My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Musketeer Hog Rider Witch
Zap
Dark Prince Witch
Barbarian Barrel
Musketeer Valkyrie Dark Prince Witch Electro Wizard
The Log
Musketeer Hog Rider Dark Prince Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Dark Prince Witch Electro Wizard
Fireball
Musketeer Hog Rider Witch Electro Wizard
Poison
Musketeer Witch Electro Wizard
Lightning
Musketeer Valkyrie Dark Prince Witch Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Musketeer Valkyrie Hog Rider Dark Prince Freeze Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Musketeer Valkyrie Hog Rider

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Hog Rider Dark Prince The Log
Valkyrie
Musketeer Hog Rider Dark Prince Witch Electro Wizard
Hog Rider
Musketeer Valkyrie Freeze The Log Dark Prince Witch Electro Wizard
Dark Prince
Musketeer Valkyrie Hog Rider Witch Electro Wizard
Freeze
Hog Rider
Witch
Valkyrie Hog Rider Dark Prince
The Log
Hog Rider Musketeer
Electro Wizard
Valkyrie Hog Rider Dark Prince

Defense Synergies 2 13

Musketeer
Valkyrie The Log Dark Prince Electro Wizard
Valkyrie
Musketeer Freeze Witch The Log Electro Wizard
Hog Rider
Dark Prince
Musketeer Witch The Log Electro Wizard
Freeze
Valkyrie Electro Wizard
Witch
Valkyrie Dark Prince The Log Electro Wizard
The Log
Musketeer Valkyrie Dark Prince Witch Electro Wizard
Electro Wizard
Musketeer Valkyrie Dark Prince Freeze Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie The Log Electro Wizard
Musketeer Valkyrie Dark Prince Witch The Log Electro Wizard
Witch Musketeer Valkyrie Dark Prince Freeze Electro Wizard
Witch Musketeer Valkyrie Dark Prince Electro Wizard
Valkyrie Dark Prince The Log
Freeze The Log Musketeer Valkyrie Dark Prince Electro Wizard
Musketeer Electro Wizard Freeze Witch
Musketeer Valkyrie The Log Electro Wizard
Witch Musketeer
Musketeer Valkyrie Dark Prince Electro Wizard
Valkyrie Witch Electro Wizard Musketeer Dark Prince Freeze The Log
Musketeer Witch Electro Wizard
Musketeer Valkyrie Dark Prince Freeze Witch The Log Electro Wizard
Valkyrie Dark Prince Freeze Witch The Log Electro Wizard
Electro Wizard
Freeze The Log Electro Wizard
Musketeer Valkyrie Dark Prince Witch Electro Wizard
Musketeer Valkyrie Dark Prince Witch The Log Electro Wizard
Valkyrie Freeze Witch The Log Musketeer Dark Prince Electro Wizard
Musketeer Electro Wizard
Valkyrie Dark Prince Musketeer Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Witch Electro Wizard
Electro Wizard Musketeer Valkyrie The Log
Musketeer Valkyrie Dark Prince Witch The Log Electro Wizard
Valkyrie Dark Prince Musketeer The Log Electro Wizard
Musketeer Valkyrie Dark Prince Witch
Musketeer Freeze Witch Electro Wizard
Dark Prince Musketeer Valkyrie Witch Electro Wizard
Valkyrie Dark Prince
Freeze Electro Wizard Valkyrie Dark Prince Witch The Log
Witch Musketeer
Musketeer Valkyrie Dark Prince Witch
Valkyrie Dark Prince The Log Electro Wizard
Dark Prince Valkyrie Witch
Musketeer Valkyrie Witch
Witch Electro Wizard Musketeer Valkyrie Dark Prince Freeze The Log
Valkyrie Musketeer Dark Prince Freeze Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Freeze The Log
Musketeer The Log Electro Wizard
The Log
Musketeer Valkyrie Dark Prince Freeze The Log
Valkyrie Dark Prince The Log
Musketeer Freeze Witch
Musketeer Witch The Log
The Log Freeze
The Log
Musketeer Electro Wizard
Musketeer Valkyrie Dark Prince The Log Electro Wizard
Musketeer
Musketeer The Log
Musketeer Freeze
Musketeer The Log
Musketeer Witch The Log
Musketeer The Log
Freeze
Musketeer Dark Prince The Log Electro Wizard
Valkyrie Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Freeze The Log Valkyrie Dark Prince Witch
Witch
The Log Musketeer Witch Electro Wizard
Musketeer Witch The Log
Musketeer The Log
Musketeer Witch Electro Wizard
Electro Wizard Musketeer Freeze Witch
Musketeer The Log
Freeze Electro Wizard
The Log
Electro Wizard Musketeer Dark Prince Freeze Witch
Musketeer Witch Electro Wizard
Freeze
The Log
Musketeer Valkyrie Dark Prince Electro Wizard
The Log Musketeer
Musketeer Dark Prince
Musketeer Freeze Witch The Log Electro Wizard
Musketeer Witch Electro Wizard
Musketeer Dark Prince Freeze Witch The Log Electro Wizard

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