My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Dragon P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Witch Electro Dragon
Zap
Witch Sparky
Barbarian Barrel
Witch Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Electro Dragon P.E.K.K.A Sparky
Fireball
Witch Electro Dragon Sparky
Poison
Witch Electro Dragon Sparky
Lightning
Witch Electro Dragon Sparky
Rocket
Witch Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Poison Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Poison Witch Electro Dragon Lightning Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Poison Witch Electro Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
Poison Lightning Sparky
Poison
P.E.K.K.A Mirror Electro Dragon Mega Knight
Witch
P.E.K.K.A Mega Knight
Electro Dragon
Poison P.E.K.K.A Sparky Mega Knight
Lightning
Mirror
P.E.K.K.A
Poison Witch Electro Dragon
Sparky
Mirror Electro Dragon
Mega Knight
Poison Witch Electro Dragon

Defense Synergies 0 8

Mirror
Poison Electro Dragon Sparky Mega Knight
Poison
Mirror Sparky Mega Knight
Witch
Electro Dragon Mega Knight
Electro Dragon
Mirror Witch
Lightning
P.E.K.K.A
Sparky
Mirror Poison
Mega Knight
Mirror Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon Sparky
P.E.K.K.A Sparky Witch Electro Dragon Mega Knight
Witch P.E.K.K.A Sparky Mega Knight Electro Dragon Lightning
Witch P.E.K.K.A Sparky Electro Dragon Mega Knight
Lightning Poison P.E.K.K.A Sparky Mega Knight
Electro Dragon Mega Knight
Lightning Poison Witch Electro Dragon
Lightning Poison Electro Dragon P.E.K.K.A Sparky Mega Knight
Witch P.E.K.K.A Sparky
Sparky Mega Knight
Poison Witch Electro Dragon Mega Knight
Poison Witch Electro Dragon
P.E.K.K.A Sparky Mega Knight Witch Electro Dragon Lightning
Sparky Mega Knight Poison Witch Electro Dragon P.E.K.K.A
P.E.K.K.A Sparky Mega Knight
Lightning P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Poison Witch Electro Dragon P.E.K.K.A
Mega Knight Witch Electro Dragon
Poison Witch Electro Dragon Mega Knight
P.E.K.K.A Sparky
Mega Knight Poison Witch Electro Dragon P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch P.E.K.K.A Sparky
Poison Electro Dragon Lightning Mega Knight
P.E.K.K.A Mega Knight Witch Electro Dragon Lightning Sparky
Lightning P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Witch Sparky Mega Knight
Poison Witch Electro Dragon
P.E.K.K.A Sparky Witch Lightning
P.E.K.K.A Mega Knight Sparky
Electro Dragon Lightning P.E.K.K.A Mega Knight Poison Witch Sparky
Witch P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Witch Electro Dragon Sparky
Lightning P.E.K.K.A Mega Knight Poison
Lightning P.E.K.K.A Mega Knight Witch Sparky
Witch Electro Dragon Sparky Mega Knight
Witch Electro Dragon Sparky Poison Lightning P.E.K.K.A
Poison Mega Knight Witch Electro Dragon P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Electro Dragon Sparky
Poison Electro Dragon
Lightning Poison Electro Dragon Sparky
Lightning Poison Sparky
Poison Sparky Mega Knight
Poison Witch Electro Dragon
Poison Witch Sparky
Poison Electro Dragon Lightning
Poison Electro Dragon Lightning
Lightning Poison Electro Dragon Sparky
Poison Lightning Electro Dragon Sparky
Poison Lightning Electro Dragon
Poison Lightning Sparky
Lightning Poison Electro Dragon
Lightning Poison Sparky
Lightning Poison Witch Electro Dragon Sparky
Lightning Poison Electro Dragon Sparky Mega Knight
Lightning Poison Sparky
Lightning Sparky
Lightning Poison Electro Dragon Sparky Mega Knight
Lightning Poison Witch Electro Dragon Mega Knight
Lightning Poison Sparky Mega Knight
Lightning Poison
Lightning Sparky
Lightning Poison Electro Dragon
Poison Witch Electro Dragon Sparky Mega Knight
Witch
Poison Witch Electro Dragon Lightning Sparky
Lightning Poison Witch Electro Dragon Sparky Mega Knight
Poison Lightning Sparky
Poison Lightning Witch Electro Dragon Sparky
Electro Dragon Lightning Poison Witch
Lightning Sparky
Poison Lightning Electro Dragon Sparky Mega Knight
Lightning Poison Electro Dragon Sparky
P.E.K.K.A Sparky Mega Knight
Poison Lightning Sparky
Lightning Witch Electro Dragon
Poison Lightning Witch Electro Dragon
Poison Lightning Electro Dragon Sparky Mega Knight
Poison Electro Dragon Lightning
Lightning Poison Sparky
Electro Dragon P.E.K.K.A Sparky Mega Knight
Electro Dragon Poison Witch Lightning Sparky
Poison Witch Electro Dragon Lightning
Poison Electro Dragon Lightning Witch Sparky Mega Knight
P.E.K.K.A Sparky
Lightning Electro Dragon Sparky Mega Knight

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