My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Giant Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Giant Electro Wizard Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Goblin Giant Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army
Giant Snowball
Minions Skeleton Army
Zap
Minions Skeleton Army Goblin Giant
Barbarian Barrel
Valkyrie Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Skeleton Army Electro Wizard
Fireball
Minions Skeleton Army Electro Wizard
Poison
Minions Skeleton Army Electro Wizard
Lightning
Valkyrie Electro Wizard Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Army Valkyrie Electro Wizard Archer Queen Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Skeleton Army Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Valkyrie Goblin Giant
Valkyrie
Minions Electro Wizard Archer Queen
Skeleton Army
Goblin Giant
Minions The Log Electro Wizard
The Log
Goblin Giant Mega Knight
Electro Wizard
Valkyrie Goblin Giant Mega Knight
Mega Knight
Minions The Log Electro Wizard Archer Queen
Archer Queen
Valkyrie Mega Knight

Defense Synergies 2 15

Minions
Valkyrie Goblin Giant The Log Electro Wizard Mega Knight
Valkyrie
Minions The Log Electro Wizard Archer Queen
Skeleton Army
The Log Electro Wizard Archer Queen
Goblin Giant
Minions The Log Electro Wizard
The Log
Archer Queen Minions Valkyrie Skeleton Army Goblin Giant Electro Wizard Mega Knight
Electro Wizard
Minions Valkyrie Skeleton Army Goblin Giant The Log Mega Knight
Mega Knight
Minions The Log Electro Wizard
Archer Queen
The Log Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Goblin Giant The Log Electro Wizard
Skeleton Army Minions Valkyrie The Log Electro Wizard Mega Knight
Skeleton Army Mega Knight Minions Valkyrie Electro Wizard
Skeleton Army Minions Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Minions Valkyrie Electro Wizard Mega Knight
Minions Electro Wizard
Valkyrie Goblin Giant The Log Electro Wizard Mega Knight
Minions Skeleton Army Archer Queen
Skeleton Army Valkyrie Electro Wizard Mega Knight
Minions Valkyrie Skeleton Army Electro Wizard Goblin Giant The Log Mega Knight
Minions Electro Wizard
Skeleton Army Mega Knight Minions Valkyrie The Log Electro Wizard
Valkyrie Skeleton Army Mega Knight Minions The Log Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army The Log Electro Wizard Mega Knight
Mega Knight Minions Valkyrie Skeleton Army Electro Wizard
Valkyrie Mega Knight Minions Skeleton Army The Log Electro Wizard
Valkyrie The Log Minions Electro Wizard Mega Knight
Electro Wizard
Valkyrie Skeleton Army Mega Knight Minions Goblin Giant The Log Electro Wizard
Skeleton Army Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Electro Wizard
Electro Wizard Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Minions Valkyrie Goblin Giant The Log Electro Wizard
Valkyrie Skeleton Army Mega Knight Goblin Giant The Log Electro Wizard
Valkyrie Skeleton Army Goblin Giant Mega Knight
Minions Goblin Giant Electro Wizard
Skeleton Army Minions Valkyrie Goblin Giant Electro Wizard
Mega Knight Valkyrie Skeleton Army Goblin Giant
Electro Wizard Mega Knight Minions Valkyrie Skeleton Army The Log
Skeleton Army Goblin Giant
Mega Knight Minions Valkyrie
Skeleton Army Mega Knight Valkyrie Goblin Giant The Log Electro Wizard Archer Queen
Skeleton Army Mega Knight Valkyrie Goblin Giant
Valkyrie Skeleton Army Mega Knight
Skeleton Army Electro Wizard Minions Valkyrie Goblin Giant The Log Archer Queen
Minions Valkyrie Mega Knight The Log Electro Wizard Archer Queen
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
Goblin Giant The Log
Valkyrie The Log
Valkyrie The Log Mega Knight
Minions Goblin Giant
The Log
The Log
The Log
Minions Electro Wizard
Valkyrie The Log Electro Wizard
Archer Queen
The Log
Minions
The Log
The Log
The Log Mega Knight
Minions
The Log Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Valkyrie Mega Knight
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Wizard
Electro Wizard Minions
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Minions Skeleton Army
Electro Wizard Archer Queen
The Log
Valkyrie Electro Wizard Mega Knight
The Log
Archer Queen
Mega Knight Archer Queen
Minions The Log Electro Wizard Archer Queen
Electro Wizard Archer Queen
Goblin Giant The Log Electro Wizard Mega Knight Archer Queen
Mega Knight

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