My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elixir Golem Baby Dragon Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Mortar Goblin Giant
Barbarian Barrel
Goblin Gang Mortar Elixir Golem Magic Archer
The Log
Goblin Gang Elixir Golem
Earthquake
Goblin Gang Mortar Elixir Golem
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elixir Golem Baby Dragon Magic Archer
Fireball
Goblin Gang Mortar Elixir Golem Baby Dragon Magic Archer
Poison
Goblin Gang Mortar Elixir Golem Magic Archer
Lightning
Mortar Baby Dragon Magic Archer
Rocket
Mortar Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Golem Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Royal Delivery Elixir Golem Mortar Baby Dragon Magic Archer Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Royal Delivery Elixir Golem Mortar

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar Elixir Golem Baby Dragon Goblin Giant
Royal Delivery
Mortar
Goblin Gang Baby Dragon Goblin Giant
Elixir Golem
Lightning Goblin Gang Baby Dragon Magic Archer
Baby Dragon
Goblin Gang Mortar Elixir Golem Lightning Goblin Giant
Lightning
Elixir Golem Baby Dragon Goblin Giant
Goblin Giant
Goblin Gang Mortar Baby Dragon Lightning Magic Archer
Magic Archer
Elixir Golem Goblin Giant

Defense Synergies 0 8

Goblin Gang
Royal Delivery Mortar Magic Archer
Royal Delivery
Goblin Gang Mortar Baby Dragon Magic Archer
Mortar
Goblin Gang Royal Delivery Baby Dragon
Elixir Golem
Baby Dragon
Royal Delivery Mortar
Lightning
Goblin Giant
Magic Archer
Magic Archer
Goblin Gang Royal Delivery Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Baby Dragon Goblin Giant Magic Archer
Goblin Gang Royal Delivery Mortar
Goblin Gang Mortar Royal Delivery Lightning
Goblin Gang Mortar
Lightning Royal Delivery
Goblin Gang Royal Delivery Baby Dragon Magic Archer
Lightning Goblin Gang Royal Delivery Mortar Baby Dragon Magic Archer
Lightning Baby Dragon Goblin Giant Magic Archer
Goblin Gang Mortar
Goblin Gang Royal Delivery
Goblin Gang Royal Delivery Baby Dragon Goblin Giant Magic Archer
Goblin Gang Royal Delivery Baby Dragon Magic Archer
Mortar Goblin Gang Royal Delivery Lightning
Goblin Gang Royal Delivery Mortar Baby Dragon Magic Archer
Goblin Gang Mortar
Goblin Gang Royal Delivery Mortar Lightning
Goblin Gang Royal Delivery Mortar
Royal Delivery Mortar Goblin Gang Baby Dragon Magic Archer
Royal Delivery Mortar Baby Dragon Magic Archer
Mortar
Goblin Gang Royal Delivery Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Delivery
Royal Delivery Goblin Gang Mortar Baby Dragon Lightning Magic Archer
Goblin Gang Royal Delivery Lightning Goblin Giant
Goblin Gang Lightning Royal Delivery Goblin Giant
Goblin Gang Royal Delivery Goblin Giant
Royal Delivery Goblin Gang Baby Dragon Goblin Giant Magic Archer
Goblin Gang Royal Delivery Lightning Goblin Giant
Royal Delivery Goblin Giant
Royal Delivery Lightning Mortar Baby Dragon Magic Archer
Goblin Gang Royal Delivery Goblin Giant
Lightning Royal Delivery Goblin Giant
Royal Delivery Lightning Goblin Gang Goblin Giant
Baby Dragon Magic Archer
Goblin Gang Royal Delivery Mortar Baby Dragon Lightning Goblin Giant Magic Archer
Royal Delivery Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Mortar Baby Dragon
Mortar Baby Dragon Magic Archer
Lightning Baby Dragon Goblin Giant Magic Archer
Lightning
Mortar Baby Dragon Magic Archer
Baby Dragon Goblin Giant Magic Archer
Mortar Baby Dragon Magic Archer
Baby Dragon Lightning Magic Archer
Mortar Lightning
Lightning Goblin Gang
Lightning Mortar Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Magic Archer Mortar Baby Dragon
Lightning Mortar
Lightning
Lightning Mortar Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning
Lightning
Lightning Mortar Baby Dragon
Mortar Baby Dragon Magic Archer
Mortar Baby Dragon Lightning Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Mortar Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning
Lightning
Lightning Mortar Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Goblin Gang Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Goblin Gang Baby Dragon Magic Archer
Mortar Baby Dragon Lightning Magic Archer
Lightning
Goblin Gang Baby Dragon Lightning Magic Archer
Lightning Magic Archer
Lightning Mortar Baby Dragon Goblin Giant Magic Archer

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