My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Minions Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Minions Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Musketeer Valkyrie Goblin Barrel Skeleton Army
The Log
Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Minions Goblin Barrel Skeleton Army
Royal Delivery
Minions Musketeer Valkyrie Hog Rider Goblin Barrel Skeleton Army
Fireball
Minions Tesla Musketeer Hog Rider Goblin Barrel Skeleton Army
Poison
Minions Musketeer Skeleton Army
Lightning
Tesla Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Barrel Skeleton Army Tesla Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Barrel Skeleton Army

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie
Tesla
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Musketeer Hog Rider Goblin Barrel Minions
Hog Rider
Minions Musketeer Valkyrie The Log Goblin Barrel
Goblin Barrel
Valkyrie Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
The Log
Hog Rider Musketeer

Defense Synergies 5 8

Minions
Valkyrie Tesla Musketeer The Log
Tesla
Musketeer The Log Minions Valkyrie Skeleton Army
Musketeer
Tesla Valkyrie The Log Minions Skeleton Army
Valkyrie
Minions Musketeer Tesla The Log
Hog Rider
Goblin Barrel
Skeleton Army
Tesla Musketeer The Log
The Log
Tesla Musketeer Minions Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Musketeer Valkyrie The Log
Skeleton Army Minions Tesla Musketeer Valkyrie The Log
Tesla Skeleton Army Minions Musketeer Valkyrie
Tesla Skeleton Army Minions Musketeer Valkyrie
Valkyrie Skeleton Army The Log
Skeleton Army The Log Minions Tesla Musketeer Valkyrie
Minions Tesla Musketeer
Tesla Musketeer Valkyrie The Log
Tesla Minions Musketeer Skeleton Army
Skeleton Army Tesla Musketeer Valkyrie
Minions Valkyrie Skeleton Army Tesla Musketeer The Log
Minions Tesla Musketeer
Tesla Skeleton Army Minions Musketeer Valkyrie The Log
Valkyrie Skeleton Army Minions Tesla The Log
Skeleton Army Tesla
Skeleton Army Tesla The Log
Tesla Minions Musketeer Valkyrie Skeleton Army
Tesla Valkyrie Minions Musketeer Skeleton Army The Log
Valkyrie The Log Minions Tesla Musketeer
Tesla Musketeer
Valkyrie Skeleton Army Minions Tesla Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla
Tesla Musketeer Valkyrie The Log
Skeleton Army Minions Musketeer Valkyrie The Log
Valkyrie Skeleton Army Tesla Musketeer The Log
Tesla Musketeer Valkyrie Skeleton Army
Minions Tesla Musketeer
Skeleton Army Minions Tesla Musketeer Valkyrie
Tesla Valkyrie Skeleton Army
Minions Valkyrie Skeleton Army The Log
Tesla Musketeer Skeleton Army
Minions Tesla Musketeer Valkyrie
Skeleton Army Valkyrie The Log
Skeleton Army Tesla Valkyrie
Tesla Musketeer Valkyrie Skeleton Army
Tesla Skeleton Army Minions Musketeer Valkyrie The Log
Minions Valkyrie Tesla Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Musketeer The Log
The Log
Musketeer Valkyrie The Log
Valkyrie The Log
Minions Musketeer
Musketeer The Log
The Log
The Log
Minions Musketeer
Musketeer Valkyrie The Log
Musketeer
Musketeer The Log
Minions Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log
Minions
Musketeer The Log
Valkyrie The Log
Minions Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Valkyrie
The Log Musketeer
Musketeer The Log
Musketeer The Log
Musketeer
Minions Musketeer
Musketeer The Log
The Log
Minions Musketeer Skeleton Army
Musketeer
The Log
Musketeer Valkyrie
The Log Musketeer
Musketeer
Minions Musketeer The Log
Musketeer
Musketeer The Log

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