My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Flying Machine Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Battle Healer Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Musketeer Flying Machine Royal Hogs Electro Dragon
Zap
Flying Machine Inferno Tower Royal Hogs
Barbarian Barrel
Musketeer Inferno Tower Royal Hogs
The Log
Musketeer Royal Hogs
Earthquake
Inferno Tower Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Musketeer Flying Machine Battle Healer Royal Hogs Electro Dragon Bowler
Fireball
Musketeer Flying Machine Battle Healer Inferno Tower Royal Hogs Electro Dragon Bowler
Poison
Musketeer Flying Machine Battle Healer Inferno Tower Royal Hogs Electro Dragon
Lightning
Musketeer Battle Healer Inferno Tower Electro Dragon Bowler
Rocket
Musketeer Battle Healer Inferno Tower Royal Hogs Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Inferno Tower Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Musketeer Flying Machine Battle Healer Inferno Tower Royal Hogs Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Musketeer Flying Machine Battle Healer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Battle Healer Royal Hogs Electro Dragon Bowler The Log
Flying Machine
Battle Healer Royal Hogs Electro Dragon Bowler
Battle Healer
Electro Dragon Musketeer Flying Machine Royal Hogs Bowler
Inferno Tower
Royal Hogs
Musketeer Flying Machine Battle Healer Bowler The Log
Electro Dragon
Battle Healer Musketeer Flying Machine Bowler
Bowler
Musketeer Flying Machine Battle Healer Royal Hogs Electro Dragon The Log
The Log
Musketeer Royal Hogs Bowler

Defense Synergies 5 14

Musketeer
Battle Healer The Log Flying Machine Inferno Tower Bowler
Flying Machine
Musketeer Battle Healer Inferno Tower Electro Dragon Bowler The Log
Battle Healer
Musketeer Electro Dragon Flying Machine Inferno Tower Bowler The Log
Inferno Tower
The Log Musketeer Flying Machine Battle Healer Electro Dragon
Royal Hogs
Electro Dragon
Battle Healer Flying Machine Inferno Tower Bowler The Log
Bowler
The Log Musketeer Flying Machine Battle Healer Electro Dragon
The Log
Musketeer Inferno Tower Bowler Flying Machine Battle Healer Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Musketeer Flying Machine Inferno Tower Electro Dragon The Log
Inferno Tower Musketeer Flying Machine Battle Healer Electro Dragon The Log
Inferno Tower Bowler Musketeer Electro Dragon
Inferno Tower Musketeer Electro Dragon Bowler
Battle Healer Bowler The Log
Bowler The Log Musketeer Flying Machine Electro Dragon
Musketeer Inferno Tower Flying Machine Electro Dragon
Bowler Musketeer Flying Machine Battle Healer Inferno Tower Electro Dragon The Log
Inferno Tower Musketeer
Musketeer Battle Healer Inferno Tower Bowler
Musketeer Flying Machine Electro Dragon Bowler The Log
Musketeer Inferno Tower Flying Machine Electro Dragon
Inferno Tower Bowler Musketeer Flying Machine Battle Healer Electro Dragon The Log
Bowler Electro Dragon The Log
Inferno Tower
Inferno Tower Bowler The Log
Musketeer Inferno Tower Electro Dragon Bowler
Musketeer Flying Machine Battle Healer Electro Dragon Bowler The Log
The Log Musketeer Flying Machine Battle Healer Electro Dragon Bowler
Musketeer Inferno Tower
Bowler Musketeer Flying Machine Battle Healer Electro Dragon The Log
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Inferno Tower Bowler
Musketeer Flying Machine Battle Healer Electro Dragon Bowler The Log
Musketeer Battle Healer Inferno Tower Electro Dragon Bowler The Log
Bowler Musketeer Battle Healer Inferno Tower The Log
Inferno Tower Musketeer Battle Healer Bowler
Musketeer Flying Machine Electro Dragon
Musketeer Flying Machine Battle Healer Inferno Tower Bowler
Inferno Tower Battle Healer
Electro Dragon Flying Machine Inferno Tower The Log
Inferno Tower Musketeer
Musketeer Flying Machine Inferno Tower Electro Dragon Bowler
Bowler The Log
Bowler Inferno Tower
Musketeer Flying Machine Electro Dragon Bowler
Inferno Tower Electro Dragon Musketeer Flying Machine Battle Healer Bowler The Log
Bowler Musketeer Flying Machine Battle Healer Inferno Tower Electro Dragon The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine Electro Dragon The Log
Musketeer Flying Machine Electro Dragon Bowler The Log
Flying Machine Electro Dragon The Log
Musketeer Flying Machine The Log
Bowler The Log
Musketeer Flying Machine Electro Dragon
Musketeer Flying Machine Bowler The Log
The Log Flying Machine Electro Dragon Bowler
The Log Flying Machine Electro Dragon
Musketeer Electro Dragon Bowler
Musketeer Flying Machine Electro Dragon Bowler The Log
Musketeer Flying Machine Electro Dragon
Flying Machine Musketeer Bowler The Log
Musketeer Flying Machine Electro Dragon
Musketeer Flying Machine The Log
Musketeer Flying Machine Electro Dragon Bowler The Log
Musketeer Flying Machine Electro Dragon Bowler The Log
Musketeer Flying Machine Electro Dragon Bowler The Log
Flying Machine Electro Dragon Bowler The Log
Musketeer Bowler The Log
Musketeer Bowler The Log
Musketeer Flying Machine Electro Dragon The Log
The Log Electro Dragon Bowler
The Log Musketeer Flying Machine Electro Dragon Bowler
Musketeer Flying Machine Electro Dragon Bowler The Log
Musketeer The Log
Musketeer Flying Machine Electro Dragon
Electro Dragon Musketeer Flying Machine
Bowler
Musketeer Electro Dragon The Log
Electro Dragon
Bowler The Log
Musketeer Flying Machine Electro Dragon
Musketeer Flying Machine Electro Dragon
The Log
Musketeer Flying Machine Electro Dragon Bowler
The Log Musketeer Flying Machine Electro Dragon Bowler
Musketeer Flying Machine Electro Dragon
Electro Dragon Musketeer Flying Machine Bowler The Log
Musketeer Flying Machine Electro Dragon
Electro Dragon Musketeer Flying Machine Bowler The Log
Electro Dragon Bowler

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