My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Executioner Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Mini P.E.K.K.A Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Ram Rider
Zap
Mortar Ram Rider
Barbarian Barrel
Mortar Elixir Golem Wizard Executioner Magic Archer
The Log
Elixir Golem Mini P.E.K.K.A Ram Rider
Earthquake
Mortar Elixir Golem
Arrows
Royal Delivery
Elixir Golem Mini P.E.K.K.A Wizard Executioner Magic Archer Ram Rider
Fireball
Mortar Elixir Golem Wizard Executioner Magic Archer Ram Rider
Poison
Mortar Elixir Golem Wizard Executioner Magic Archer
Lightning
Mortar Mini P.E.K.K.A Wizard Executioner Magic Archer Ram Rider
Rocket
Mortar Wizard Executioner Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Wizard Freeze Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Mortar Mini P.E.K.K.A Freeze Magic Archer Wizard Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Mortar Mini P.E.K.K.A Freeze

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Ram Rider
Elixir Golem
Mini P.E.K.K.A Wizard Executioner Magic Archer
Mini P.E.K.K.A
Elixir Golem Wizard Magic Archer Ram Rider
Wizard
Elixir Golem Mini P.E.K.K.A Ram Rider
Freeze
Executioner
Elixir Golem
Magic Archer
Ram Rider Elixir Golem Mini P.E.K.K.A
Ram Rider
Magic Archer Mortar Mini P.E.K.K.A Wizard

Defense Synergies 0 8

Mortar
Wizard
Elixir Golem
Mini P.E.K.K.A
Wizard Freeze Executioner Magic Archer Ram Rider
Wizard
Mortar Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Wizard
Executioner
Mini P.E.K.K.A
Magic Archer
Mini P.E.K.K.A Ram Rider
Ram Rider
Mini P.E.K.K.A Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Wizard Executioner Magic Archer Ram Rider
Mini P.E.K.K.A Mortar Executioner Ram Rider
Mortar Mini P.E.K.K.A Ram Rider Freeze Executioner
Mini P.E.K.K.A Mortar Ram Rider
Mini P.E.K.K.A
Freeze Executioner Magic Archer
Ram Rider Mortar Wizard Freeze Executioner Magic Archer
Magic Archer Ram Rider
Mini P.E.K.K.A Mortar
Mini P.E.K.K.A
Executioner Wizard Freeze Magic Archer Ram Rider
Executioner Wizard Magic Archer Ram Rider
Mortar Mini P.E.K.K.A Wizard Freeze Ram Rider
Wizard Executioner Mortar Mini P.E.K.K.A Freeze Magic Archer
Mini P.E.K.K.A Mortar Ram Rider
Mortar Mini P.E.K.K.A Freeze Ram Rider
Wizard Mortar Mini P.E.K.K.A Executioner
Mortar Wizard Executioner Magic Archer Ram Rider
Mortar Wizard Freeze Executioner Magic Archer Ram Rider
Mini P.E.K.K.A Mortar Ram Rider
Wizard Mini P.E.K.K.A Executioner
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Wizard Executioner Magic Archer
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Executioner Ram Rider
Wizard Executioner Freeze Magic Archer Ram Rider
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Freeze Mortar Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner Ram Rider
Wizard Executioner Magic Archer
Mortar Mini P.E.K.K.A Freeze Executioner Magic Archer
Executioner Mini P.E.K.K.A Wizard Freeze Magic Archer
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Mortar Freeze
Mortar Executioner Magic Archer Ram Rider
Magic Archer
Freeze
Wizard Executioner Mortar Magic Archer
Wizard Executioner Freeze Magic Archer Ram Rider
Mortar Wizard Executioner Magic Archer
Wizard Freeze Executioner Magic Archer Ram Rider
Mortar Wizard Ram Rider
Mini P.E.K.K.A
Mortar Wizard Magic Archer Ram Rider
Wizard Executioner Magic Archer
Mortar Executioner Magic Archer
Mortar Freeze Magic Archer
Mortar Magic Archer
Mortar Wizard Executioner Magic Archer
Magic Archer Mortar Wizard Executioner
Mortar Freeze
Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Wizard Executioner Magic Archer
Mortar Wizard Magic Archer
Magic Archer
Wizard
Mortar
Freeze Mortar Wizard Executioner Magic Archer
Mortar Wizard Executioner Magic Archer Ram Rider
Mortar Wizard Magic Archer Ram Rider
Mortar Magic Archer
Wizard Executioner Magic Archer
Wizard Freeze
Mini P.E.K.K.A
Mortar Wizard Magic Archer
Freeze Magic Archer
Wizard Magic Archer
Freeze Magic Archer
Wizard Executioner Magic Archer Ram Rider
Freeze
Mini P.E.K.K.A Wizard Executioner Magic Archer
Mortar Wizard Executioner Magic Archer
Executioner
Freeze Magic Archer
Executioner Magic Archer
Mortar Freeze Executioner Magic Archer
Mortar Wizard

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