My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army Prince
Giant Snowball
Musketeer Hog Rider Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Musketeer Valkyrie Wizard Goblin Barrel Skeleton Army Witch
The Log
Musketeer Hog Rider Goblin Barrel Skeleton Army Witch Prince
Earthquake
Hog Rider Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Wizard Goblin Barrel Skeleton Army Witch Prince
Fireball
Musketeer Hog Rider Wizard Goblin Barrel Skeleton Army Witch
Poison
Musketeer Wizard Skeleton Army Witch
Lightning
Musketeer Valkyrie Wizard Witch Prince
Rocket
Musketeer Valkyrie Hog Rider Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Musketeer Valkyrie Hog Rider Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Musketeer Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Hog Rider Prince
Valkyrie
Musketeer Hog Rider Goblin Barrel Prince Wizard Witch
Hog Rider
Musketeer Valkyrie Wizard Goblin Barrel Witch Prince
Wizard
Valkyrie Hog Rider Prince
Goblin Barrel
Valkyrie Prince Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Valkyrie Hog Rider Prince
Prince
Valkyrie Goblin Barrel Musketeer Hog Rider Wizard Witch

Defense Synergies 1 8

Musketeer
Valkyrie Skeleton Army
Valkyrie
Musketeer Wizard Witch Prince
Hog Rider
Wizard
Valkyrie Skeleton Army Prince
Goblin Barrel
Skeleton Army
Musketeer Wizard Prince
Witch
Valkyrie Prince
Prince
Valkyrie Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Skeleton Army Musketeer Valkyrie Witch Prince
Skeleton Army Witch Prince Musketeer Valkyrie
Skeleton Army Witch Prince Musketeer Valkyrie
Valkyrie Skeleton Army Prince
Skeleton Army Musketeer Valkyrie
Musketeer Wizard Witch
Musketeer Valkyrie
Witch Musketeer Skeleton Army Prince
Skeleton Army Musketeer Valkyrie Prince
Valkyrie Skeleton Army Witch Musketeer Wizard
Musketeer Wizard Witch
Skeleton Army Prince Musketeer Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Witch Prince
Skeleton Army Prince
Skeleton Army Prince
Wizard Musketeer Valkyrie Skeleton Army Witch Prince
Musketeer Valkyrie Wizard Skeleton Army Witch Prince
Valkyrie Wizard Witch Musketeer
Musketeer Prince
Valkyrie Wizard Skeleton Army Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Prince
Musketeer Valkyrie Wizard Prince
Skeleton Army Musketeer Valkyrie Witch Prince
Valkyrie Skeleton Army Prince Musketeer
Musketeer Valkyrie Skeleton Army Witch Prince
Wizard Musketeer Witch
Skeleton Army Prince Musketeer Valkyrie Witch
Valkyrie Skeleton Army Prince
Valkyrie Skeleton Army Witch Prince
Witch Musketeer Skeleton Army
Musketeer Valkyrie Witch Prince
Skeleton Army Valkyrie Prince
Skeleton Army Prince Valkyrie Wizard Witch
Wizard Musketeer Valkyrie Skeleton Army Witch
Skeleton Army Witch Musketeer Valkyrie Prince
Valkyrie Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie Prince
Wizard Valkyrie
Wizard Musketeer Witch
Musketeer Wizard Witch
Wizard
Wizard
Musketeer Prince
Musketeer Valkyrie Wizard Prince
Musketeer Wizard
Musketeer
Musketeer
Musketeer Prince
Musketeer Wizard Witch
Musketeer Wizard
Musketeer Wizard Prince
Valkyrie Wizard Witch
Musketeer Prince
Wizard
Musketeer Prince
Musketeer
Valkyrie Wizard Witch
Witch
Musketeer Wizard Witch
Musketeer Wizard Witch Prince
Musketeer
Musketeer Wizard Witch
Musketeer Wizard Witch
Musketeer Wizard
Prince
Wizard
Musketeer Skeleton Army Witch Prince
Musketeer Wizard Witch
Musketeer Valkyrie Wizard Prince
Musketeer Wizard
Musketeer Prince
Musketeer Witch
Musketeer Witch
Musketeer Witch Prince
Prince
Wizard

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