My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Rune Giant Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel Dark Prince Rune Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince
Giant Snowball
Goblin Barrel Princess
Zap
Mortar Goblin Barrel Dark Prince Princess
Barbarian Barrel
Mortar Goblin Barrel Dark Prince Princess
The Log
Goblin Barrel Dark Prince Princess
Earthquake
Mortar Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Goblin Barrel Dark Prince Princess
Fireball
Mortar Goblin Barrel Princess
Poison
Mortar Princess
Lightning
Mortar Dark Prince Goblinstein
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Barbarian Barrel Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Rune Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Barrel Princess Mortar Dark Prince Rune Giant Goblinstein Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Goblin Barrel Princess Mortar

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Rocket Barbarian Barrel Dark Prince
Rocket
Mortar
Barbarian Barrel
Mortar Goblin Barrel Dark Prince
Goblin Barrel
Dark Prince Barbarian Barrel Rune Giant Princess
Dark Prince
Goblin Barrel Mortar Barbarian Barrel Princess
Rune Giant
Goblin Barrel
Princess
Goblin Barrel Dark Prince
Goblinstein

Defense Synergies 0 5

Mortar
Barbarian Barrel Princess
Rocket
Barbarian Barrel
Mortar Dark Prince Princess
Goblin Barrel
Dark Prince
Barbarian Barrel Princess
Rune Giant
Princess
Mortar Barbarian Barrel Dark Prince
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Barbarian Barrel
Mortar Dark Prince
Mortar Rocket Dark Prince
Mortar Dark Prince
Rocket Barbarian Barrel Dark Prince Princess
Barbarian Barrel Dark Prince
Rocket Mortar Princess
Rocket Barbarian Barrel
Mortar Princess
Barbarian Barrel Dark Prince
Barbarian Barrel Dark Prince Princess
Princess
Mortar Rocket Dark Prince
Rocket Mortar Barbarian Barrel Dark Prince Princess
Mortar
Rocket Mortar Goblinstein
Mortar Dark Prince
Mortar Barbarian Barrel Dark Prince
Mortar Barbarian Barrel Dark Prince Princess
Mortar
Dark Prince Barbarian Barrel
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Dark Prince
Mortar Rocket Barbarian Barrel
Rocket Dark Prince
Rocket Dark Prince Barbarian Barrel
Dark Prince
Rocket Goblinstein Princess
Rocket Dark Prince
Dark Prince
Rocket Goblinstein Mortar Barbarian Barrel Dark Prince
Dark Prince
Rocket Dark Prince
Rocket Dark Prince
Princess
Mortar Rocket Barbarian Barrel Dark Prince Goblinstein
Barbarian Barrel Dark Prince Princess
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Rocket Barbarian Barrel
Mortar Barbarian Barrel Princess
Rocket Barbarian Barrel
Rocket Barbarian Barrel Dark Prince
Rocket Mortar Barbarian Barrel Dark Prince Goblinstein
Goblinstein Rocket Princess
Mortar Princess
Barbarian Barrel Princess
Mortar
Rocket
Rocket Mortar Barbarian Barrel Dark Prince Princess
Rocket Princess
Rocket Mortar Barbarian Barrel Princess
Mortar Rocket Barbarian Barrel Princess
Princess Mortar Barbarian Barrel
Rocket Mortar Barbarian Barrel Princess
Mortar Rocket Barbarian Barrel Princess
Mortar Rocket Barbarian Barrel
Rocket
Rocket Mortar Barbarian Barrel Dark Prince Princess
Rocket Mortar Barbarian Barrel Princess
Rocket
Rocket Princess
Rocket
Rocket Mortar Barbarian Barrel
Mortar Barbarian Barrel Dark Prince Princess Goblinstein
Mortar Barbarian Barrel Princess
Mortar Princess
Rocket Mortar Barbarian Barrel
Princess
Rocket Goblinstein
Mortar Rocket
Rocket Princess
Rocket Princess
Rocket Barbarian Barrel Dark Prince Princess Goblinstein
Rocket Princess
Barbarian Barrel
Rocket Dark Prince Princess
Mortar Princess
Rocket
Dark Prince
Rocket Princess
Rocket Princess
Mortar Rocket Barbarian Barrel Dark Prince Princess
Mortar Rocket

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