My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army
Giant Snowball
Minions Skeleton Army Princess
Zap
Minions Skeleton Army Princess
Barbarian Barrel
Valkyrie Bomb Tower Skeleton Army Princess
The Log
Skeleton Army Princess
Earthquake
Bomb Tower Skeleton Army
Arrows
Minions Skeleton Army Princess
Royal Delivery
Minions Valkyrie Skeleton Army P.E.K.K.A Princess
Fireball
Minions Bomb Tower Skeleton Army Princess
Poison
Minions Bomb Tower Skeleton Army Princess
Lightning
Valkyrie Bomb Tower Goblinstein
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Army Princess Valkyrie Bomb Tower Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Skeleton Army Princess

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie P.E.K.K.A
Valkyrie
Minions P.E.K.K.A
Bomb Tower
Skeleton Army
P.E.K.K.A
Minions Valkyrie The Log Princess
The Log
P.E.K.K.A Princess
Princess
P.E.K.K.A The Log
Goblinstein

Defense Synergies 3 11

Minions
Valkyrie P.E.K.K.A The Log
Valkyrie
Minions Bomb Tower P.E.K.K.A The Log Princess
Bomb Tower
The Log Valkyrie Skeleton Army
Skeleton Army
Bomb Tower The Log Princess
P.E.K.K.A
The Log Minions Valkyrie Princess
The Log
Bomb Tower P.E.K.K.A Minions Valkyrie Skeleton Army Princess
Princess
Valkyrie Skeleton Army P.E.K.K.A The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Bomb Tower Skeleton Army P.E.K.K.A Minions Valkyrie The Log
Bomb Tower Skeleton Army P.E.K.K.A Minions Valkyrie
Bomb Tower Skeleton Army P.E.K.K.A Minions Valkyrie
Valkyrie Bomb Tower Skeleton Army P.E.K.K.A The Log Princess
Skeleton Army The Log Minions Valkyrie Bomb Tower
Minions Bomb Tower Princess
Valkyrie Bomb Tower P.E.K.K.A The Log
P.E.K.K.A Minions Bomb Tower Skeleton Army Princess
Skeleton Army Valkyrie
Minions Valkyrie Skeleton Army Bomb Tower The Log Princess
Minions Princess
Bomb Tower Skeleton Army P.E.K.K.A Minions Valkyrie The Log
Valkyrie Bomb Tower Skeleton Army Minions P.E.K.K.A The Log Princess
Skeleton Army P.E.K.K.A Bomb Tower
Bomb Tower Skeleton Army P.E.K.K.A The Log
Bomb Tower Minions Valkyrie Skeleton Army P.E.K.K.A
Bomb Tower Minions Valkyrie Skeleton Army The Log
Valkyrie Bomb Tower The Log Minions Princess
P.E.K.K.A Bomb Tower
Valkyrie Skeleton Army Minions Bomb Tower P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army P.E.K.K.A
Valkyrie Bomb Tower The Log
Skeleton Army P.E.K.K.A Minions Valkyrie Bomb Tower The Log
Valkyrie Skeleton Army P.E.K.K.A The Log
P.E.K.K.A Valkyrie Skeleton Army
Minions Bomb Tower Princess
Skeleton Army P.E.K.K.A Minions Valkyrie Bomb Tower
P.E.K.K.A Valkyrie Bomb Tower Skeleton Army
P.E.K.K.A Minions Valkyrie Bomb Tower Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Minions Valkyrie Bomb Tower
Skeleton Army P.E.K.K.A Valkyrie The Log
Skeleton Army P.E.K.K.A Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army Princess
Skeleton Army Minions Valkyrie Bomb Tower P.E.K.K.A The Log
Minions Valkyrie Bomb Tower P.E.K.K.A The Log Princess
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
The Log Princess
The Log
Valkyrie The Log
Valkyrie The Log
Minions Princess
The Log Princess
The Log Princess
The Log
Minions
Valkyrie The Log Princess
Princess
The Log Princess
Minions Princess
Princess The Log
The Log Princess
The Log Princess
Minions
The Log Princess
Valkyrie The Log Princess
Minions The Log
Princess
The Log
The Log
The Log Valkyrie Princess
The Log Princess
The Log Princess
The Log
Princess
Minions
The Log
Princess
P.E.K.K.A
The Log Princess
Minions Skeleton Army Princess
Princess
The Log
Valkyrie Princess
The Log Princess
P.E.K.K.A
Minions The Log Princess
Princess
The Log Princess
P.E.K.K.A

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