The Log
Hunter
Cannon Cart
Cannon Cart
The Log Minions Royal Recruits Hunter Miner
The Log
Cannon Cart Fireball Wall Breakers Miner
Miner
Minions Wall Breakers Fireball Cannon Cart The Log

Defense Synergies 1 9

Minions
Royal Recruits Hunter Cannon Cart The Log
Royal Recruits
Minions The Log
Fireball
The Log Miner
Wall Breakers
Hunter
Minions Cannon Cart The Log
Cannon Cart
Minions Hunter
The Log
Fireball Minions Royal Recruits Hunter Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Royal Recruits Fireball The Log
Hunter Minions Royal Recruits Cannon Cart The Log
Hunter Minions Royal Recruits Cannon Cart
Royal Recruits Hunter Minions Cannon Cart
Royal Recruits Fireball The Log
Fireball The Log Minions Hunter Cannon Cart
Minions Hunter Fireball
Royal Recruits Fireball Cannon Cart The Log
Hunter Minions Royal Recruits
Royal Recruits Hunter Cannon Cart Miner
Minions Royal Recruits Fireball Hunter Cannon Cart The Log
Minions Hunter Fireball
Royal Recruits Hunter Minions Fireball Cannon Cart The Log
Fireball Minions Royal Recruits Hunter Cannon Cart The Log
Royal Recruits Hunter Cannon Cart
Royal Recruits Fireball Hunter The Log
Minions Royal Recruits Fireball Hunter Cannon Cart
Fireball Minions Royal Recruits Hunter Cannon Cart The Log
Hunter The Log Minions Royal Recruits Fireball Cannon Cart
Royal Recruits Hunter Cannon Cart
Royal Recruits Minions Fireball Hunter Cannon Cart The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Cannon Cart
Fireball Hunter Cannon Cart The Log Miner
Royal Recruits Minions Hunter Cannon Cart The Log
Royal Recruits Hunter Fireball Cannon Cart The Log
Royal Recruits Hunter Cannon Cart
Fireball Minions Hunter
Royal Recruits Minions Fireball Hunter Cannon Cart
Royal Recruits Hunter Cannon Cart
Royal Recruits Minions Fireball Cannon Cart The Log
Royal Recruits
Minions Royal Recruits Hunter Cannon Cart
Royal Recruits Fireball The Log
Royal Recruits Cannon Cart Fireball Hunter
Royal Recruits Fireball Cannon Cart
Royal Recruits Minions Fireball Hunter Cannon Cart The Log
Minions Royal Recruits Fireball Hunter Cannon Cart The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits The Log
Fireball The Log Miner
Fireball Cannon Cart The Log Miner
Cannon Cart Royal Recruits Fireball The Log
Fireball The Log
Fireball Minions Hunter
The Log
Fireball The Log Hunter
Fireball The Log Miner
Minions Fireball
Miner Royal Recruits Fireball Cannon Cart The Log
Fireball
Fireball Hunter Cannon Cart The Log Miner
Minions Fireball Cannon Cart
Fireball Cannon Cart The Log
Fireball Hunter Cannon Cart The Log
Royal Recruits Fireball Cannon Cart The Log
Fireball
Minions
Fireball Hunter The Log
Fireball The Log Miner
Minions Fireball The Log
Fireball
The Log
Royal Recruits Fireball Cannon Cart The Log
The Log Fireball Hunter
Fireball The Log Miner Hunter
Fireball The Log Miner
Fireball Miner The Log
Fireball Hunter
Minions Fireball
Fireball
Fireball Hunter The Log Miner
Fireball
Fireball The Log
Minions Royal Recruits Fireball Cannon Cart
Fireball Hunter
The Log Fireball
Fireball Miner Hunter Cannon Cart
The Log Fireball
Fireball
Royal Recruits Cannon Cart
Minions Royal Recruits Fireball The Log
Fireball
Royal Recruits Fireball Cannon Cart The Log Miner
Cannon Cart
Fireball

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