My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Giant Skeleton
Giant Snowball
Minions Skeleton Army Witch
Zap
Minions Skeleton Army Witch
Barbarian Barrel
Valkyrie Skeleton Army Witch Giant Skeleton Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Skeleton Army Witch Giant Skeleton Electro Wizard
Fireball
Minions Skeleton Army Witch Electro Wizard
Poison
Minions Skeleton Army Witch Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Mini P.E.K.K.A Valkyrie Electro Wizard Witch Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Valkyrie Giant Skeleton
Mini P.E.K.K.A
Minions Valkyrie Giant Skeleton Lightning Electro Wizard
Valkyrie
Minions Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Skeleton Army
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Minions Mini P.E.K.K.A Valkyrie Witch Lightning Electro Wizard
Lightning
Mini P.E.K.K.A Giant Skeleton
Electro Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton

Defense Synergies 2 12

Minions
Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A
Electro Wizard Valkyrie Skeleton Army Witch
Valkyrie
Minions Mini P.E.K.K.A Witch Electro Wizard
Skeleton Army
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Minions Skeleton Army Witch Electro Wizard
Lightning
Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Skeleton Army Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Minions Valkyrie Giant Skeleton Lightning Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Minions Valkyrie Electro Wizard
Lightning Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Minions Valkyrie Electro Wizard
Minions Lightning Electro Wizard Witch
Lightning Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Minions Valkyrie Skeleton Army Witch Electro Wizard Giant Skeleton
Minions Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Witch Giant Skeleton Lightning Electro Wizard
Valkyrie Skeleton Army Minions Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Skeleton Army Mini P.E.K.K.A Lightning Electro Wizard
Minions Mini P.E.K.K.A Valkyrie Skeleton Army Witch Electro Wizard
Minions Valkyrie Skeleton Army Witch Electro Wizard
Valkyrie Witch Minions Giant Skeleton Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Skeleton Army Minions Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Witch Giant Skeleton Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Lightning
Skeleton Army Giant Skeleton Minions Mini P.E.K.K.A Valkyrie Witch Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton Lightning Electro Wizard
Giant Skeleton Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Minions Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Witch Giant Skeleton Lightning Electro Wizard
Mini P.E.K.K.A Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Lightning Electro Wizard Minions Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Skeleton Army
Minions Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Skeleton Army Lightning Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Skeleton Army Giant Skeleton Lightning Valkyrie Witch
Valkyrie Skeleton Army Witch
Skeleton Army Witch Electro Wizard Minions Mini P.E.K.K.A Valkyrie Giant Skeleton Lightning
Minions Valkyrie Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Giant Skeleton
Electro Wizard
Lightning Giant Skeleton
Lightning Valkyrie Giant Skeleton
Valkyrie
Minions Witch
Witch
Lightning
Lightning
Lightning Minions Mini P.E.K.K.A Electro Wizard
Lightning Valkyrie Electro Wizard
Lightning
Lightning
Lightning Minions
Lightning
Lightning Witch
Lightning
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Electro Wizard
Lightning Valkyrie Witch
Lightning Minions Giant Skeleton
Lightning
Lightning
Lightning
Valkyrie Witch
Witch
Witch Lightning Electro Wizard
Lightning Witch
Lightning
Lightning Witch Electro Wizard
Lightning Electro Wizard Minions Witch
Lightning Mini P.E.K.K.A
Lightning
Lightning Electro Wizard
Giant Skeleton
Lightning
Lightning Electro Wizard Minions Skeleton Army Witch
Lightning Witch Electro Wizard
Lightning Mini P.E.K.K.A Valkyrie Electro Wizard
Lightning
Lightning Giant Skeleton
Minions Witch Giant Skeleton Lightning Electro Wizard
Witch Lightning Electro Wizard
Lightning Witch Giant Skeleton Electro Wizard
Lightning

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