My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Elixir Golem Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Elixir Golem Dark Prince
Giant Snowball
Minions Skeleton Dragons
Zap
Minions Dark Prince
Barbarian Barrel
Elite Barbarians Elixir Golem Bomb Tower Dark Prince Royal Ghost
The Log
Elite Barbarians Elixir Golem Dark Prince
Earthquake
Elixir Golem Bomb Tower
Arrows
Minions Skeleton Dragons
Royal Delivery
Minions Skeleton Dragons Elite Barbarians Elixir Golem Dark Prince Royal Ghost
Fireball
Minions Skeleton Dragons Elite Barbarians Elixir Golem Bomb Tower
Poison
Minions Skeleton Dragons Elixir Golem Bomb Tower
Lightning
Skeleton Dragons Elite Barbarians Bomb Tower Dark Prince
Rocket
Elite Barbarians Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Poison

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Bomb Tower Dark Prince Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Dark Prince Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Elixir Golem Royal Ghost Skeleton Dragons Bomb Tower Dark Prince Poison Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Elixir Golem Royal Ghost Skeleton Dragons

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Elixir Golem Dark Prince
Skeleton Dragons
Elixir Golem Dark Prince
Elite Barbarians
Minions Royal Ghost
Elixir Golem
Poison Minions Skeleton Dragons Royal Ghost
Bomb Tower
Dark Prince
Minions Skeleton Dragons Poison Royal Ghost
Poison
Elixir Golem Dark Prince Royal Ghost
Royal Ghost
Elite Barbarians Elixir Golem Dark Prince Poison

Defense Synergies 1 5

Minions
Dark Prince
Skeleton Dragons
Bomb Tower Dark Prince
Elite Barbarians
Dark Prince
Elixir Golem
Bomb Tower
Skeleton Dragons
Dark Prince
Elite Barbarians Minions Skeleton Dragons Poison Royal Ghost
Poison
Dark Prince
Royal Ghost
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Dragons
Elite Barbarians Bomb Tower Minions Skeleton Dragons Dark Prince
Bomb Tower Minions Skeleton Dragons Elite Barbarians Dark Prince
Elite Barbarians Bomb Tower Minions Skeleton Dragons Dark Prince
Elite Barbarians Bomb Tower Dark Prince Poison
Minions Skeleton Dragons Bomb Tower Dark Prince Royal Ghost
Minions Skeleton Dragons Bomb Tower Poison
Skeleton Dragons Bomb Tower Poison
Minions Elite Barbarians Bomb Tower
Elite Barbarians Dark Prince Royal Ghost
Minions Skeleton Dragons Poison Bomb Tower Dark Prince Royal Ghost
Minions Skeleton Dragons Poison
Bomb Tower Minions Skeleton Dragons Elite Barbarians Dark Prince
Bomb Tower Minions Skeleton Dragons Dark Prince Poison Royal Ghost
Elite Barbarians Bomb Tower
Bomb Tower Elite Barbarians
Bomb Tower Minions Skeleton Dragons Elite Barbarians Dark Prince Poison
Bomb Tower Minions Skeleton Dragons Elite Barbarians Dark Prince Royal Ghost
Bomb Tower Poison Minions Skeleton Dragons Dark Prince Royal Ghost
Elite Barbarians Bomb Tower
Skeleton Dragons Dark Prince Royal Ghost Minions Elite Barbarians Bomb Tower Poison
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince Royal Ghost
Poison Skeleton Dragons Elite Barbarians Bomb Tower Royal Ghost
Minions Elite Barbarians Bomb Tower Dark Prince
Dark Prince Elite Barbarians
Elite Barbarians Dark Prince
Skeleton Dragons Poison Minions Bomb Tower
Dark Prince Minions Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower Dark Prince
Minions Skeleton Dragons Elite Barbarians Bomb Tower Dark Prince Poison
Skeleton Dragons
Minions Elite Barbarians Bomb Tower Dark Prince
Elite Barbarians Dark Prince Poison
Elite Barbarians Dark Prince Bomb Tower
Skeleton Dragons Bomb Tower
Elite Barbarians Minions Skeleton Dragons Bomb Tower Dark Prince Poison
Minions Poison Skeleton Dragons Elite Barbarians Bomb Tower Dark Prince Royal Ghost
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Skeleton Dragons Royal Ghost
Poison Skeleton Dragons Royal Ghost
Skeleton Dragons Poison
Skeleton Dragons Dark Prince Poison
Poison Skeleton Dragons Dark Prince
Skeleton Dragons Poison Minions
Skeleton Dragons Poison
Poison Skeleton Dragons
Poison Skeleton Dragons
Minions Elite Barbarians Poison
Poison Skeleton Dragons Dark Prince
Poison Skeleton Dragons
Poison Skeleton Dragons Elite Barbarians
Minions Skeleton Dragons Poison
Skeleton Dragons Elite Barbarians Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Poison
Minions Skeleton Dragons
Skeleton Dragons Dark Prince Poison
Skeleton Dragons Poison
Minions Skeleton Dragons Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Poison Skeleton Dragons Dark Prince
Poison Skeleton Dragons Royal Ghost
Skeleton Dragons Poison
Poison Skeleton Dragons
Elite Barbarians Poison Skeleton Dragons
Minions Skeleton Dragons Poison
Elite Barbarians
Poison Skeleton Dragons
Skeleton Dragons Poison
Poison
Minions Dark Prince
Poison Skeleton Dragons
Poison Skeleton Dragons Dark Prince
Skeleton Dragons Poison
Poison
Skeleton Dragons Elite Barbarians Dark Prince
Minions Skeleton Dragons Elite Barbarians Poison
Skeleton Dragons Poison
Poison Dark Prince Royal Ghost
Skeleton Dragons

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: