My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Flying Machine Giant Rune Giant Hunter Cannon Cart Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Rune Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Rune Giant Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Cannon Cart
Giant Snowball
Musketeer Flying Machine
Zap
Flying Machine Cannon Cart
Barbarian Barrel
Musketeer Hunter Cannon Cart
The Log
Musketeer Hunter Cannon Cart
Earthquake
Arrows
Flying Machine
Royal Delivery
Musketeer Flying Machine Hunter Cannon Cart
Fireball
Musketeer Flying Machine Hunter Cannon Cart
Poison
Musketeer Flying Machine Hunter
Lightning
Musketeer Hunter Cannon Cart
Rocket
Musketeer Hunter Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rune Giant Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Flying Machine Rune Giant Hunter Giant Cannon Cart Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Flying Machine Rune Giant Hunter

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Giant Cannon Cart Golem
Flying Machine
Giant Cannon Cart Golem
Giant
Musketeer Hunter Flying Machine Rocket Cannon Cart
Rocket
Giant Golem
Rune Giant
Hunter
Hunter
Giant Rune Giant Cannon Cart Golem
Cannon Cart
Golem Musketeer Flying Machine Giant Hunter
Golem
Cannon Cart Musketeer Flying Machine Rocket Hunter

Defense Synergies 0 5

Musketeer
Flying Machine Cannon Cart
Flying Machine
Musketeer Hunter Cannon Cart
Giant
Rocket
Rune Giant
Hunter
Flying Machine Cannon Cart
Cannon Cart
Musketeer Flying Machine Hunter
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Musketeer Flying Machine
Hunter Musketeer Flying Machine Cannon Cart
Rocket Hunter Musketeer Cannon Cart
Hunter Musketeer Cannon Cart
Rocket
Musketeer Flying Machine Hunter Cannon Cart
Musketeer Rocket Hunter Flying Machine
Rocket Musketeer Flying Machine Cannon Cart
Hunter Musketeer
Musketeer Hunter Cannon Cart
Musketeer Flying Machine Hunter Cannon Cart
Musketeer Hunter Flying Machine
Hunter Musketeer Flying Machine Rocket Cannon Cart
Rocket Hunter Cannon Cart
Hunter Cannon Cart
Rocket Hunter
Musketeer Hunter Cannon Cart
Musketeer Flying Machine Hunter Cannon Cart
Hunter Musketeer Flying Machine Cannon Cart
Musketeer Hunter Cannon Cart
Musketeer Flying Machine Hunter Cannon Cart
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Musketeer Flying Machine Rocket Hunter Cannon Cart
Musketeer Rocket Hunter Cannon Cart
Rocket Hunter Musketeer Cannon Cart
Musketeer Hunter Cannon Cart
Rocket Musketeer Flying Machine Hunter
Rocket Musketeer Flying Machine Hunter Cannon Cart
Hunter Cannon Cart
Rocket Flying Machine Cannon Cart
Musketeer
Musketeer Flying Machine Hunter Cannon Cart
Rocket
Rocket Cannon Cart Hunter
Musketeer Flying Machine Cannon Cart
Musketeer Flying Machine Rocket Hunter Cannon Cart
Musketeer Flying Machine Hunter Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine Rocket
Musketeer Flying Machine
Rocket Flying Machine Cannon Cart
Cannon Cart Musketeer Flying Machine Rocket
Rocket
Musketeer Flying Machine Rocket Hunter
Musketeer Flying Machine
Flying Machine Hunter
Flying Machine
Rocket Musketeer
Rocket Musketeer Flying Machine Cannon Cart
Musketeer Flying Machine Rocket
Flying Machine Rocket Musketeer Hunter Cannon Cart
Musketeer Flying Machine Rocket Cannon Cart
Musketeer Flying Machine Cannon Cart
Rocket Musketeer Flying Machine Hunter Cannon Cart
Musketeer Flying Machine Rocket Cannon Cart
Rocket
Rocket
Rocket Musketeer Flying Machine Hunter
Rocket Flying Machine
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer Flying Machine Cannon Cart
Hunter
Musketeer Flying Machine Hunter
Musketeer Flying Machine
Rocket Musketeer
Musketeer Flying Machine Hunter
Rocket Musketeer Flying Machine
Musketeer Rocket Hunter
Rocket
Rocket
Musketeer Flying Machine Rocket Cannon Cart
Rocket Musketeer Flying Machine Hunter
Musketeer Flying Machine Rocket Hunter Cannon Cart
Musketeer Flying Machine
Rocket
Musketeer Flying Machine Cannon Cart
Musketeer Flying Machine Rocket
Musketeer Flying Machine Rocket
Musketeer Flying Machine Rocket Cannon Cart
Cannon Cart
Rocket

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