My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Lumberjack Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone
Giant Snowball
Goblin Barrel Clone Witch Lumberjack
Zap
Mortar Goblin Barrel Clone Witch
Barbarian Barrel
Mortar Goblin Barrel Clone Witch Lumberjack
The Log
Goblin Barrel Clone Witch Lumberjack
Earthquake
Mortar Goblin Barrel Clone Witch
Arrows
Goblin Barrel Clone Witch
Royal Delivery
Goblin Barrel Clone Witch Lumberjack
Fireball
Mortar Goblin Barrel Clone Witch Lumberjack
Poison
Mortar Clone Witch
Lightning
Mortar Witch Lumberjack Goblinstein
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Clone Mortar Lumberjack Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Clone Mortar

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
The Log
Goblin Barrel
Clone Lumberjack Mega Knight
Clone
Goblin Barrel Witch Lumberjack
Witch
Clone Lumberjack Mega Knight
The Log
Mortar Lumberjack Mega Knight
Lumberjack
Goblin Barrel Clone Witch The Log Mega Knight
Mega Knight
Goblin Barrel Witch The Log Lumberjack
Goblinstein

Defense Synergies 0 7

Mortar
The Log Lumberjack
Goblin Barrel
Clone
Witch
The Log Lumberjack Mega Knight
The Log
Mortar Witch Lumberjack Mega Knight
Lumberjack
Mortar Witch The Log
Mega Knight
Witch The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar The Log
Lumberjack Mortar Witch The Log Mega Knight
Mortar Witch Lumberjack Mega Knight
Witch Lumberjack Mortar Mega Knight
The Log Lumberjack Mega Knight
The Log Lumberjack Mega Knight
Mortar Witch
The Log Mega Knight
Witch Mortar Lumberjack
Lumberjack Mega Knight
Witch The Log Lumberjack Mega Knight
Witch
Mortar Lumberjack Mega Knight Witch The Log
Mega Knight Mortar Witch The Log Lumberjack
Mortar Lumberjack Mega Knight
Mortar The Log Lumberjack Mega Knight Goblinstein
Mega Knight Mortar Witch Lumberjack
Mortar Mega Knight Witch The Log Lumberjack
Mortar Witch The Log Lumberjack Mega Knight
Mortar Lumberjack
Mega Knight Witch The Log Lumberjack
Mortar Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Witch
Mortar The Log Lumberjack Mega Knight
Lumberjack Mega Knight Witch The Log
Lumberjack Mega Knight The Log
Witch Lumberjack Mega Knight
Goblinstein Witch
Witch Lumberjack
Mega Knight Lumberjack
Mega Knight Goblinstein Mortar Witch The Log
Witch
Mega Knight Witch Lumberjack
Mega Knight The Log
Mega Knight Witch Lumberjack
Witch Mega Knight
Witch Mortar The Log Lumberjack Goblinstein
Mega Knight Witch The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar The Log
Mortar The Log
The Log
The Log
Mortar The Log Mega Knight Goblinstein
Goblinstein Witch
Mortar Witch The Log
The Log
The Log Mortar
Lumberjack
Mortar The Log
Mortar The Log
Mortar
Mortar The Log
Mortar Witch The Log
Mortar The Log Mega Knight
Mortar
Mortar The Log Mega Knight
Mortar Witch The Log Mega Knight
The Log Mega Knight
The Log
Mortar The Log
The Log Mortar Witch Mega Knight Goblinstein
Witch
Mortar The Log Witch
Mortar Witch The Log Mega Knight
Mortar The Log
Witch
Witch Goblinstein
Mortar The Log Mega Knight
Mega Knight
The Log
Witch Goblinstein
Witch
The Log
Lumberjack Mega Knight
The Log Mortar
Mega Knight
Witch The Log
Witch
Mortar Witch The Log Mega Knight
Mortar Mega Knight

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