My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Barrel Goblin Drill Prince
Giant Snowball
Goblin Curse Goblin Barrel Goblin Drill
Zap
Mortar Goblin Curse Goblin Barrel Goblin Drill Prince
Barbarian Barrel
Mortar Goblin Curse Goblin Barrel Hunter Goblin Drill
The Log
Goblin Curse Goblin Barrel Hunter Goblin Drill Prince
Earthquake
Mortar Goblin Barrel Goblin Drill
Arrows
Goblin Curse Goblin Barrel Goblin Drill
Royal Delivery
Goblin Barrel Hunter Goblin Drill Prince P.E.K.K.A
Fireball
Mortar Goblin Barrel Hunter Goblin Drill
Poison
Mortar Goblin Curse Hunter Goblin Drill
Lightning
Mortar Hunter Prince
Rocket
Mortar Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Goblin Drill Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Goblin Barrel Mortar Hunter Goblin Drill Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse The Log Goblin Barrel Mortar

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Hunter The Log
Goblin Curse
The Log
Goblin Barrel
Prince Goblin Drill P.E.K.K.A
Hunter
Mortar Prince P.E.K.K.A
Goblin Drill
Goblin Barrel The Log
Prince
Goblin Barrel Hunter The Log
P.E.K.K.A
Goblin Barrel Hunter The Log
The Log
Goblin Curse Mortar Goblin Drill Prince P.E.K.K.A

Defense Synergies 2 5

Mortar
The Log
Goblin Curse
Goblin Barrel
Hunter
Prince P.E.K.K.A The Log
Goblin Drill
The Log
Prince
The Log Hunter
P.E.K.K.A
The Log Hunter
The Log
Prince P.E.K.K.A Mortar Hunter Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar The Log
Hunter P.E.K.K.A Mortar Goblin Curse Goblin Drill Prince The Log
Mortar Hunter Prince P.E.K.K.A Goblin Curse Goblin Drill
Hunter Prince P.E.K.K.A Mortar Goblin Curse Goblin Drill
Prince P.E.K.K.A The Log
The Log Hunter
Hunter Mortar Goblin Curse
P.E.K.K.A The Log
Hunter P.E.K.K.A Mortar Goblin Curse Goblin Drill Prince
Hunter Prince
Goblin Curse Hunter Goblin Drill The Log
Hunter Goblin Curse
Mortar Hunter Goblin Drill Prince P.E.K.K.A Goblin Curse The Log
Mortar Goblin Curse Hunter Goblin Drill Prince P.E.K.K.A The Log
P.E.K.K.A Mortar Goblin Curse Hunter Goblin Drill Prince
Mortar Goblin Curse Hunter Goblin Drill Prince P.E.K.K.A The Log
Mortar Hunter Goblin Drill Prince P.E.K.K.A
Mortar Hunter Goblin Drill Prince The Log
Mortar Hunter Goblin Drill The Log Goblin Curse
P.E.K.K.A Mortar Goblin Curse Hunter Goblin Drill Prince
Goblin Curse Hunter Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince P.E.K.K.A
Mortar Hunter Prince The Log
P.E.K.K.A Hunter Prince The Log
Hunter Prince P.E.K.K.A The Log
P.E.K.K.A Goblin Curse Hunter Goblin Drill Prince
Goblin Curse Hunter
Prince P.E.K.K.A Hunter
P.E.K.K.A Goblin Curse Hunter Prince
P.E.K.K.A Mortar Prince The Log
P.E.K.K.A Goblin Curse Goblin Drill
P.E.K.K.A Hunter Prince
P.E.K.K.A Prince The Log
Prince P.E.K.K.A Goblin Curse Hunter
Goblin Curse
Mortar Hunter Goblin Drill Prince P.E.K.K.A The Log
Goblin Curse Hunter P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Goblin Drill The Log
Mortar Goblin Curse The Log
Goblin Drill The Log
Prince The Log
Mortar Goblin Curse The Log
Goblin Curse Hunter
Mortar The Log
The Log Goblin Curse Hunter
The Log Mortar
Prince
Mortar Prince The Log
Goblin Curse
Mortar Hunter The Log
Mortar
Mortar Prince The Log
Mortar Hunter Goblin Drill The Log
Mortar The Log
Mortar
Mortar Hunter Prince The Log
Mortar Goblin Curse The Log
Prince The Log
Prince The Log
Mortar Goblin Drill The Log
Goblin Curse The Log Mortar Hunter
Mortar The Log Hunter
Mortar Prince The Log
Mortar Goblin Curse The Log
Goblin Curse Hunter
Mortar Hunter The Log
P.E.K.K.A Prince
Goblin Curse The Log
Prince
Goblin Curse Hunter
The Log
Hunter Prince
The Log Mortar
Prince P.E.K.K.A
The Log
Mortar Prince The Log

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