My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Bandit Fisherman Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Dart Goblin Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Fisherman Skeleton King
Giant Snowball
Barbarians Dart Goblin Fisherman Skeleton King
Zap
Mortar Dart Goblin Bandit Fisherman Skeleton King
Barbarian Barrel
Mortar Barbarians Dart Goblin Ice Wizard Bandit Skeleton King
The Log
Barbarians Dart Goblin Bandit Fisherman Skeleton King
Earthquake
Mortar Barbarians Skeleton King
Arrows
Dart Goblin Skeleton King
Royal Delivery
Barbarians Dart Goblin Ice Wizard Bandit Fisherman Skeleton King
Fireball
Mortar Barbarians Dart Goblin Ice Wizard Bandit Fisherman Skeleton King
Poison
Mortar Barbarians Dart Goblin Ice Wizard Fisherman Skeleton King
Lightning
Mortar Ice Wizard Bandit Fisherman Skeleton King
Rocket
Mortar Barbarians Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Void Ice Wizard Bandit Fisherman Mortar Skeleton King Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Void Ice Wizard Bandit

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dart Goblin Bandit Skeleton King
Barbarians
Dart Goblin
Mortar Bandit Skeleton King
Void
Ice Wizard
Bandit Fisherman
Bandit
Mortar Dart Goblin Ice Wizard
Fisherman
Ice Wizard
Skeleton King
Mortar Dart Goblin

Defense Synergies 0 12

Mortar
Dart Goblin Ice Wizard Bandit Skeleton King
Barbarians
Dart Goblin
Mortar Ice Wizard Bandit Fisherman
Void
Ice Wizard
Mortar Dart Goblin Bandit Fisherman Skeleton King
Bandit
Mortar Dart Goblin Ice Wizard Fisherman
Fisherman
Dart Goblin Ice Wizard Bandit Skeleton King
Skeleton King
Mortar Ice Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Void
Barbarians Mortar Dart Goblin Ice Wizard Bandit Fisherman
Mortar Barbarians Fisherman Dart Goblin Void Ice Wizard Bandit
Barbarians Mortar Dart Goblin Ice Wizard Bandit Fisherman Skeleton King
Barbarians
Dart Goblin Ice Wizard Bandit
Dart Goblin Mortar Void Ice Wizard
Barbarians Dart Goblin Void Bandit
Barbarians Mortar Ice Wizard Fisherman Skeleton King
Barbarians Dart Goblin Ice Wizard Bandit Fisherman
Barbarians Dart Goblin Ice Wizard Bandit Fisherman Skeleton King
Dart Goblin Ice Wizard
Mortar Barbarians Ice Wizard Bandit
Mortar Barbarians Dart Goblin Skeleton King
Barbarians Mortar Bandit Skeleton King
Barbarians Mortar Bandit Fisherman
Barbarians Mortar Fisherman
Mortar Barbarians Dart Goblin Ice Wizard Bandit Fisherman
Mortar Barbarians Dart Goblin Ice Wizard Bandit Fisherman
Barbarians Mortar Dart Goblin Fisherman
Barbarians Dart Goblin Bandit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Void Bandit Fisherman
Void Bandit Mortar Fisherman
Barbarians Bandit Fisherman
Barbarians Bandit Fisherman
Barbarians Bandit Fisherman
Dart Goblin Ice Wizard
Barbarians Dart Goblin Void Ice Wizard Bandit
Barbarians Fisherman
Void Mortar Barbarians Bandit
Barbarians Dart Goblin
Barbarians Dart Goblin
Barbarians Void
Barbarians Bandit Skeleton King
Barbarians Dart Goblin
Barbarians Mortar Dart Goblin Fisherman Skeleton King
Barbarians Dart Goblin Ice Wizard Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Dart Goblin Bandit
Mortar Void Dart Goblin Ice Wizard Bandit Fisherman
Dart Goblin Void Bandit
Barbarians Dart Goblin Void
Mortar
Dart Goblin Ice Wizard
Mortar Dart Goblin
Dart Goblin Ice Wizard
Void Mortar Dart Goblin Bandit Fisherman
Void Fisherman
Void Mortar Dart Goblin Bandit Fisherman
Void Dart Goblin
Mortar Dart Goblin Void Bandit Fisherman
Mortar Dart Goblin Void Bandit Fisherman
Mortar Dart Goblin Fisherman
Mortar Dart Goblin Bandit
Mortar Dart Goblin Bandit
Mortar
Fisherman
Void Mortar Dart Goblin Bandit Fisherman
Mortar Dart Goblin
Void
Void
Void Fisherman
Mortar Barbarians Void
Mortar Ice Wizard
Fisherman
Mortar Void Dart Goblin Ice Wizard Bandit Fisherman
Void Mortar Bandit Fisherman
Void Mortar Dart Goblin Bandit Fisherman
Dart Goblin Ice Wizard
Dart Goblin Void
Void
Void Mortar Dart Goblin Bandit
Void
Barbarians Dart Goblin Void Bandit
Dart Goblin Ice Wizard
Void Dart Goblin
Mortar Dart Goblin Skeleton King
Void
Dart Goblin
Dart Goblin Skeleton King
Dart Goblin Void
Void Mortar Dart Goblin Bandit

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