My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Goblin Barrel
Giant Snowball
Minions Goblin Barrel
Zap
Minions Goblin Barrel
Barbarian Barrel
Tesla Elite Barbarians Wizard Goblin Barrel Electro Wizard
The Log
Elite Barbarians Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Elite Barbarians Wizard Goblin Barrel Electro Wizard
Fireball
Minions Tesla Elite Barbarians Wizard Goblin Barrel Electro Wizard
Poison
Minions Wizard Electro Wizard
Lightning
Tesla Elite Barbarians Wizard Electro Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Minions Goblin Barrel Tesla Electro Wizard Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Minions Goblin Barrel

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Elite Barbarians
Tesla
Elite Barbarians
Rage Minions Wizard The Log
Wizard
Elite Barbarians Rage
Rage
Minions Elite Barbarians Wizard Electro Wizard
Goblin Barrel
The Log
Elite Barbarians
Electro Wizard
Rage

Defense Synergies 1 10

Minions
Tesla The Log Electro Wizard
Tesla
The Log Minions Wizard Electro Wizard
Elite Barbarians
Wizard The Log
Wizard
Tesla Elite Barbarians The Log Electro Wizard
Rage
Goblin Barrel
The Log
Tesla Minions Elite Barbarians Wizard Electro Wizard
Electro Wizard
Minions Tesla Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Wizard The Log Electro Wizard
Elite Barbarians Minions Tesla The Log Electro Wizard
Tesla Minions Elite Barbarians Electro Wizard
Tesla Elite Barbarians Minions Electro Wizard
Elite Barbarians The Log
The Log Minions Tesla Electro Wizard
Minions Tesla Electro Wizard Wizard
Tesla The Log Electro Wizard
Tesla Minions Elite Barbarians
Elite Barbarians Tesla Electro Wizard
Minions Electro Wizard Tesla Wizard The Log
Minions Tesla Wizard Electro Wizard
Tesla Minions Elite Barbarians Wizard The Log Electro Wizard
Wizard Minions Tesla The Log Electro Wizard
Elite Barbarians Tesla Electro Wizard
Tesla Elite Barbarians The Log Electro Wizard
Tesla Wizard Minions Elite Barbarians Electro Wizard
Tesla Minions Elite Barbarians Wizard The Log Electro Wizard
Wizard The Log Minions Tesla Electro Wizard
Tesla Elite Barbarians Electro Wizard
Wizard Minions Tesla Elite Barbarians The Log Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Electro Wizard
Electro Wizard Tesla Elite Barbarians Wizard The Log
Minions Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians
Wizard Minions Tesla Electro Wizard
Minions Tesla Elite Barbarians Electro Wizard
Tesla Elite Barbarians
Electro Wizard Minions Elite Barbarians The Log
Tesla
Minions Tesla Elite Barbarians
Elite Barbarians The Log Electro Wizard
Elite Barbarians Tesla Wizard
Wizard Tesla
Tesla Elite Barbarians Electro Wizard Minions The Log
Minions Tesla Elite Barbarians Wizard The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
Wizard The Log
Wizard Minions
Wizard The Log
The Log Wizard
The Log Wizard
Minions Elite Barbarians Electro Wizard
Wizard The Log Electro Wizard
Wizard
Elite Barbarians The Log
Minions
Elite Barbarians The Log
Wizard The Log
Wizard The Log
Minions
Wizard The Log Electro Wizard
Wizard The Log
Minions The Log
Wizard
The Log
The Log
The Log Wizard
The Log Wizard Electro Wizard
Wizard The Log
The Log
Elite Barbarians Wizard Electro Wizard
Electro Wizard Minions Wizard
Elite Barbarians
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Minions
Wizard Electro Wizard
The Log
Wizard Electro Wizard
The Log Wizard
Elite Barbarians
Minions Elite Barbarians The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Wizard

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