My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Sparky
Giant Snowball
Minions
Zap
Minions Goblin Giant Sparky
Barbarian Barrel
Elite Barbarians Heal Spirit Electro Wizard Sparky
The Log
Elite Barbarians Heal Spirit Sparky
Earthquake
Arrows
Minions Heal Spirit
Royal Delivery
Minions Elite Barbarians Heal Spirit Electro Wizard Sparky
Fireball
Minions Elite Barbarians Electro Wizard Sparky
Poison
Minions Electro Wizard Sparky
Lightning
Elite Barbarians Electro Wizard Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Rage Poison Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Rage Minions Poison Electro Wizard Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Rage Minions Poison

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Elite Barbarians Heal Spirit Goblin Giant Sparky
Elite Barbarians
Heal Spirit Rage Minions Goblin Giant Sparky
Heal Spirit
Elite Barbarians Minions Goblin Giant Sparky
Rage
Minions Elite Barbarians Sparky Goblin Giant Electro Wizard
Poison
Goblin Giant
Goblin Giant
Sparky Minions Elite Barbarians Heal Spirit Rage Poison Electro Wizard
Electro Wizard
Rage Goblin Giant Sparky
Sparky
Rage Goblin Giant Minions Elite Barbarians Heal Spirit Electro Wizard

Defense Synergies 0 6

Minions
Goblin Giant Electro Wizard
Elite Barbarians
Heal Spirit
Rage
Poison
Electro Wizard Sparky
Goblin Giant
Minions Electro Wizard Sparky
Electro Wizard
Minions Poison Goblin Giant
Sparky
Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Giant Electro Wizard Sparky
Elite Barbarians Sparky Minions Electro Wizard
Sparky Minions Elite Barbarians Electro Wizard
Elite Barbarians Sparky Minions Electro Wizard
Elite Barbarians Poison Sparky
Minions Electro Wizard
Minions Electro Wizard Poison
Poison Goblin Giant Electro Wizard Sparky
Sparky Minions Elite Barbarians
Elite Barbarians Electro Wizard Sparky
Minions Poison Electro Wizard Goblin Giant
Minions Poison Electro Wizard
Sparky Minions Elite Barbarians Electro Wizard
Sparky Minions Poison Electro Wizard
Elite Barbarians Sparky Electro Wizard
Elite Barbarians Electro Wizard Sparky
Sparky Minions Elite Barbarians Poison Electro Wizard
Minions Elite Barbarians Electro Wizard
Poison Minions Electro Wizard
Sparky Elite Barbarians Electro Wizard
Minions Elite Barbarians Poison Goblin Giant Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard Sparky
Poison Electro Wizard Elite Barbarians
Minions Elite Barbarians Goblin Giant Electro Wizard Sparky
Elite Barbarians Goblin Giant Electro Wizard Sparky
Elite Barbarians Goblin Giant Sparky
Poison Minions Goblin Giant Electro Wizard
Sparky Minions Elite Barbarians Goblin Giant Electro Wizard
Elite Barbarians Goblin Giant Sparky
Electro Wizard Minions Elite Barbarians Poison Sparky
Goblin Giant Sparky
Minions Elite Barbarians Sparky
Elite Barbarians Poison Goblin Giant Electro Wizard
Elite Barbarians Goblin Giant Sparky
Sparky
Elite Barbarians Electro Wizard Sparky Minions Poison Goblin Giant
Minions Poison Elite Barbarians Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Sparky
Poison Electro Wizard
Poison Goblin Giant Sparky
Poison Sparky
Poison Sparky
Poison Minions Goblin Giant
Poison Sparky
Poison
Poison
Minions Elite Barbarians Poison Electro Wizard Sparky
Poison Electro Wizard Sparky
Poison
Poison Elite Barbarians Sparky
Minions Poison
Elite Barbarians Poison Sparky
Poison Sparky
Poison Sparky
Poison Sparky
Minions Sparky
Poison Electro Wizard Sparky
Poison
Minions Poison Sparky
Poison
Sparky
Poison
Poison Sparky
Poison Electro Wizard Sparky
Poison Sparky
Poison Sparky
Elite Barbarians Poison Electro Wizard Sparky
Electro Wizard Minions Poison
Elite Barbarians Sparky
Poison Sparky
Poison Electro Wizard Sparky
Sparky
Poison Sparky
Electro Wizard Minions
Poison Electro Wizard
Poison Electro Wizard Sparky
Poison
Poison Sparky
Elite Barbarians Sparky
Minions Elite Barbarians Poison Electro Wizard Sparky
Poison Electro Wizard
Poison Goblin Giant Electro Wizard Sparky
Sparky
Sparky

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