My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Hog Rider Guards Little Prince
Zap
Minions Guards Little Prince
Barbarian Barrel
Valkyrie Guards Ice Wizard Royal Ghost Little Prince
The Log
Hog Rider Guards Little Prince
Earthquake
Hog Rider Guards
Arrows
Minions Guards Little Prince
Royal Delivery
Minions Valkyrie Hog Rider Guards Ice Wizard Royal Ghost Little Prince
Fireball
Minions Hog Rider Ice Wizard Little Prince
Poison
Minions Guards Ice Wizard Little Prince
Lightning
Valkyrie Ice Wizard Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Guards Void Ice Wizard Royal Ghost Little Prince Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Guards Void Ice Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie
Valkyrie
Hog Rider Minions Royal Ghost Little Prince
Hog Rider
Minions Valkyrie Guards Void Little Prince
Guards
Hog Rider
Void
Hog Rider
Ice Wizard
Royal Ghost
Valkyrie Little Prince
Little Prince
Valkyrie Hog Rider Royal Ghost

Defense Synergies 1 6

Minions
Valkyrie Ice Wizard
Valkyrie
Minions Ice Wizard Little Prince
Hog Rider
Guards
Ice Wizard
Void
Ice Wizard
Minions Valkyrie Guards Little Prince
Royal Ghost
Little Prince
Little Prince
Valkyrie Ice Wizard Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Void
Minions Valkyrie Ice Wizard
Minions Valkyrie Void Ice Wizard
Minions Valkyrie Guards Ice Wizard
Valkyrie
Minions Valkyrie Guards Ice Wizard Royal Ghost
Minions Void Ice Wizard Little Prince
Valkyrie Void
Minions Ice Wizard
Guards Valkyrie Ice Wizard Royal Ghost Little Prince
Minions Valkyrie Guards Ice Wizard Royal Ghost
Minions Ice Wizard
Minions Valkyrie Guards Ice Wizard
Valkyrie Minions Guards Royal Ghost
Minions Valkyrie
Valkyrie Minions Guards Ice Wizard Royal Ghost Little Prince
Valkyrie Minions Guards Ice Wizard Royal Ghost Little Prince
Valkyrie Royal Ghost Minions Guards Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Void Royal Ghost
Void Valkyrie Royal Ghost
Guards Minions Valkyrie
Valkyrie Guards
Valkyrie Guards
Minions Ice Wizard
Guards Minions Valkyrie Void Ice Wizard
Valkyrie
Void Minions Valkyrie
Guards
Minions Valkyrie Guards
Valkyrie Guards Void
Valkyrie Guards
Valkyrie
Guards Minions Valkyrie Little Prince
Minions Valkyrie Ice Wizard Royal Ghost
Void Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Guards Royal Ghost
Void Ice Wizard Royal Ghost
Void
Valkyrie Guards Void
Valkyrie
Minions Ice Wizard
Ice Wizard
Void
Minions Guards Void
Void Valkyrie
Void
Void
Minions Void
Minions
Void
Valkyrie Void Little Prince
Minions Void
Void
Void
Void
Valkyrie Ice Wizard Little Prince
Void Ice Wizard Royal Ghost
Void
Void
Void Ice Wizard Little Prince
Minions Guards Void
Void
Void
Void
Minions Guards Void
Ice Wizard
Void Valkyrie
Void
Minions Guards
Void
Void Royal Ghost Little Prince
Void
Void

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