My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Executioner Electro Giant Sparky Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Electro Giant Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Sparky
Giant Snowball
Royal Recruits
Zap
Sparky
Barbarian Barrel
Royal Recruits Executioner Sparky
The Log
Royal Recruits Sparky
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Executioner Sparky
Fireball
Executioner Sparky
Poison
Royal Recruits Executioner Sparky
Lightning
Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Electro Giant Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Executioner Electro Giant Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Golden Knight Executioner Sparky Royal Recruits Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Rage Golden Knight Executioner

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Mirror
Electro Giant Sparky
Rage
Sparky Golden Knight
Executioner
Mega Knight
Electro Giant
Mirror Golden Knight Sparky
Sparky
Rage Mirror Electro Giant Golden Knight
Mega Knight
Executioner
Golden Knight
Electro Giant Rage Sparky

Defense Synergies 0 6

Royal Recruits
Mirror
Executioner Sparky Mega Knight
Rage
Executioner
Mirror Mega Knight
Electro Giant
Golden Knight
Sparky
Mirror Golden Knight
Mega Knight
Mirror Executioner
Golden Knight
Electro Giant Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Executioner Sparky Golden Knight
Sparky Royal Recruits Executioner Mega Knight
Sparky Mega Knight Royal Recruits Executioner
Royal Recruits Sparky Mega Knight
Royal Recruits Sparky Mega Knight
Executioner Mega Knight
Executioner
Royal Recruits Electro Giant Sparky Mega Knight Golden Knight
Sparky Royal Recruits
Royal Recruits Sparky Mega Knight
Executioner Royal Recruits Electro Giant Mega Knight
Executioner
Royal Recruits Sparky Mega Knight
Executioner Sparky Mega Knight Royal Recruits Golden Knight
Royal Recruits Sparky Mega Knight
Royal Recruits Electro Giant Sparky Mega Knight
Sparky Mega Knight Royal Recruits Executioner
Mega Knight Royal Recruits Executioner Golden Knight
Executioner Royal Recruits Mega Knight
Sparky Royal Recruits
Royal Recruits Mega Knight Executioner Electro Giant Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Electro Giant Sparky
Executioner Mega Knight
Royal Recruits Mega Knight Sparky Golden Knight
Royal Recruits Mega Knight Sparky
Royal Recruits Executioner Sparky Mega Knight
Executioner Electro Giant
Royal Recruits Sparky
Mega Knight Royal Recruits Sparky
Royal Recruits Mega Knight Sparky
Royal Recruits Sparky
Mega Knight Royal Recruits Sparky Golden Knight
Royal Recruits Mega Knight Electro Giant
Royal Recruits Mega Knight Executioner Sparky Golden Knight
Royal Recruits Executioner Electro Giant Sparky Mega Knight
Royal Recruits Electro Giant Sparky Executioner Golden Knight
Executioner Mega Knight Royal Recruits Electro Giant Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Sparky Golden Knight
Executioner Golden Knight
Sparky
Royal Recruits Sparky
Executioner Sparky Mega Knight
Executioner Electro Giant
Executioner Sparky
Executioner
Golden Knight
Sparky
Royal Recruits Sparky Golden Knight
Executioner
Executioner Sparky Golden Knight
Sparky
Executioner Sparky Golden Knight
Royal Recruits Executioner Sparky Mega Knight
Sparky
Sparky
Executioner Sparky Mega Knight
Electro Giant Mega Knight Golden Knight
Sparky Mega Knight
Sparky
Royal Recruits
Electro Giant Executioner Sparky Mega Knight
Executioner Sparky Golden Knight
Sparky Mega Knight Golden Knight
Sparky Golden Knight
Executioner Electro Giant Sparky
Electro Giant
Sparky
Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Royal Recruits
Executioner
Executioner Sparky Mega Knight
Executioner
Electro Giant Sparky
Royal Recruits Executioner Sparky Mega Knight
Electro Giant Royal Recruits Sparky Golden Knight
Executioner
Royal Recruits Executioner Electro Giant Sparky Mega Knight Golden Knight
Sparky
Sparky Mega Knight

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