My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Wizard Executioner Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Sparky
Giant Snowball
Minions Royal Recruits
Zap
Minions Sparky
Barbarian Barrel
Royal Recruits Valkyrie Wizard Executioner Electro Wizard Sparky
The Log
Royal Recruits Sparky
Earthquake
Arrows
Minions Royal Recruits
Royal Delivery
Minions Royal Recruits Valkyrie Wizard Executioner Electro Wizard Sparky
Fireball
Minions Wizard Executioner Electro Wizard Sparky
Poison
Minions Royal Recruits Wizard Executioner Electro Wizard Sparky
Lightning
Valkyrie Wizard Executioner Electro Wizard Sparky
Rocket
Valkyrie Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Tornado Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tornado Valkyrie Electro Wizard Wizard Executioner Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Tornado Valkyrie Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Recruits Valkyrie Sparky
Royal Recruits
Minions Electro Wizard
Valkyrie
Minions Wizard Tornado Executioner Electro Wizard Sparky
Wizard
Tornado Valkyrie Sparky
Tornado
Wizard Executioner Sparky Valkyrie
Executioner
Tornado Valkyrie
Electro Wizard
Royal Recruits Valkyrie Sparky
Sparky
Tornado Minions Valkyrie Wizard Electro Wizard

Defense Synergies 4 11

Minions
Valkyrie Royal Recruits Electro Wizard
Royal Recruits
Minions Tornado
Valkyrie
Minions Wizard Tornado Executioner Electro Wizard Sparky
Wizard
Tornado Valkyrie Electro Wizard
Tornado
Wizard Executioner Sparky Royal Recruits Valkyrie Electro Wizard Sparky
Executioner
Tornado Valkyrie
Electro Wizard
Minions Valkyrie Wizard Tornado
Sparky
Tornado Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Valkyrie Wizard Executioner Electro Wizard Sparky
Sparky Minions Royal Recruits Valkyrie Executioner Electro Wizard
Tornado Sparky Minions Royal Recruits Valkyrie Executioner Electro Wizard
Royal Recruits Sparky Minions Valkyrie Electro Wizard
Royal Recruits Valkyrie Tornado Sparky
Tornado Minions Valkyrie Executioner Electro Wizard
Minions Tornado Electro Wizard Wizard Executioner
Royal Recruits Valkyrie Electro Wizard Sparky
Sparky Minions Royal Recruits Tornado
Tornado Royal Recruits Valkyrie Electro Wizard Sparky
Minions Valkyrie Executioner Electro Wizard Royal Recruits Wizard Tornado
Minions Executioner Wizard Tornado Electro Wizard
Royal Recruits Sparky Minions Valkyrie Wizard Electro Wizard
Valkyrie Wizard Executioner Sparky Minions Royal Recruits Tornado Electro Wizard
Royal Recruits Sparky Electro Wizard
Tornado Royal Recruits Electro Wizard Sparky
Wizard Sparky Minions Royal Recruits Valkyrie Tornado Executioner Electro Wizard
Minions Royal Recruits Valkyrie Wizard Tornado Executioner Electro Wizard
Valkyrie Wizard Tornado Executioner Minions Royal Recruits Electro Wizard
Sparky Royal Recruits Tornado Electro Wizard
Royal Recruits Valkyrie Wizard Minions Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Electro Wizard Sparky
Electro Wizard Valkyrie Wizard Executioner
Royal Recruits Minions Valkyrie Electro Wizard Sparky
Royal Recruits Valkyrie Tornado Electro Wizard Sparky
Royal Recruits Valkyrie Executioner Sparky
Wizard Executioner Minions Tornado Electro Wizard
Royal Recruits Sparky Minions Valkyrie Electro Wizard
Royal Recruits Valkyrie Sparky
Royal Recruits Electro Wizard Minions Valkyrie Tornado Sparky
Royal Recruits Sparky
Minions Royal Recruits Valkyrie Sparky
Royal Recruits Valkyrie Tornado Electro Wizard
Royal Recruits Valkyrie Wizard Executioner Sparky
Royal Recruits Wizard Valkyrie Executioner Sparky
Royal Recruits Electro Wizard Sparky Minions Valkyrie Tornado Executioner
Minions Valkyrie Executioner Royal Recruits Wizard Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie Sparky
Tornado Executioner Electro Wizard
Sparky
Royal Recruits Valkyrie Sparky
Wizard Executioner Valkyrie Sparky
Wizard Executioner Minions Tornado
Wizard Tornado Executioner Sparky
Wizard Tornado Executioner
Wizard Tornado
Minions Tornado Electro Wizard Sparky
Royal Recruits Valkyrie Wizard Tornado Electro Wizard Sparky
Wizard Tornado Executioner
Executioner Sparky
Minions
Sparky
Wizard Executioner Sparky
Royal Recruits Wizard Executioner Sparky
Tornado Sparky
Minions Sparky
Wizard Executioner Electro Wizard Sparky
Valkyrie Wizard Tornado
Minions Sparky
Wizard Tornado
Tornado Sparky
Royal Recruits
Tornado Valkyrie Wizard Executioner Sparky
Wizard Tornado Executioner Electro Wizard Sparky
Wizard Tornado Sparky
Tornado Sparky
Wizard Tornado Executioner Electro Wizard Sparky
Electro Wizard Minions Wizard
Sparky
Wizard Sparky
Electro Wizard Sparky
Sparky
Wizard Sparky
Electro Wizard Minions Royal Recruits
Wizard Tornado Executioner Electro Wizard
Valkyrie Wizard Executioner Electro Wizard Sparky
Wizard Executioner
Tornado Sparky
Royal Recruits Executioner Sparky
Minions Royal Recruits Tornado Electro Wizard Sparky
Tornado Executioner Electro Wizard
Royal Recruits Tornado Executioner Electro Wizard Sparky

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