My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Valkyrie Giant Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Giant
Giant Snowball
Minions Royal Recruits Musketeer Witch
Zap
Minions Witch
Barbarian Barrel
Royal Recruits Musketeer Valkyrie Bomb Tower Witch
The Log
Royal Recruits Musketeer Witch
Earthquake
Bomb Tower Witch
Arrows
Minions Royal Recruits Witch
Royal Delivery
Minions Royal Recruits Musketeer Valkyrie Witch P.E.K.K.A
Fireball
Minions Musketeer Bomb Tower Witch
Poison
Minions Royal Recruits Musketeer Bomb Tower Witch
Lightning
Musketeer Valkyrie Bomb Tower Witch
Rocket
Musketeer Valkyrie Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Musketeer Valkyrie Bomb Tower Giant Witch Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Musketeer Valkyrie Bomb Tower

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Royal Recruits Valkyrie P.E.K.K.A
Royal Recruits
Minions Musketeer
Musketeer
Valkyrie Giant Royal Recruits P.E.K.K.A
Valkyrie
Musketeer Minions Giant Witch P.E.K.K.A
Bomb Tower
Giant
Minions Musketeer Valkyrie Witch
Witch
Valkyrie Giant P.E.K.K.A
P.E.K.K.A
Minions Musketeer Valkyrie Witch

Defense Synergies 2 8

Minions
Valkyrie Royal Recruits Musketeer P.E.K.K.A
Royal Recruits
Minions
Musketeer
Valkyrie Minions Bomb Tower P.E.K.K.A
Valkyrie
Minions Musketeer Bomb Tower Witch P.E.K.K.A
Bomb Tower
Musketeer Valkyrie
Giant
Witch
Valkyrie
P.E.K.K.A
Minions Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Musketeer Valkyrie
Bomb Tower P.E.K.K.A Minions Royal Recruits Musketeer Valkyrie Witch
Bomb Tower Witch P.E.K.K.A Minions Royal Recruits Musketeer Valkyrie
Royal Recruits Bomb Tower Witch P.E.K.K.A Minions Musketeer Valkyrie
Royal Recruits Valkyrie Bomb Tower P.E.K.K.A
Minions Musketeer Valkyrie Bomb Tower
Minions Musketeer Bomb Tower Witch
Royal Recruits Musketeer Valkyrie Bomb Tower P.E.K.K.A
Witch P.E.K.K.A Minions Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer Valkyrie
Minions Valkyrie Witch Royal Recruits Musketeer Bomb Tower
Minions Musketeer Witch
Royal Recruits Bomb Tower P.E.K.K.A Minions Musketeer Valkyrie Witch
Valkyrie Bomb Tower Minions Royal Recruits Witch P.E.K.K.A
Royal Recruits P.E.K.K.A Bomb Tower
Bomb Tower Royal Recruits P.E.K.K.A
Bomb Tower Minions Royal Recruits Musketeer Valkyrie Witch P.E.K.K.A
Valkyrie Bomb Tower Minions Royal Recruits Musketeer Witch
Valkyrie Bomb Tower Witch Minions Royal Recruits Musketeer
P.E.K.K.A Royal Recruits Musketeer Bomb Tower
Royal Recruits Valkyrie Minions Musketeer Bomb Tower Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Witch P.E.K.K.A
Musketeer Valkyrie Bomb Tower
Royal Recruits P.E.K.K.A Minions Musketeer Valkyrie Bomb Tower Witch
Royal Recruits Valkyrie P.E.K.K.A Musketeer
Royal Recruits P.E.K.K.A Musketeer Valkyrie Witch
Minions Musketeer Bomb Tower Witch
Royal Recruits P.E.K.K.A Minions Musketeer Valkyrie Bomb Tower Witch
P.E.K.K.A Royal Recruits Valkyrie Bomb Tower
Royal Recruits P.E.K.K.A Minions Valkyrie Bomb Tower Witch
Royal Recruits Witch P.E.K.K.A Musketeer
P.E.K.K.A Minions Royal Recruits Musketeer Valkyrie Bomb Tower Witch
Royal Recruits P.E.K.K.A Valkyrie
Royal Recruits P.E.K.K.A Valkyrie Bomb Tower Witch
Royal Recruits Musketeer Valkyrie Bomb Tower Witch
Royal Recruits Witch Minions Musketeer Valkyrie Bomb Tower P.E.K.K.A
Minions Valkyrie Royal Recruits Musketeer Bomb Tower Witch P.E.K.K.A
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer Valkyrie
Musketeer
Royal Recruits Musketeer Valkyrie
Valkyrie
Minions Musketeer Witch
Musketeer Witch
Minions Musketeer
Royal Recruits Musketeer Valkyrie
Musketeer
Musketeer
Minions Musketeer
Musketeer
Musketeer Witch
Royal Recruits Musketeer
Minions
Musketeer
Valkyrie Witch
Minions Musketeer
Musketeer
Royal Recruits Musketeer
Valkyrie Witch
Witch
Musketeer Witch
Musketeer Witch
Musketeer
Musketeer Witch
Minions Musketeer Witch
Musketeer
P.E.K.K.A
Minions Royal Recruits Musketeer Witch
Musketeer Witch
Musketeer Valkyrie
Musketeer
Royal Recruits Musketeer P.E.K.K.A
Minions Royal Recruits Musketeer Witch
Musketeer Witch
Royal Recruits Musketeer Witch
P.E.K.K.A

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