My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon Sparky
Giant Snowball
Goblin Barrel Inferno Dragon
Zap
Goblin Barrel Inferno Dragon Sparky
Barbarian Barrel
Goblin Barrel Executioner Electro Wizard Sparky
The Log
Goblin Barrel Sparky
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel Executioner Electro Wizard Inferno Dragon Sparky
Fireball
Goblin Barrel Executioner Electro Wizard Inferno Dragon Sparky
Poison
Executioner Electro Wizard Sparky
Lightning
Executioner Electro Wizard Inferno Dragon Sparky
Rocket
Executioner Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Inferno Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Barrel Electro Wizard Inferno Dragon Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Goblin Barrel Electro Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
Goblin Barrel The Log Sparky
Goblin Barrel
Mirror Sparky Mega Knight
Executioner
The Log Mega Knight
The Log
Mirror Executioner Sparky Mega Knight
Electro Wizard
Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Mirror Goblin Barrel The Log Electro Wizard
Mega Knight
Inferno Dragon Goblin Barrel Executioner The Log Electro Wizard

Defense Synergies 0 15

Mirror
Executioner The Log Electro Wizard Inferno Dragon Sparky Mega Knight
Goblin Barrel
Executioner
Mirror The Log Mega Knight
The Log
Mirror Executioner Electro Wizard Inferno Dragon Sparky Mega Knight
Electro Wizard
Mirror The Log Inferno Dragon Mega Knight
Inferno Dragon
Mirror The Log Electro Wizard Mega Knight
Sparky
Mirror The Log
Mega Knight
Mirror Executioner The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Sparky
Inferno Dragon Sparky Executioner The Log Electro Wizard Mega Knight
Sparky Mega Knight Executioner Electro Wizard Inferno Dragon
Inferno Dragon Sparky Electro Wizard Mega Knight
The Log Sparky Mega Knight
The Log Executioner Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Executioner
The Log Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Electro Wizard Sparky Mega Knight
Executioner Electro Wizard The Log Mega Knight
Executioner Inferno Dragon Electro Wizard
Sparky Mega Knight The Log Electro Wizard
Executioner Sparky Mega Knight The Log Electro Wizard
Inferno Dragon Sparky Electro Wizard Mega Knight
The Log Electro Wizard Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Executioner Electro Wizard
Mega Knight Executioner The Log Electro Wizard
Executioner The Log Electro Wizard Inferno Dragon Mega Knight
Sparky Electro Wizard Inferno Dragon
Mega Knight Executioner The Log Electro Wizard Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard Sparky
Electro Wizard Executioner The Log Inferno Dragon Mega Knight
Mega Knight The Log Electro Wizard Sparky
Mega Knight The Log Electro Wizard Sparky
Executioner Inferno Dragon Sparky Mega Knight
Executioner Electro Wizard
Sparky Electro Wizard
Mega Knight Inferno Dragon Sparky
Electro Wizard Mega Knight The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Sparky
Mega Knight The Log Electro Wizard
Mega Knight Executioner Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky Executioner The Log Inferno Dragon
Executioner Mega Knight The Log Electro Wizard Inferno Dragon Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
Executioner The Log Electro Wizard
The Log Sparky
The Log Sparky
Executioner The Log Sparky Mega Knight
Executioner
Executioner The Log Sparky
The Log Executioner
The Log
Electro Wizard Sparky
The Log Electro Wizard Sparky
Executioner
Executioner The Log Sparky
The Log Sparky
Executioner The Log Sparky
Executioner The Log Sparky Mega Knight
Sparky
Sparky
Executioner The Log Electro Wizard Sparky Mega Knight
The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
The Log
The Log Executioner Sparky Mega Knight
Inferno Dragon
The Log Executioner Electro Wizard Sparky
The Log Sparky Mega Knight
The Log Sparky
Executioner Electro Wizard Sparky
Electro Wizard
Sparky
The Log Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
The Log Sparky
Electro Wizard
Executioner Electro Wizard
The Log
Executioner Electro Wizard Sparky Mega Knight
The Log Executioner
Sparky
Executioner Sparky Mega Knight
The Log Electro Wizard Sparky
Executioner Electro Wizard
Executioner The Log Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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