My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Minion Horde Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Barbarians Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Zap
Mortar Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Mortar Barbarians Royal Hogs Goblin Barrel Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Mortar Barbarians Royal Hogs Goblin Barrel Skeleton Army
Arrows
Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Minion Horde Mini P.E.K.K.A Royal Hogs Goblin Barrel Skeleton Army
Fireball
Mortar Barbarians Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Poison
Mortar Barbarians Minion Horde Royal Hogs Skeleton Army
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar Barbarians Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Mortar Mini P.E.K.K.A Barbarians Minion Horde Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Mortar

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
The Log
Barbarians
Minion Horde
Mini P.E.K.K.A
Royal Hogs The Log
Royal Hogs
Mini P.E.K.K.A Goblin Barrel The Log
Goblin Barrel
Royal Hogs Skeleton Army
Skeleton Army
Goblin Barrel
The Log
Mortar Mini P.E.K.K.A Royal Hogs

Defense Synergies 1 7

Mortar
Skeleton Army The Log
Barbarians
Minion Horde Skeleton Army
Minion Horde
Barbarians The Log
Mini P.E.K.K.A
The Log Skeleton Army
Royal Hogs
Goblin Barrel
Skeleton Army
Mortar Barbarians Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Mortar Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde The Log
Barbarians Minion Horde Mini P.E.K.K.A Skeleton Army Mortar The Log
Mortar Barbarians Minion Horde Mini P.E.K.K.A Skeleton Army
Barbarians Minion Horde Mini P.E.K.K.A Skeleton Army Mortar
Barbarians Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log
Minion Horde Mortar
Barbarians The Log
Barbarians Minion Horde Mini P.E.K.K.A Mortar Skeleton Army
Skeleton Army Barbarians Minion Horde Mini P.E.K.K.A
Barbarians Minion Horde Skeleton Army The Log
Minion Horde
Mortar Barbarians Minion Horde Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army Mortar Barbarians Minion Horde Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A Skeleton Army Mortar Minion Horde
Barbarians Minion Horde Skeleton Army Mortar Mini P.E.K.K.A The Log
Barbarians Minion Horde Mortar Mini P.E.K.K.A Skeleton Army
Mortar Barbarians Minion Horde Skeleton Army The Log
Mortar The Log Barbarians
Barbarians Mini P.E.K.K.A Mortar
Skeleton Army Barbarians Minion Horde Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army
Mortar Mini P.E.K.K.A The Log
Barbarians Skeleton Army Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Barbarians Minion Horde The Log
Barbarians Minion Horde Mini P.E.K.K.A Skeleton Army
Minion Horde
Mini P.E.K.K.A Skeleton Army Barbarians Minion Horde
Mini P.E.K.K.A Barbarians Minion Horde Skeleton Army
Minion Horde Mortar Barbarians Mini P.E.K.K.A Skeleton Army The Log
Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Mini P.E.K.K.A
Skeleton Army Barbarians The Log
Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde
Barbarians Minion Horde Skeleton Army
Barbarians Skeleton Army Mortar Minion Horde Mini P.E.K.K.A The Log
Barbarians Minion Horde Mini P.E.K.K.A The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde The Log
Mortar The Log
Minion Horde The Log
Barbarians The Log
Mortar Minion Horde The Log
Minion Horde
Mortar Minion Horde The Log
The Log
The Log Mortar
Minion Horde Mini P.E.K.K.A
Mortar Minion Horde The Log
Mortar The Log
Mortar Minion Horde
Mortar The Log
Mortar Minion Horde The Log
Mortar Minion Horde The Log
Mortar
Minion Horde Mini P.E.K.K.A
Mortar Mini P.E.K.K.A The Log
Mortar The Log
Minion Horde The Log
The Log
Mortar Barbarians Minion Horde The Log
The Log Mortar
Minion Horde
Mortar The Log
Mortar The Log
Mortar The Log
Minion Horde
Minion Horde
Minion Horde Mini P.E.K.K.A
Mortar Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde Barbarians Skeleton Army
The Log
Minion Horde Mini P.E.K.K.A
The Log Mortar
Minion Horde
Minion Horde The Log
Mortar The Log
Mortar

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