My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Inferno Dragon Lumberjack Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Miner Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Miner Inferno Dragon Night Witch
Giant Snowball
Miner Inferno Dragon Lumberjack Night Witch
Zap
Mortar Inferno Dragon Night Witch
Barbarian Barrel
Mortar Elixir Golem Lumberjack Night Witch
The Log
Elixir Golem Lumberjack
Earthquake
Mortar Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Miner Inferno Dragon Lumberjack Night Witch
Fireball
Mortar Elixir Golem Inferno Dragon Lumberjack Night Witch
Poison
Mortar Elixir Golem Night Witch
Lightning
Mortar Inferno Dragon Lumberjack Night Witch
Rocket
Mortar Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Miner Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Void Miner Mortar Inferno Dragon Lumberjack Night Witch Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Void Miner Mortar

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner Golden Knight
Elixir Golem
Night Witch Inferno Dragon Lumberjack
Void
Miner
Mortar Inferno Dragon Lumberjack Golden Knight
Inferno Dragon
Elixir Golem Miner
Lumberjack
Elixir Golem Miner Night Witch
Night Witch
Elixir Golem Lumberjack
Golden Knight
Mortar Miner

Defense Synergies 0 2

Mortar
Inferno Dragon Lumberjack
Elixir Golem
Void
Miner
Inferno Dragon
Mortar
Lumberjack
Mortar
Night Witch
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Void Golden Knight
Inferno Dragon Lumberjack Mortar Night Witch
Mortar Lumberjack Void Inferno Dragon Night Witch
Inferno Dragon Lumberjack Night Witch Mortar
Lumberjack
Lumberjack Night Witch
Inferno Dragon Mortar Void Night Witch
Void Golden Knight
Inferno Dragon Mortar Lumberjack Night Witch
Miner Lumberjack Night Witch
Lumberjack Night Witch
Inferno Dragon Night Witch
Mortar Lumberjack Night Witch
Mortar Lumberjack Night Witch Golden Knight
Inferno Dragon Mortar Lumberjack
Mortar Inferno Dragon Lumberjack
Mortar Lumberjack Night Witch
Mortar Lumberjack Night Witch Golden Knight
Mortar Inferno Dragon Lumberjack
Mortar Inferno Dragon Lumberjack
Lumberjack Night Witch
Mortar Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Void
Void Mortar Miner Inferno Dragon Lumberjack
Lumberjack Golden Knight
Lumberjack Night Witch
Inferno Dragon Lumberjack Night Witch
Void Lumberjack Night Witch
Inferno Dragon Lumberjack
Void Mortar Inferno Dragon
Inferno Dragon
Inferno Dragon Lumberjack Golden Knight
Void
Lumberjack Night Witch Golden Knight
Mortar Inferno Dragon Lumberjack Night Witch Golden Knight
Inferno Dragon Golden Knight
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Golden Knight
Mortar Void Miner Golden Knight
Void Miner
Void
Mortar
Mortar
Void Miner Mortar Golden Knight
Void Lumberjack Night Witch
Void Miner Mortar Golden Knight
Void
Mortar Void Miner Golden Knight
Mortar Void
Mortar
Mortar Golden Knight
Mortar
Mortar
Night Witch
Void Mortar
Mortar Void Miner Golden Knight
Void Night Witch
Void
Void
Mortar Void
Mortar
Inferno Dragon
Mortar Void Miner Golden Knight
Void Mortar Miner Golden Knight
Void Miner Mortar Golden Knight
Void Night Witch
Void
Void Night Witch
Void Mortar Miner Night Witch
Void
Void Night Witch
Void Miner Lumberjack
Mortar
Void
Golden Knight
Void
Void Mortar Miner Golden Knight
Inferno Dragon
Mortar Void
Void

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