My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Musketeer Electro Giant Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Electro Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Royal Recruits Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Musketeer
Zap
Mortar
Barbarian Barrel
Mortar Rascals Royal Recruits Musketeer Electro Wizard
The Log
Rascals Royal Recruits Musketeer
Earthquake
Mortar
Arrows
Rascals Royal Recruits
Royal Delivery
Rascals Royal Recruits Musketeer Electro Wizard
Fireball
Mortar Rascals Musketeer Electro Wizard
Poison
Mortar Rascals Royal Recruits Musketeer Electro Wizard
Lightning
Mortar Musketeer Electro Wizard
Rocket
Mortar Rascals Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mortar Musketeer Poison Electro Wizard Golden Knight Rascals Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mortar Musketeer Poison Electro Wizard

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Musketeer Golden Knight
Rascals
Musketeer Electro Wizard
Royal Recruits
Musketeer Electro Wizard
Musketeer
Mortar Rascals Royal Recruits
Poison
Electro Giant
Golden Knight
Electro Wizard
Rascals Royal Recruits
Golden Knight
Electro Giant Mortar

Defense Synergies 0 8

Mortar
Musketeer Poison Electro Wizard
Rascals
Musketeer
Royal Recruits
Musketeer
Mortar Rascals Electro Wizard Golden Knight
Poison
Mortar Electro Wizard
Electro Giant
Golden Knight
Electro Wizard
Mortar Musketeer Poison
Golden Knight
Musketeer Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Royal Recruits Musketeer Electro Wizard Golden Knight
Mortar Rascals Royal Recruits Musketeer Electro Wizard
Mortar Rascals Royal Recruits Musketeer Electro Wizard
Royal Recruits Mortar Rascals Musketeer Electro Wizard
Royal Recruits Poison
Rascals Musketeer Electro Wizard
Musketeer Electro Wizard Mortar Rascals Poison
Rascals Royal Recruits Musketeer Poison Electro Giant Electro Wizard Golden Knight
Mortar Rascals Royal Recruits Musketeer
Rascals Royal Recruits Musketeer Electro Wizard
Poison Electro Wizard Rascals Royal Recruits Musketeer Electro Giant
Musketeer Rascals Poison Electro Wizard
Mortar Royal Recruits Rascals Musketeer Electro Wizard
Mortar Rascals Royal Recruits Poison Electro Wizard Golden Knight
Royal Recruits Mortar Rascals Electro Wizard
Mortar Rascals Royal Recruits Electro Giant Electro Wizard
Mortar Rascals Royal Recruits Musketeer Poison Electro Wizard
Mortar Rascals Royal Recruits Musketeer Electro Wizard Golden Knight
Mortar Poison Rascals Royal Recruits Musketeer Electro Wizard
Mortar Royal Recruits Musketeer Electro Wizard
Rascals Royal Recruits Musketeer Poison Electro Giant Electro Wizard
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Electro Giant Electro Wizard
Poison Electro Wizard Mortar Musketeer
Royal Recruits Rascals Musketeer Electro Wizard Golden Knight
Royal Recruits Rascals Musketeer Electro Wizard
Royal Recruits Rascals Musketeer
Poison Electro Giant Rascals Musketeer Electro Wizard
Rascals Royal Recruits Musketeer Electro Wizard
Rascals Royal Recruits
Royal Recruits Electro Wizard Mortar Poison
Royal Recruits Musketeer
Rascals Royal Recruits Musketeer Golden Knight
Royal Recruits Poison Electro Giant Electro Wizard
Rascals Royal Recruits Golden Knight
Royal Recruits Rascals Musketeer Electro Giant
Rascals Royal Recruits Electro Giant Electro Wizard Mortar Musketeer Poison Golden Knight
Poison Rascals Royal Recruits Musketeer Electro Giant Electro Wizard Golden Knight
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Rascals Royal Recruits Musketeer Golden Knight
Mortar Poison Musketeer Electro Wizard Golden Knight
Poison
Rascals Royal Recruits Musketeer Poison
Poison Mortar
Poison Electro Giant Musketeer
Mortar Musketeer Poison
Poison
Poison Mortar Golden Knight
Musketeer Poison Electro Wizard
Poison Mortar Royal Recruits Musketeer Electro Wizard Golden Knight
Poison Musketeer
Poison Mortar Musketeer Golden Knight
Mortar Musketeer Poison
Mortar Musketeer Poison
Mortar Musketeer Poison Golden Knight
Mortar Royal Recruits Musketeer Poison
Mortar Poison
Mortar Musketeer Poison Electro Wizard
Mortar Poison Electro Giant Golden Knight
Musketeer Poison
Poison
Musketeer
Mortar Royal Recruits Musketeer Poison
Poison Electro Giant Mortar
Mortar Poison Musketeer Electro Wizard Golden Knight
Mortar Musketeer Poison Golden Knight
Poison Mortar Musketeer Golden Knight
Poison Musketeer Electro Giant Electro Wizard
Electro Wizard Musketeer Poison Electro Giant
Poison Mortar Musketeer
Poison Electro Wizard
Poison
Electro Wizard Royal Recruits Musketeer
Poison Musketeer Electro Wizard
Poison Rascals Musketeer Electro Wizard
Mortar Musketeer Poison
Poison Electro Giant
Royal Recruits Musketeer
Electro Giant Rascals Royal Recruits Musketeer Poison Electro Wizard Golden Knight
Musketeer Poison Electro Wizard
Poison Mortar Royal Recruits Musketeer Electro Giant Electro Wizard Golden Knight
Mortar
Poison

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