My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians Battle Healer Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Clone Prince
Giant Snowball
Clone Baby Dragon Witch
Zap
Mortar Clone Witch Prince
Barbarian Barrel
Mortar Elite Barbarians Clone Witch
The Log
Elite Barbarians Clone Witch Prince
Earthquake
Mortar Clone Witch
Arrows
Clone Witch
Royal Delivery
Elite Barbarians Battle Healer Clone Baby Dragon Witch Prince
Fireball
Mortar Elite Barbarians Battle Healer Clone Baby Dragon Witch
Poison
Mortar Battle Healer Clone Witch
Lightning
Mortar Elite Barbarians Battle Healer Baby Dragon Witch Prince
Rocket
Mortar Elite Barbarians Battle Healer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Rocket Clone Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Mortar Battle Healer Baby Dragon Witch Prince Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Clone Mortar Battle Healer Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Battle Healer Rocket Baby Dragon
Elite Barbarians
Battle Healer
Baby Dragon Mortar Witch Prince
Rocket
Mortar
Clone
Baby Dragon Witch
Baby Dragon
Battle Healer Mortar Clone Witch Prince
Witch
Battle Healer Clone Baby Dragon Prince
Prince
Battle Healer Baby Dragon Witch

Defense Synergies 1 6

Mortar
Baby Dragon
Elite Barbarians
Battle Healer
Baby Dragon Witch Prince
Rocket
Clone
Baby Dragon
Battle Healer Mortar Witch Prince
Witch
Battle Healer Baby Dragon Prince
Prince
Battle Healer Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Baby Dragon
Elite Barbarians Mortar Battle Healer Witch Prince
Mortar Rocket Witch Prince Elite Barbarians
Elite Barbarians Witch Prince Mortar
Elite Barbarians Battle Healer Rocket Prince
Baby Dragon
Rocket Mortar Baby Dragon Witch
Rocket Battle Healer Baby Dragon
Witch Mortar Elite Barbarians Prince
Elite Barbarians Battle Healer Prince
Witch Baby Dragon
Baby Dragon Witch
Mortar Prince Elite Barbarians Battle Healer Rocket Witch
Rocket Mortar Baby Dragon Witch Prince
Elite Barbarians Mortar Prince
Rocket Mortar Elite Barbarians Prince
Mortar Elite Barbarians Witch Prince
Mortar Elite Barbarians Battle Healer Baby Dragon Witch Prince
Mortar Baby Dragon Witch Battle Healer
Mortar Elite Barbarians Prince
Elite Barbarians Battle Healer Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Battle Healer Witch Prince
Mortar Elite Barbarians Battle Healer Rocket Baby Dragon Prince
Elite Barbarians Battle Healer Rocket Witch Prince
Rocket Prince Elite Barbarians Battle Healer
Elite Barbarians Battle Healer Witch Prince
Rocket Baby Dragon Witch
Rocket Prince Elite Barbarians Battle Healer Witch
Elite Barbarians Battle Healer Prince
Rocket Mortar Elite Barbarians Baby Dragon Witch Prince
Witch
Elite Barbarians Witch Prince
Rocket Elite Barbarians Prince
Elite Barbarians Rocket Prince Witch
Baby Dragon Witch
Elite Barbarians Witch Mortar Battle Healer Rocket Baby Dragon Prince
Elite Barbarians Battle Healer Baby Dragon Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rocket Baby Dragon
Mortar Baby Dragon
Rocket Baby Dragon
Rocket Prince
Rocket Mortar Baby Dragon
Rocket Baby Dragon Witch
Mortar Baby Dragon Witch
Baby Dragon
Mortar
Rocket Elite Barbarians Prince
Rocket Mortar Prince
Rocket Baby Dragon
Rocket Mortar Elite Barbarians Baby Dragon
Mortar Rocket Baby Dragon
Mortar Elite Barbarians Baby Dragon Prince
Rocket Mortar Baby Dragon Witch
Mortar Rocket Baby Dragon
Mortar Rocket
Rocket
Rocket Mortar Baby Dragon Prince
Rocket Mortar Baby Dragon Witch
Rocket Baby Dragon Prince
Rocket
Rocket Prince
Rocket Mortar Baby Dragon
Mortar Baby Dragon Witch
Witch
Mortar Baby Dragon Witch
Mortar Baby Dragon Witch Prince
Rocket Mortar Baby Dragon
Elite Barbarians Baby Dragon Witch
Rocket Witch
Elite Barbarians
Mortar Rocket
Rocket
Prince
Rocket
Rocket Witch Prince
Rocket Baby Dragon Witch
Rocket Baby Dragon Prince
Mortar Baby Dragon
Rocket
Elite Barbarians Prince
Elite Barbarians Rocket Baby Dragon Witch
Rocket Witch
Mortar Rocket Baby Dragon Witch Prince
Prince
Mortar Rocket

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