My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Guards Witch
Zap
Minions Guards Witch
Barbarian Barrel
Valkyrie Guards Witch Ice Wizard Electro Wizard
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Minions Guards Witch
Royal Delivery
Minions Valkyrie Guards Witch Ice Wizard Electro Wizard
Fireball
Minions Witch Ice Wizard Electro Wizard
Poison
Minions Guards Witch Ice Wizard Electro Wizard
Lightning
Valkyrie Witch Ice Wizard Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Guards Ice Wizard Valkyrie Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Guards Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Valkyrie
Valkyrie
Minions Witch Electro Wizard
Guards
The Log
Witch
Valkyrie Mega Knight
The Log
Guards Mega Knight
Ice Wizard
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Minions Witch The Log Electro Wizard

Defense Synergies 1 21

Minions
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
Valkyrie
Minions Witch The Log Ice Wizard Electro Wizard
Guards
Witch The Log Ice Wizard Electro Wizard
Witch
Valkyrie Guards The Log Ice Wizard Electro Wizard Mega Knight
The Log
Minions Valkyrie Guards Witch Ice Wizard Electro Wizard Mega Knight
Ice Wizard
Minions Valkyrie Guards Witch The Log Mega Knight
Electro Wizard
Minions Valkyrie Guards Witch The Log Mega Knight
Mega Knight
Minions Witch The Log Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log Electro Wizard
Minions Valkyrie Witch The Log Ice Wizard Electro Wizard Mega Knight
Witch Mega Knight Minions Valkyrie Ice Wizard Electro Wizard
Witch Minions Valkyrie Guards Ice Wizard Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
The Log Minions Valkyrie Guards Ice Wizard Electro Wizard Mega Knight
Minions Electro Wizard Witch Ice Wizard
Valkyrie The Log Electro Wizard Mega Knight
Witch Minions Ice Wizard
Guards Valkyrie Ice Wizard Electro Wizard Mega Knight
Minions Valkyrie Guards Witch Ice Wizard Electro Wizard The Log Mega Knight
Minions Witch Ice Wizard Electro Wizard
Mega Knight Minions Valkyrie Guards Witch The Log Ice Wizard Electro Wizard
Valkyrie Mega Knight Minions Guards Witch The Log Electro Wizard
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Minions Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Minions Guards Witch The Log Ice Wizard Electro Wizard
Valkyrie Witch The Log Minions Guards Ice Wizard Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Minions Guards Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Witch Electro Wizard
Electro Wizard Valkyrie The Log Mega Knight
Guards Mega Knight Minions Valkyrie Witch The Log Electro Wizard
Valkyrie Guards Mega Knight The Log Electro Wizard
Valkyrie Guards Witch Mega Knight
Minions Witch Ice Wizard Electro Wizard
Guards Minions Valkyrie Witch Ice Wizard Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Minions Valkyrie Witch The Log
Witch Guards
Mega Knight Minions Valkyrie Guards Witch
Mega Knight Valkyrie Guards The Log Electro Wizard
Mega Knight Valkyrie Guards Witch
Valkyrie Witch Mega Knight
Guards Witch Electro Wizard Minions Valkyrie The Log
Minions Valkyrie Mega Knight Witch The Log Ice Wizard Electro Wizard
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards The Log
The Log Ice Wizard Electro Wizard
The Log
Valkyrie Guards The Log
Valkyrie The Log Mega Knight
Minions Witch Ice Wizard
Witch The Log
The Log Ice Wizard
The Log
Minions Guards Electro Wizard
Valkyrie The Log Electro Wizard
The Log
Minions
The Log
Witch The Log
The Log Mega Knight
Minions
The Log Electro Wizard Mega Knight
Valkyrie Witch The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Valkyrie Witch Ice Wizard Mega Knight
Witch
The Log Witch Ice Wizard Electro Wizard
Witch The Log Mega Knight
The Log
Witch Ice Wizard Electro Wizard
Electro Wizard Minions Guards Witch
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Minions Guards Witch
Witch Ice Wizard Electro Wizard
The Log
Valkyrie Electro Wizard Mega Knight
The Log
Mega Knight
Minions Guards Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard Mega Knight
Mega Knight

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